Revolvers !! anything from the original single action nagants [double actions were availible, originally russian army issue] to the humble .38 and 22lr target pistols up to the bigger 357 and 44 magnums. If making 357 or 44 mag revolvers then implement 38 or 44 special ammo which deals slightly less damage but less recoil. Everything you can think of in regards to revolvers. Non-semi auto rifles. pump actions, lever actions [wild west much], bolt actions in every different caliber and makes imaginable. Shotguns included in this suggestion. In every caliber possible from 22lr up to 458 win mag [and any in between] with calibers making all the difference in a way. weapon modding - wanna cut down that 870? or put a stock on that peacemaker? why? for teh lulz [and increased manuverability/ accuracy]. Cut down that double barrel [should be able to be equiped as a secondary if shortened enough] and breach that locked door, put a thermal scope on a lee enfield all you need is a tool box. More vehicles, everything from com-bloc era Ladas [and older] to the current day Family cars, 4x4s and higher performance models. Modding of them too with higher performance parts and better suspension. Use a flashlight along with a weapon without the need for it to be mounted, [ductape if it is needed on a rifle?] Also it doesn't need to be practical if you can use it well and you think it is cool! *starts dreaming of the day he could carry a 44 magnum/BHP, a high quality lever action and cruise around with a M14AIM & Mossy590 in the boot of his modded up car ingame*