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Your DayZ Team
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Everything posted by Rkelt
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I like this idea...Have my beans! :beans:
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Community Warning - Dont Pick up a King James Bible : Volume 18 Book of Job
Rkelt replied to Dreypa's topic in General Discussion
Well...i picked one yesterday to test this and...half of my backpack´s content disappeared when i log today! -
In simple terms, zeds dont see the world like us, they dont/cant see walls and things like that so they just walk through them. There is an old devlog that explained this( as far as i remember), but dont take my word about this cause i dont really understand a lot of this myself. Btw... patch looks good! Great work!
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Rkelt replied to SmashT's topic in General Discussion
Love the new speed of the zombies...nice work! -
Waiting for host / Session Lost / Lag and Desync since last patch
Rkelt replied to icetneo's topic in Troubleshooting
Thanxs -
Optimization is not done until Beta, read this to learn a little more... http://en.wikipedia.org/wiki/Software_release_life_cycle My opinions... About the money, you have to remember that Steam has its cut, and the rest goes to BIS. Now you have to take out more money cause they´ve been working for 1-1.5 years, plus the equipment and other things... And just because they sold a lot of copies, doesnt mean that they have to invest every single $$ in the game and then hope that it will sell more to compensate. .
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For the love of god please fix some basic mechanics first.....
Rkelt replied to JT111's topic in General Discussion
Use the search function, it is a well known bug. Now hitting an invisble wall while standing thats new(for me), if you are willing to contribute to the process of development...report it in the bug section with a video if possible -
Operation "Sanctuary" safe zone calling all heroes (Event Ended)
Rkelt replied to thelonewarrior's topic in General Discussion
Looks fun...good luck out there -
Hi there, welcome to the forums! Same here...the Dayz Mod has more content atm, plus there are others mods that you might enjoy... Also, Dayz SA will be in Alpha till the end of this year, so the price is not going to change. The current state of the game is not meant to play it, but to test it, and there are a lot of bugs and problems right now.
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Pending Changelog: Experimental Branch: 0.42.116002
Rkelt replied to rocket's topic in News & Announcements
Welcome to the forums m8! Looks good... -
That made me laugh... On.topic, I agree with this idea...
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will you get the full game if u bought the early access
Rkelt replied to Angelone (DayZ)'s topic in New Player Discussion
Yes, my friend. -
Ignore it and keep playing mate...players gets angry when they die Only VAC and Battleye systems ban people...and common people cant access to those
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This...try to identify the problem you might have in your side...
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If you get kicked, report the server if you like/can...it´s against the hosting rules http://forums.dayzgame.com/index.php?/topic/158966-dayz-standalone-server-hosting-rules-server-reporting/
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290 seconds is 4.8 mins, what do you do with your timer?
Rkelt replied to Smartsham's topic in General Discussion
Check the forums or look a video... -
They are working in a way to connect into the same server with no timer... For now just bare with it, cause its a small price to pay for less Ghosters, and it bothers Server Hoppers...
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This...already suggested Anyway, I like this idea and if its possible to code, I would like to have it
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We already have 4 chars like FrankieG said...and also this might be too easy to exploit... Btw...use the search function next time...this idea has been suggested several times...
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lol...so true :D Engage outdoors and circle around them....
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Get out of the beach if you want to find loot... like they said most spawn towns are picked clean...
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Seriously do something to the blood loss.......
Rkelt replied to Zjasuu's topic in General Discussion
So you get hit by a zombie...start to bleed and, instead of taking care of that problem, decided to ignore it and keep chasing those players? Nice story... -
Thx...
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Not at all
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NVGs are ok but with some drawbacks as battery comsumption... Thermal Vision seems too OP to me