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Everything posted by TheLastEmp
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I think that's a bit tricky to implement, but I like the direction your idea takes... Bandits hesitate long enough to tell whether or not you are blinking? False.
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ingame names and why you choose this one?
TheLastEmp replied to wild_man's topic in DayZ Mod General Discussion
"having issues with it" translation - "Didn't think it was edgy or 1337 enough" :D -
Although I think this would ultimately hurt the community, I like the direction your idea takes... I personally wouldn't mind a 1 or 2 hour respawn timer... but too many other people would mind... I appreciate the out of the box style of thinking though
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ingame names and why you choose this one?
TheLastEmp replied to wild_man's topic in DayZ Mod General Discussion
I listen to a lot of really heady rap... MF DOOM and The Last Emperor are two of my absolute favorites. Plus I think they sound badass as an in-game name... I also sometimes play under the name "Accomplice!" as an homage to a fictional film in one of the greatest books of all time: Infinite Jest. I used to play as "Infinite Jest" on some servers and still play as that name on battlefield 3. There's always a connection to an artist or writer in my in-game names. But the real reason I pick one over another is because I think it sounds badass :) -
The only thing i can think of is to double check your interface and 3D resolution and make sure that your 3D resolution is the same as your interface resolution (100%). If that's not it then you may have to uninstall and re-install :(
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If you could have one custom clothing item in Standalone, what would it be?
TheLastEmp replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Lol you're killing it today skat3rat... can we patent that beanie? -
If you could have one custom clothing item in Standalone, what would it be?
TheLastEmp replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
One of those Meatwad beanies they sell over on AdultSwim.com I would love to rock one of those in game. -
Here me out on this one, FOOD Chain in DayZ
TheLastEmp replied to LancerG2's topic in DayZ Mod Suggestions
I'm imagining myself as a rabbit sprinting all over cherno identifying the locations of players for my buddy (survivor) who is trying to raid some loot without getting killed. I think its a really interesting idea. Probably not one that belongs in this game, but I'd be really interested to see it implemented elsewhere. I think, if done right, it would be really, really fun. -
Whoops, yes... I was a little out of it this morning. Thanks for the correction.
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Recomendation of good origins server
TheLastEmp replied to TheMightyGrain's topic in Mod Servers & Private Hives
I play on US001, 2, and 3. And used to play on AOW stranger danger and a few others. Any of them should be fine. So long as you are on teamspeak, people will be down to team up and make a run on sector B... without teamspeak though it will be difficult. Origins is a pretty PvP geared mod. -
The GTX 610 is the only somewhat weak component. With my 550Ti I get about 30 frames with most of my settings on normal @ 1080p... Depending on the server and city I happen to be in, my frames can drop below 20 though, which is miserable. 8GB of ram and an i5 processor should do nicely though. I would look in to an AMD radeon GPU
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This, I feel, is really getting to the heart of the issue. Implement more in-game mechanics that require more than one player to complete and the player interactions will change (seemingly for the better). I loved the last "doodle rant" that was posted up on the forums a day or two ago (you can search for it). Some really good ideas in it.
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And the fact that it's the best damn nighttime weapon in the game, hands down. I love me some FNFAL
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Responsibility and shame: A intellectual observation of the hill camper
TheLastEmp replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
Nice one Dag. Great analogy. -
DayZ "Gameplay Suggestion" Bias (Rant)
TheLastEmp replied to TheDesigner's topic in DayZ Mod General Discussion
Well thought out Ander. I think fixing the humanity/hero/bandit balancing is probably the most important aspect of the game at the moment (only because I am confidant zombie tracking will be acceptable upon release). And well thought out discussion is the best way for it to be both fun and balanced!! -
DayZ "Gameplay Suggestion" Bias (Rant)
TheLastEmp replied to TheDesigner's topic in DayZ Mod General Discussion
I think that there should be a decent % chance for items on a player to be damaged when you shoot them. There would be a lot less incentive to KOS knowing that you'd be better off sneaking up from behind and holding someone up so as to ensure you get your much needed beans, mountain dew, and antibiotics... I think there are a lot of interesting ways to deter KOS style gameplay... -
So last night I decided to play some Origins. Joined a server I used to play on all the time (US002), but hadn't in a long while because of DayZero and other things taking my interest. Apparently though, I had been playing on that server as a Hero (had a lvl 1 hero skin) and had left myself with an M4A1 CCO and a silenced makarov and a few medical supplies. No food though. Not a single can of beans, and no matches to cook meat with either. But whatever, I said to myself. My food meter was really low, but I spawned right next to a nice little town (Martin) which I knew had a lot of residential loot spawns, so I figured I'd be fine... 20 minutes later I had made my way through every single friggin building in the entire town without a single god damn can of beans to show for it. And worse yet, by this point starvation was setting in and I was down to about half my health. I knew that If I kept heading to the next closest town, I would be moving further away from the nearest spawn point (Etanovsk), and decided that instead, I would start heading west, back towards Etanovsk, knowing that I would definitely not make it all the way back before starving to death. Once I got to the point where I knew I'd be passing out, I parked myself under a pine tree and awaited the sweet release of death :) 10 minutes later (or less), my player was dead and I was able to respawn in Etanovsk. I briefly ran through a couple of buildings on my way, but more or less made a bee line straight back to my body, about 3 km away. Right at about the time I was getting close to where I knew my body would be, night began to set in, and by the time I got to the grove of pine trees where I parked my corpse, it was full night. Found my body no problem, but couldn't seem to be able to pick up a single bit of my gear. Not the backpack, not anything. I then suddenly realized that the vehicle I had heard in the distance as I was getting to my loot is definitely getting closer. Frantically trying to pick up my loot (in particular the M4A1 :)) I realize that I'm able to see a little bit better than normal. Wtf? How is it getting light out already? As it gets brighter and brighter I realize that it is not, in fact, the sun. It is the vehicle is coming straight in to my little grove of pine trees. The vehicle busts through the trees at full speed heading directly at me. How is this even possible? I'm in the middle of the god damn forest. I just sit there like a dumbstruck deer caught in the headlights. Dude rams right in to me. I pass out but am still alive. Two guys get out. One has a bandit skin. Not looking good for our hero. "Oh shit, dude are you okay? Here, I'm going to bandage you" the non-bandit says. Holy shit they're going to help me. I might get some of my gear back after all. As those thoughts are forming in my head, the bandit player leans over me an unloads an entire clip from his pistol in to my skull. "Oh", the non-bandit says. "Well shit dude, sorry man." ... As I logged off to get a couple hours of sleep before work, I couldn't help but smile to myself... I know it could've been a lot more interesting if they bandaged me and held me hostage, but the ridiculousness of them somehow blindly running in to me, knocking me out, and then killing me after the fact, made me not even care that I had wasted a bunch of time running back there for my gear. Player interactions, no matter how "shitty" they are, are what make this game so god damn entertaining.
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I really enjoy dayzero,taviana,panthera, and lingor when I'm looking for an authentic dayz experience. If I just want to work on my PvP skills, I will typically play origins and spawn in mitrovice... Everyone seems to love spawning in mitro
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Honestly, I was surprised when I spawned in as a hero... I almost never attempt anything other than a bandit play-style while on non-vanilla servers. I don't think I've ever come across a friendly player on Origins and used to always get behind people and call out to them before engaging...
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Thanks goo0gle. I'll remember that. Forever.
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Why does everyone complain about night time?
TheLastEmp replied to MasterShak3's topic in DayZ Mod General Discussion
I'm all out of beans, but thanks for sharing Yorkie. I always loving hearing those kinds of tales. -
Thanks for the beans fonebook :P I understand about the phone thing... I've tried accessing the forums on my phone before. Kind of a pain. Glad you were able to make good use of 'em! :D
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How do i take a backpack when i have one on
TheLastEmp replied to xx984's topic in New Player Discussion
Given that your backpack will most often disappear when you go to put it on the ground. ^^This^^ is the way you should always go about picking up a new backpack. -
Great video. Loved the ideas. Can we somehow ensure that Rocket sees this?
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All about DayZ Standalone in one Thread! Pics,Vids and posts. PART2
TheLastEmp replied to Aporis's topic in DayZ Mod General Discussion
Also, fraggle had a couple of great quotes that I noticed in some screenshots taken from this video... I can't find them now, but Fraggle was made (or volunteered) to demonstrate all the kidnapped poses (hand up, hands bound behind the back etc...). Try to look for em in the video above! :)