Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

h3l1x

Members
  • Content Count

    401
  • Joined

  • Last visited

Community Reputation

330 Excellent

1 Follower

About h3l1x

  • Rank
    Survivor

Profile Information

  • Gender
    Not Telling
  • Location
    off the grid
  1. h3l1x

    The worst ideas for Dayz

    payday masks.
  2. h3l1x

    DayZ Mod 1.8.1

    So, in order to provide some users the option to roll back (personally I don't consider that a feature, users should always play the current patch in order to debug and help the development go forward, not backwards, especially after all this time dayz was in the freezer. Also this way the community becomes more fragmented than it already is) we screw the retail owners over by what is essentially the end/deprecation of retail support. You know I appreciate the work and the level of commitment you guys have put in the project, but that's just wrong. I always remote connect since the built-in server filtering isn't that good.
  3. h3l1x

    DayZ Mod 1.8.1

    Not trying to start an argument, but out of curiosity why is that? I mean why is steam the "best way" and not a zip file on this page like all other previous updates?
  4. h3l1x

    DayZ Mod 1.8.1

    Hold on a sec. Let me get this straight. So all us users playing on a non-steam retail version have to completely uninstall everything, install steam, reinstall Arma 2:CO, reinstall dayz and reconfig everything in order to obtain the latest patch? Seriously BIS? Seriously? Meh. I'll stick to the older patch as long servers support it.
  5. h3l1x

    DayZ Mod 1.8.1

    I think they already do that. But I could be wrong.
  6. h3l1x

    DayZ Mod 1.8.1

    More stuff I noticed while playing 1.8.1 (same private hive server as yesterday, "ZeroSurvival.net 1.8.1 [No Loadouts or Donor Crap][Rare Vehicles]blahblah" and IP/port 144.76.72.235:2314). 1) The machete shoots blanks. It's like it doesn't work at all. I had the zed right in front of me hitting me, and I couldn't do any damage to it. I remember it used to has less range than the hatchet but now it just won't do anything, well except the woosh woosh sound. 2) Zeds still glitching under barn floors. Got infected by a crouched viral one (at least on standing ones you can see their heads prodruding through the floor), who decided to jump and hit me while I was having a snack. 3) Empty gear indicators in buildings (especially in barns). There is a gear icon popup yet there is no gear at all. 4) I read on sidechat that people couldn't take gear from their corpses. And as I was down to 1000 blood, infected, coughing etc I thought I'd drop everything on the ground so I can come back and pick it up, not having to deal with any corpse bugs. So I die (proned, hidden in the woods), respawn 500 meters down the road, run back to the place I died. My corpse wasn't there. Flies were there, and multiple green gear indicators. But as I opened each one of them there was no gear at all. I must have dropped a full inventory worth of gear, a full backpack and 4-5 tools. And yet there was nothing there, although there were many gear popup indicators suggesting the gear was there, yet invisible. 5) Glitched doors at farm warehouses (the rusty metal huge ones). One set of doors wouldn't close or open. The other one worked fine. 6) The add to back option seems to be removed from the popup menu when you find a weapon. The switching system also seems kinda broken, there aren't any arrows in the inventory screen until you equip a second item. But what if you don't have a secondary weapon/tool? I think the arrows should be there at all times, maybe I don't want to walk through a town wiedling a rifle thus posing a threat to everyone whom I meet. Also, the switching is instant. I thought there was supposed to be some kind of artificial delay system between switching hand/back weapons. 7) Not really a bug, but each time I enter the multiplayer section of arma II in order to connect to a DayZ server I get a popup window informing me that patch 1.62 is available for download. Any way to kill that permanently? That's all for now, can't comment on fps cause I play on a crappy pc on a full server. Yes, please do that. PS One last thing I noticed. Arma2oa.exe runs a process in Local Settings/temp/ named tmp0 approximately 3-5 minutes after you join a server. I can't recall it being there prior to this patch. Any info about what it does and why it takes so long to start? If you don't allow it through your firewall you get "connection lost" msgs and finally a disconnect.
  7. h3l1x

    DayZ Mod 1.8.1

    I have a bug to report, or so I think. I finally managed to install 1.8.1 and find a server with 3p=on and ch=off. Anyhow, I got lost in the woods (haven't played for ages) and started losing blood due to dehydration. Thing is, while I had full HP (12k) and no zed ever touched me, when I started -slowly yet steadily- losing blood-points cause of thirst, the blood arrow indicator pointed upwards and not downwards. It didn't change for a sec, always pointing up while I've lost over 1.5k of blood. I also didn't drink, eat or done anything to justify such a behavior. I thought while you're losing blood it's supposed to point down and when you're gaining it points up. It wasn't a public hive server but a private one, so it might be a unique problem on that particular server, but I thought I'd post it here anyways. The server's name was "ZeroSurvival.net 1.8.1 [No Loadouts or Donor Crap][Rare Vehicles]blahblah" and IP/port 144.76.72.235:2314.
  8. h3l1x

    DayZ Mod 1.8.0.3 Hotfix.

    Finally some -good- news! Keep it up r4z0r.
  9. h3l1x

    Dayz mod 1.8.1 status

    No release date. Start reading from here and follow that thread.
  10. h3l1x

    Help

    @ Elle Obviously he's playing the DayZ mod since he is posting on the DayZ mod section and mentions 1.62 Arma II version. @ sachaXD3 Starting gear depends on the server you join. Most are modded. Try to join only official servers, you can use the filtering system in DayZ Commander. You can also use said program to update your arma versions. If you want more help you'll have to provide more info. Which bundle did you buy, steam or no-steam, current versions, etc.
  11. h3l1x

    blur when breathing heavy

    Another SA related post in the mod section. Four users and one mod replied, nobody bothered to correct the OP or move the thread. On the contrary, he even gets beans. Meh.
  12. I could be playing Super Mario 1 every day on an emulator. That doesn't mean it's not a dead game. Obviously there is a playerbase. But it is a dead game since it is adandoned by Dean Hall. The present bugs will always be there, no more patches/fixes, no additions, nada. It is a dead project. And I said "almost dead" and not dead exactly because there are still people playing it. But without updates/patches and with SA getting patched on a daily basis, how long do you think it will take for all those people to get bored of it and move on to other games?
  13. DayZ Commander. Also lets you download other mods of DayZ mod, also lets you update Arma, also has nice server filters. Easiest way to install and keep everything updated. Bah, got ninja'd.
  14. Welcome. Some things to take into consideration before purchasing anything: 1) DayZ mod is almost dead. There is one patch on hold since December, and even if this gets released sometime it will be the last patch ever as r4z0r (dayz mod dev) stated. There are however some community mods of DayZ mod like Epoch, Origins which may have a longer lifespan. Note, some of these mods also have additions like buldings, base crafting, more weapons, more vehicles, different zombies. In a few words, more stuff than SA, some persistent bugs, not much of a future. 2) DayZ Standalone is in alpha stage, gets patched all the time, characters get wiped sometimes, doesn't have vehicles, it has a few weapons, very few zombies (if any, don't know the current status, look it up yourself) and lots of bugs. In a few words, less stuff than the mod for the time, more details (much more enterable buildings, character customization, clothes, crafting, etc), new stuff get added/fixed all the time, but it's still far from being a game, it's more of a testing ground. So, if you want to play right now a game with zombies and some bugs that will never get fixed, and will never get new stuff added (except for the 1.8.1 patch), go for the mod. Meaning you'll have to buy Arma 2 + Operation Arrowhead. Or you can buy them in a bundle as Arma: Combined Operations. If you want to experience bleeding edge stuff, help with testing, don't mind character wipes, and have patience to go through alpha > beta > stable (in a period of years) go for the SA. Just my 2c.
  15. This is the DayZ mod section of the forums. You are talking about DayZ Standalone. You are doing it wrong.
×