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Your DayZ Team
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Everything posted by King of kong
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Basically you're whingeing about something that you don't have to do? Remember. Nothing is permanent, for now. Most servers spawn you with OP gear and your gear won't be carried over.
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Where do you get your info? At night, currently, the lights turn on automatically. I think it'd be better if it was set at the start of the outbreak. Maybe every new update sets the game a month later, then say, after the 2nd update, they pull streetlights Besides. alot of power stations have backup systems which can keep them going for awhile
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Thank you inception.
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Fag. SniperZ! Be Gone back to the Battlefield.....Back to Karkand
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Gear weight affects appearence.
King of kong replied to King of kong's topic in DayZ Mod Suggestions
Fuck you! MAH LARD CAN WITHSTAND 50.CAL, 7.62 NATO, 9.MM AND ARRRRGGGHHHHH -
Hi guys. I've been studying an offline-DayZ mod. I think that it'd be nice if we could have it added to DayZ commander to simplify installation. I know alot of people don't like the idea of SP, but it's not hurting anyone. alot of people want SP due to shitty internet. I lag like hell when I go to Chernogorsk. I think it'd be nice for new players to practice in too. I realise that DayZ is based around "Human Interaction" but the mod is screwed up right now with COD kiddyZ and haxerZ. So, ADD IT!
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DayZ 2017 has something like this. And Epoch too.
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Looking for People To Play DayZ 2017/Namalsk/Chernarus/Epoch
King of kong posted a topic in DayZ Mod General Discussion
Hi guys. I just bought ArmA 2 and installed DayZ. (At first I was plaing at a friends house). I am looking for fellow NoobieZ to join me on DayZ 2017/2017 Namalsk, Regular Namalsk, Epoch, Vanilla DayZ. Even though I'm 13. I act maturely, I don't KoS unarmed players (Although people KoS me in Namalsk so I'll give warnings before I fire). I have a mic. Steam: ArseofTheLord. DayZ/ArmA 2: S.T.A.L.K.E.R Time Zone: West Coast Republic of Ireland. I'm gonna be playing DayZ right after I post this so if you wanna join, check my Steam page, add me/message me -
alcool and food/drink like messages in SA
King of kong replied to Bludy's topic in DayZ Mod Suggestions
Why? WHY? WHY?!?!?!?!?!... WHY CAN'T WE HAVE THE ABILLITY TO DRINK OUR OWN PISS! PISS! PISS! -
How so? What if the Infected went into the Metro to nest. Maybe the CDF ushered civilians into the Metro for safety, but the infected broke in.
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Why not just expand Chernarus with an underground Metro? instead of making an entirely new map. Although... I wouldn't mind visiting the Moscow Metro
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I tried wasteland today. I thought it was decent, but the food/water mechanic was redundant. Food was so easy to find and hunger/thirst ws never a problem. Also, why doesn't wasteland adopt the DayZ style scavenging system (Iems in the world, different design etc, instead of a barrel and a box of fruit in every town with an endless supply)
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How about jut adding a basement structure, entering and logging off if you want to? You make it seem like it'd be forced
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New deciding factor of bandit and hero skins.
King of kong replied to JKai (DayZ)'s topic in DayZ Mod Suggestions
This is a scene from The Road, where the Man and the Boy, find them-selves ina house of horrerZ/CannibalZ -
How about the abillity to spawn As50's with unlimited ammo, and every time you fire, you get a care-package of Apache helicopters who destroy EVRYTING! on the map, and u get pointZ and shiz
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New deciding factor of bandit and hero skins.
King of kong replied to JKai (DayZ)'s topic in DayZ Mod Suggestions
I can't remember the name of it but isn't there a DayZ mod in which you can gut people/infected? Imagine a grisled old cannabil hermit in the hills! :D -
New deciding factor of bandit and hero skins.
King of kong replied to JKai (DayZ)'s topic in DayZ Mod Suggestions
How about no skins? In the Sa you can picup cloths, so why not let ppl choose their own outfit, rather than forcing it on people. Besides, it adds immersion if you see a guy but can't know if he's a bandit or not. Currently, just one look at a player will tell you "OK, this guys gotta shemagh, I'll avoid him/kill him. I think it's far MOAR fun if you have to be extra cautious. Maybe Bandits get a kind of sad/emotionless facial expretion? -
Hi guys. I just wanna ask all you Rp-ers out there, what's your characters RP backround? (How they came to Chernarus, nationality, bio etc) My Character. Name: Joseph Age: 20 Nationality: Irish Sex: Male. Race: White POB: County Clare, Republic of Ireland, EU. Eucation: Trinity College, Dublin. Job: Irish/Finnish UN battalion. Bio: Born in Ennis, County Clare in the Republic of Ireland. He went through school, left, became home-educated, joined the Irish Defence Forces at 18 (IDF). Was sent to Chernarus with the Irish/Finnish UN Battalion during the ChernaRussian civil-war. Aided in the Evacuation operation in Chernarus after the initial outbreak of the Virus. He was part of a large military operation to re-take the major coastal towns of Chernarus. The operation failed and Joseph was one of the last surviving troops in Chernarus. So began his battle to survive the the infected, and the destructive nature of his fellow survivors. His Story: Joseph awoke, coughing and spluttering. A large shard of metal was sticking out of his thigh, he tried to move from under the crashed helicopter, but only dug the shrapnel in deeper. Slowly, his vision adjusted. He could vaguely see a figure rummaging through the body of his CO. He yelled in pain as the shrapnel dug deeper into his body "Ah! Fuck" he snarled. The figure stood up, looking over at the heli wreckage, he ran over with his AK raised. Joseph called out "Don't shoot! I need help!". The stranger located the sound and cautiously made his way over. "Kto Vy?" he said. "Kak tebya zovut?" "What? I don't understand" Yelled Joseph. "Amerikanskiy?" yelled the stranger. Joseph understood that the man was Russian. "Nyet Amerkinasky, Irlandskyie!". "O, ty oon?" yelled the Russian. "Da" yelled Joseph. "Vy raneny?" the stranger yelled. "Da, plokho". "Vy dolznhy pistolet?". "Nyet" yelled Joseph. "Ya govoryu nemnogo po-angliyski" "can you understand me?". "yes, Irishman". [Joseph] "I need help, I've got piece of shrapnel stuck in me" { [Russian] "You'd better be prepared for alot of pain, because I'm going to have to pull you out" After an hour of exruciating pain, the Russian finally managed to pull him out, and remove the metal fragment. [Russian] "I need some kind of reward, what've you got man?" [Joseph] "All I've got is my gun, my pack, and the cloths on my back. [Russian] "I'll take your gun. I'll bring you as far as Elektro, but I'm not going with you. AND SO BEGAN TEH EPIC FIGHT 4 SURVIVAL!
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We Need Rarer Supplies. More Random Spawning positions.
King of kong posted a topic in DayZ Mod Suggestions
Hi guys, I've been playing a lil' bit o' Day Zed recently and I thought supplies were too easy to come by. I think, if we were to make most supplies rarer, it'd encourage KOS, but it'd also encourage team-play among others, I think most players would unite toward a comon goal. People would have to scavenge alot more, and with rarer guns and equipment, we'll be seeing alot less "Oh, I've got all teh good gear, now it's borin', guess I'd better snipe noobieZ in Chernogorsk", this often happened because high end gear was easy to come by. I also feel that we need more random spawns. I think that per-server, there could be unique spawns for each player. Say you choose to play the role of a Farmer, you might spwn at a random farm in Chernarus, each role would spawn with different clothing, yet at a different location, this might also encourage RP-ing. Thanks if you read this. I understand that my ideas are flawed, I am grateful for constructive critizism. Regards, Teh Feckin' Leprechaun Fella. -
What's Your Character's Background?
King of kong replied to King of kong's topic in DayZ Mod General Discussion
My charactr is a sneaky type. Good with sniper rifles and good at hunting -
Gear weight affects appearence.
King of kong replied to King of kong's topic in DayZ Mod Suggestions
Fuck you smokin bitch? Im so fat, my lard can deflect 7.62 AK rounds -
We Need Rarer Supplies. More Random Spawning positions.
King of kong replied to King of kong's topic in DayZ Mod Suggestions
Yeah, apparently in the SA, loot and zombieZ are all spawned when the server re-starts/starts up, so it's not activated by players entering the area. I think this'd be cool for the REAL Day Zed experiance -
I usually pick Skalisty Island as my camp. I ake camp in the forest with my landrover, pack up the supplies, watch the village, sometimes take a pot shot at zombieZ, I often watch the coast for banditZ too. When it rins, I sit in the landrover and listen to ITunes as though I'm listening to a radio :d
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It's. Not. Russia. End of.
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How hard would it be for walker zombies?!!
King of kong replied to BlackDalia's topic in DayZ Mod Suggestions
I'd only be happy with Walker zombies if they're like regular infected. Can die like a normal human but can spot players at a longer distance and call the faster infected in, like the other guy said. They could be like the older, feeble infected