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S.Maelstrom

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Posts posted by S.Maelstrom


  1. Мне кажется, что всё проще. Представьте прогрессивный таймер возрождения - чем дольше выживал, тем дольше будешь ждать респауна. Глобально или на этом сервере. Если сервер обжитой, со схронами, личным транспортом и прочими чудесами, трястись за жизнь будешь обязательно.


  2. I've only played 1.7.7.1, and watching videos from previous patches made me realize just how easy the zeds were. I even tried Lingor, where the zeds are in pre-patch state, apparently, and my goodness it sucked. Not scary.

    Have you guys watched "28 days later"? 1 bite, 1 drop of blood getting in your mouth infects you for good. I know that survivors are immune to the *rage virus*, but can't you get it? It's not the dumb undead we're fighting, after all, the game is meant to be hard. Don't risk it if you know you can't handle the consequences, and stick to "not one bite" rule all the time, because one bite can and will screw you.

    • Like 2

  3. I'm surprised noone has noticed that, it's easy - official servers have "@hive" in their expansions, if there is no such thing or it it's slightly different - it's not hooked up to the public hive system. Private hives usually use "@Hive", "@dayzcc", "@bliss" and various versions of these.

     

    Now hand over your beans.


  4. The hatchet is the perfect zombie killer and with the way the mod is you just have to run inside a building and one shot zombies to the head to kill them.

     

    It isn't hard - the only time you should be getting hit is when you are fighting a load of them outside. And that is never advised.

     

    How will everyone react when the Standalone hits and we then have a shit tonne more zombies running indoors?

    expect the life expectancy to plunge.

    • Like 2

  5. I don't have any death around this time. Could you tell me where you died?

    Chernarus time is GMT-03 (so 2:50 PM GMT is 11:50 AM GMT-3):

    2013/07/29, 10:59:43 "Player UID#135964806 CID#43476295 PID#44(Maelstrom) as Sniper1_DZ died at Rog [112:111]"

    2013/07/29, 11:05:43 "Player UID#135964806 CID#43479827 PID#64(Maelstrom) as Survivor2_DZ died at airstrip [49:132]"

    2013/07/29, 11:18:13 "Player UID#135964806 CID#43479900 PID#20(Maelstrom) as Survivor2_DZ died at Kamenka [11:131]"

    2013/07/29, 11:26:09 "Player UID#135964806 CID#43480136 PID#14(Maelstrom) as Survivor2_DZ died at Solnichniy [134:91]"

     

    The first one, at Rog, I instantly died before the eyes of my friend, Backseatsman, who was killed a few minutes later to what we believe was a cheater(he shot him through a wall). During that time the server has carried out series of restarts, more particularly, returning an error "session lost" without warnings(although we believe we saw red messages flashing in the chat, but that was too quick to read a single word).

     

    All I want to know is what caused it. Was it a cheater, or is it the server's fault? Did we die to a fair reason, or was it a misunderstanding of the game on our part(particularly, talking about my friend being shot through a wall).

     

    Thank you. Your server is the best out there.

     


  6. Hi Facoptere, 10 minutes ago something weird happened, I just... died, from nothing. Around 2.50 pm GMT, playername: Maelstrom, server: FR 34. Could you check the logs? I dropped dead for no reason, as frustrating as it can be.

     

    The server is extremely unstable right now from what it seems. Losing session for probably the fifth time in a row already, rolling my character back each time.

     

    Is it possible to revive my character even? I had pretty fine stuff on me.


  7. That's just it, at 20FPS zombies probably are pretty harmless, at high FPS the bloody things are everywhere. It is absolutely crippling the game for me, every single zombie spawn point has 2 or 3 zombies on it, every building (and I literally mean everyone) has zombies in it, you literally can't get loot without killing at least 2 zeds, which is a bigger problem because firing even the quietest gun bring at least 30 zeds to you. You can't sneak anywhere because there are so many zeds you get spotted, It's driving me nuts. Is there anyone else who is having this problem? and does anyone have a solution to it?

    Get sneaky. Learn to lose the zeds in trees and bushes and looting towns becomes relatively easy (until you make a mistake or a bandit comes into equation)

    This is zombie apocalypse, adapt or die.


  8. DayZ is all about realism, when I think about having an hatchet on my back and a weapon in my hand, to put the weapon on my back with a strap, then remove the hatchet from my back I think it would take some time, and be very difficult if I were running while doing it.

    For sure the animation, but many times when doing a swap you realize too late that it's going to take too long and a zombie is going to get a piece of you.  When this happens you are left stuck in place until the animation is complete.  

    I suggest if you move during the animation, any switching animation / bandage, that it cancels and you can escape being smacked by a zed.  

    This gentleman is spot-on.

     

    Option one.


  9. I've noticed really annoying desync or lagging problem(don't know how to properly call it) reoccuring lately - when it happens, GUI parameters freeze(you don't gain or lose hunger, blood, thirst visually), zombies can't see the player yet he's able to loot everything just fine. Although you can pick up and drop items with no problem, item interaction gets extremely laggy - consumables don't get consumed, tools are not responding. If you press the esc button you can see all the menu options available: skip, restart, respawn, options and abort - even if the zombies and players are nearby.

     

    What's up with that? It happens on a lot of servers apparently, but I mostly play here so that's where I notice it the most.


  10. Salut,

    I've just been kicked from FR34 with restriction #293

    I was doing nothing apart from running around Electro with next to zero blood, in the school building near the bistro & shop.

    Same as this report, although I do not know if he was on one of the Wine servers.

    http://dayzmod.com/forum/index.php?/topic/143329-publicvariable-value-restriction-293/#entry1412957

    Thanks for taking a look...

    Alice_Packs

    Had the same thing today, me and my buddy were looting a crashsite near Novy Sobor @FR 34 when we saw a player, friendly at first, not so much a few minutes later when he tried to kill my friend - #293 kicked him out with the first bullet that hit him, when he logged back on he found no injuries or loss of blood. When he shot the offender back, instead of dying or taking damage the offender was kicked with the same restriction.

    Weird.

    I kept seeing a lot of people today getting kicked with #293.


  11. В игре есть способ переключения каналов голосового и текстового общения, кнопки Ю и Б, иначе, < и > на клавиатуре, вам нужен "Direct communication", он же "белый", дальность - 40 метров от персонажа.

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