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Looks awesome, thanks Rocket!
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New player looking for co-op play or small group...
DemoCar82 posted a topic in Clan / Group Recruitment
Hey guys, new to the Dayz Mod, have followed the game for quite some time, but recently built a new gaming rig and got the mod going. Have play several games tactically with friends on consoles... Battlefield Bad Company 2, Battlefield 3, etc... I am a serious player without getting ridiculous. Looking for co-op with another player or a small group, 3-4 players. Info about me, 30 years old, U.S on EST... can typically play any night EST from about 9PM and later. I do have a mic, I have Skype and Teamspeak, and will use them. I don't care what your age(s) is, as long as you are mature and want to play the game for what it is intended. I do not plan on killing other survivors, would rather take on a hero/helping play style. Hit me up on here or in a message and we will go from there. -
Looking for DayZ players to start a group.
DemoCar82 replied to neekoh's topic in Clan / Group Recruitment
Well guys, watch your ass... Not sure about Neekoh, but the f*cker Coltception (on Skype) stole my damn CD-Key... Great way to get people into the game and help... steal their key... asshole. -
DemoCar82 started following Ballistic vest/chest rig idea for standalone.
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Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
Well I am hoping for a little different damage system in the standalone vs the mod. Rocket obviously has talked about some changes already so who knows what we might actually see when it comes out. If they make taking the shot to the chest more deadly, one shot kills to vital areas of the body, and bleed out and broken bones to limb shots and such, the damage system would be more accurate (more fun IMO), and having a vest WITH the rare plate(s) more valuable, while throwing another twist into into gameplay. -
Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
TacticalN29, you are exactly right... in real life, if shit hits the fan, IMO you want a carrier vest. My personal rig has dual flashlight/knife/multi-tool pouches, a medical/emergency pouch, an 8" X 8" utility/ammo pouch, and a 6, 30 roound magazine pouch... without plates it is about 30 lbs give or take. My plates are roughly 7.5 lbs each... I can truck in this thing all day. Also, Applejaxc brought up a fantastic point that I had forgot to mention. If you don't want to run around with the thing, or say you can only have a plate carrier vest OR a backpack, but not both... put it in your car, and say going into town you might get into a tangle, put the backpack in the car for the time being and throw the vest on. I mean come on guys... post-apocolyptic zombie world doesn't need to leave us with only what we have... if we are smart enough to successfully utilize several types of equipment/gear. This may seem a little overkill or too complicated for some, but I know in real life... You'd see me with a hell of a lot more going on than just a big backpack, some beans, bandages, and a gun... And I think it would be cool to incorporate that style into the game. To each their own... -
Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
I think the addition of vests/plates would be nice but make them rare and damageable... prisons, police stations, maybe a very select handful of houses in the entire map... the guy who finds them would have a real treasure if he found the plates, if not, he has a standard tactical vest that could carry a couple more things. Simple and easy. -
Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
Hence the reason to make chest rigs/vests one thing and the plates another... and make the plates pretty rare and able to be damaged or destroyed per say. -
The more detailed and realistic the better IMO.
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The Release Date for Dayz Standalone
DemoCar82 replied to mikepike8585 (DayZ)'s topic in New Player Discussion
Straight up... I totally agree! -
Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
My real MOLLE vest weighs in at about 60lbs with everything in it, that is a med bag, flashlight holders, 6 loaded AK mags, an aux. ammo pouch on back, and plates. Chest rigs are made to carry the weight on the person fairly evenly, I'm not a huge guy or anything, I do play paintball with similar gear and it isn't as bad as you'd think in real life to be honest... You get a little more tired, a little faster, but that is a given, and I am sure that point could also be incorporated into the game if need be. -
Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
There is also AR500 plate steel, which is not as common, but is ballistic plate. And, yes I would assume they will use some type of vests in the game. -
Ballistic vest/chest rig idea for standalone.
DemoCar82 replied to DemoCar82's topic in DayZ Mod Suggestions
Yeah, I believe there are 4+ levels of ballistics protection, on top of several types of material. I had just figured one basic style for simplicity, but who knows. -
First thing I will mention is that there is no such thing as a "bulletproof" vest... however there are ballistic vests and/or plate carrier chest rigs. Vests should not make the wearer bulletproof. If you take a round I think it should stagger you if a pistol round or knock you down (like a zed knocks you down) if a rifle round... up to say, 7.62 X 51 (.308)... larger caliber rifle rounds, the vest does not matter and you still take damage. Another fairly simple way to limit the effectiveness of such a vest is to make the plates (1 front, 1 back, both the same for simplicity's sake) a separate piece that takes damage and be replaced or possibly repaired. The vests themselves could be sort of common, but the plates fairly rare. Chest rigs could be used to carry more objects on your torso section, but without the plates would not give any other benefit other than that. Just a thought, could be useful if implemented right. Vests could be found in a police station, prison, my house ;) etc. Any thoughts or opinions?
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DayZ Alpha won't launch until launched !
DemoCar82 replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
Awesome, I had seen where it had been talked about, but that will be awesome... makes sense to me though, they should get a better honest opinion across the board from people playing the game umpteen number of ways... Should give a better idea of what to do in the Beta and finally the finished game itself. -
DayZ Alpha won't launch until launched !
DemoCar82 replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
Thank you sir.