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whatbadguy

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Everything posted by whatbadguy

  1. whatbadguy

    Guns? Why need guns?

    I think what OP is trying to say is that not every house has a gun granted this is a rural Russian location, but countless people already looted those buildings so guns would be significantly harder to find if this were a real situation. I have at least 20 different items I can use to beat the living shit out of somebody within arms reach at the moment.. I support
  2. whatbadguy

    GROUPS!! We NEED groups!

    I think a simple cosmetic customization option should be used to change character looks on respawns, along with faces - this would make identification more solid and easy.
  3. whatbadguy

    Please wipe everything

    I'd support a wipe every once in AWHILE...
  4. whatbadguy

    New infected.

    ^ Lololol
  5. whatbadguy

    Ability to scar/mark other players

    Yea, this is among your other ridiculous ideas. If you're against banditry so much then shoot on sight - simple solution..
  6. whatbadguy

    Taking a Note from past Zombie Games

    Play dead Zeds sound pretty cool.. but the others for a lack of a better word, retarded.
  7. whatbadguy

    Starting Stick Weapon

    Best way to dispatch a zed on your ass is to go through a building - you can loose a whole pack running through a farm as they resort to walking once they meet the threshold.. also a good way to avoid wasting ammo. And if you're getting chased by a hopper you could just as easily run out of sight (behind a bush even) and lay prone and continue off into your desired direction.
  8. whatbadguy

    Ammo spawn consistancy

    As everyone is trying to find an unrealistic solution to the whole 'bandit vs survivor' issue I propose this something a bit more drastic.. why do some people kill other players no matter their equipment? I'm sure a Flashlight is not very useful for someone with NVGs and a DMR, they do it because they can and I don't blame them, it's a game and pissing people off is fun.. heh, however I believe if you want to simulate a realistic appocolypse you should make ammunition significantly harder to find. This will impose a thought process of wasting my ammo on that guy so I can piss him off (and put a smile on my face) or should I save my ammo for future engagements everyone knows my pacifist neighbor doesn't have a weapon that shoots 5.56 SD ammo... I think. Why do I find M107 ammo lining the streets of Elektro (Not really). Limiting ammo drops would undoubtedly reduce the stray bullets flying through the air at pointless targets. The above poorly constructed paragraph is - I'm done writing judge and be done..
  9. whatbadguy

    Ammo spawn consistancy

    Exactly my point - some could say it's a radical idea but I believe it would influence a more difficult and calculative survival experience which is ultimately the goal of DayZ..
  10. whatbadguy

    Single Player Please!

    Yea, this argument is contradictory to DayZ itself...
  11. whatbadguy

    Ammo spawn consistancy

    This is true, I enforce killing others for ammo, or make peoples kills worth their weight in lead you don't usually kill guys with flashlights for ammo, this is mainly what I think should be avoided as banditry is a very good survival technique though if you had a gun with limited ammunition in a zombie apocalypse would you use one of those bullets on someone that's practically unarmed? I'm just trying to create a second thought process before pulling the trigger.
  12. whatbadguy

    Two Kills in Stary @ 820m and 460m

    That explains why they have prison systems for violent offenders.. but those guy's looked pretty threatening, I'd say.
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