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whatbadguy

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Everything posted by whatbadguy

  1. What?.. what are you doing all the way down here?...
  2. whatbadguy

    Elektro Solo Sniped a Clan

    I remember my first potato gun.. It was a bit more accurate, though.
  3. whatbadguy

    Distinguishing friendlies

    I agree with easily distinguishable partners - my group uses the same face so when we find someone to shoot and they don't have our face, we replace theirs with a bullet.. you should be able to choose your body appearance in the beginning and keep it consistent.. which would also add to realism, as of right now clothing is random when you log in and differently displayed to everyone else. EDIT: but no blatant arrow following you saying "friendly"
  4. whatbadguy

    HACKERS ARE DESTROYING THIS GAME

    Three lefts do..
  5. whatbadguy

    Suggestions to prevent cheaters.. just maybe

    I want to say something... but don't want to be an asshole...
  6. whatbadguy

    Being Shot Reduces Max Health

    Sounds cool, I support it, however it should slowly come back to max over time.. simply because I don't want to be completely helpless if I get shot a couple times on my way out of Elektro.
  7. whatbadguy

    HACKERS ARE DESTROYING THIS GAME

    Oh.. I know what happened.. You divided by 0.
  8. whatbadguy

    Ammo Poll

    Y'all be bitches if you don't support this... pussies.
  9. Consider past deaths and what those deaths have done for you? What would DayZ be without bandits? Bandits promote replay value as any form of death does. I'm one who firmly believes death is a doorway to a new life... obviously.. and that makes me want to play more and get all my shit back. Many individuals believe in off the wall forms of ridding DayZ of this, and I ask why? What would happen if all players were friendly or forced to be friendly? Eventually you will reach a perpetual life cycle that forces players to play nice to keep their equipment they've worked so hard for, else be punished by spontaneously bleeding or suffering from some form of schizophrenia or PTSD which could be fatal in many situations. This will result in player confrontations that are more redundant and meaningless. What would DayZ be without players killing each other? A wise man once said "bandits are just survivors with other means of surviving" - Riis, this statement couldn't be more true. I encourage people to consider this.. and perhaps shut the fuck up next time they make a suggestion maybe develop different outlooks perhaps discourage specific hunting techniques *cough* elektro-hill *cough* toast point. So this piece was dedicated to those whom are fucking retarded which should be directed to this next time they decide to open their face. Decided when I woke up today that I was going to do great things.. I'm waiting. May the piss-wars commence!
  10. whatbadguy

    The importance of banditry

    That's exactly what it would be in real life, would it not? I'm not trying to support a fully realistic game (though I do support Time Glitch: http://dayzmod.com/forum/index.php?/topic/20112-the-only-realistic-way-to-prevent-deathmatching-make-dayz-a-living-hell/) but weapons such as sniper rifles are very efficient weapons - making every bullet count, high accuracy ensures a kill, but to make sniper rifles a necessity instead of a luxury, ammunition drops for all weapons should be lowered. But put yourself in this scenario (as if IRL) You approach someone and you don't know whether or not they saw you. You know they are armed by the pistol they grip - you only have 1 life and you are capable of ending his. Killing this person would guarantee some additional scraps to live off of if not at least he has a weapon, and more importantly, bullets - You can either kill him, or risk aggression and potentially your death. If you think about it playing with a partner isn't necessarily much easier in a real life situation either. More people means more scavenging to sustain everyone. Granted, DayZ is much easier to find food and water then it would probably be in a real collapse of society, particularly weapons.. but a game can't be boring, can it?
  11. whatbadguy

    DayZ FOR XBOX 360!!

    You're a fucking retard, you can't use p2p for DayZ.
  12. Personally I believe if you own something you should have control over it, I do understand that Rocket wants everyone to have a fair advantage, and some admins will abuse their power. If I got banned from someones server I would just shrug and switch to another, if I got banned from that one then I'm clearly doing something wrong. I completely agree with full admin control, but this still wont change the state of hackers much, lol.
  13. whatbadguy

    Sleeping ingame on exit

    Perhaps having to find a spot that's safe to lay down and log out that will leave you open to attack from players and zombies for a period of time.
  14. I agree.. but there's always going to be hackers unless everything is controlled serverside - which is bad.
  15. whatbadguy

    Optional PVP

    http://dayzmod.com/forum/index.php?/topic/44921-the-importance-of-banditry/
  16. whatbadguy

    M40A3

    PSO scopes are the most effective IMO, bullet drop calculations on the fly FTW..
  17. whatbadguy

    Asking people's names

    Guess that's why all the badasses play on Vet servers :P
  18. whatbadguy

    Chess / cards / assorted past-times

    Couldn't one simply open up spider solitaire?
  19. whatbadguy

    Feedback on Inventory design

    Looks like old Baldurs Gate days, with the whole drop bar..
  20. whatbadguy

    Health system

    Good idea - You should regenerate A LOT slower though, like 15 units every minuet, or so
  21. I support but I would just like to point out the importance of banditry http://dayzmod.com/forum/index.php?/topic/44921-the-importance-of-banditry/
  22. If you want a solution like this you'll just get into human behavior - if you want to do this you minus well just remove kill count overall - I've killed often mostly because I felt the other player was a potential threat and I've barely looted any bodies, I felt it would be too dangerous. A lot of my friends just kill because they have nothing better to do - not because of their beloved murder count, sure that allows them to flash it about, but it doesn't physically add inches to your dick. In other words.. this wont change much, IMO of course.
  23. whatbadguy

    Weapon Damage Re-upped

    I don't understand why they would change the damage on the AK variants of all things and not the NATO.. AKs fire 7.62 which is much greater than the 5.56 so if realism is the only goal to this update they clearly failed... Edit : Ignore that - AK 74
  24. whatbadguy

    Not having a good day

    Sure do put a lot of use to that whole Escape down down enter, don't you?
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