kookucatchu@yahoo.com
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Everything posted by kookucatchu@yahoo.com
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This game fucking blows...
kookucatchu@yahoo.com replied to lordopeth's topic in DayZ Mod General Discussion
Opeth ftw. \m/ -
It's Impossible to See at Night! - Other threads will be locked/deleted!
kookucatchu@yahoo.com replied to daish's topic in DayZ Mod General Discussion
As someone who road a bicycle 10 miles home from work every night at times varying from 11pm-4am for 16 months straight down back roads through the country and only turning on a light to signal passing/oncoming cars, I can assure you that even when there's a new moon it is plenty visible in real life outside. It's amazing what stars do. -
Melee isn't so Melee...
kookucatchu@yahoo.com replied to Kingkenneh's topic in DayZ Mod General Discussion
Your 5m is greatly exaggerated. I've racked up about 200 zombie kills total with the hatchet in the last 2 days during my couple spawns, and it IS a bit of a distance they are most reliable at, but NOWHERE NEAR 5m. 1m is ARGUABLY the furthest it'd work, and they do work close up, but because they are technically working as guns, your crosshair has to be over them, not off at all. It also is perfectly possible to kill zombies without getting hit most of the time with practice. I got 30 zombies last time and only ended up down to 10500 blood. -
I like this idea perhaps mp5sd mags and 9mmSD mags could be converted to Bizon (though something would need to be done on requiring differing numbers of mags as the Bizon has an enormous clip size). They technically do share caliber sizes, actually. It could be done like the shotgun shells, require 2 MP5 mags for a bizon mag. Seeing as MP5 ammo is rather hard to come by, at least in my experience, it wouldn't be overly plentiful either.
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goodbye side chat...i shall miss thee...
kookucatchu@yahoo.com replied to lowerplains's topic in DayZ Mod General Discussion
I'm glad I no longer have to hear FRIENDLIES IN AIRFIELD? while no one has any idea what airfield the guy stalking about. or even better FRIENDLY IN BARN? -
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Fix spawning mechanics for groups!
kookucatchu@yahoo.com replied to ForcefulCJS's topic in DayZ Mod General Discussion
I dunno how big your group is, but I play with 4 people usually and spawn rates are the same as the times I'm alone. There is never more than 3 zombies at a deer stand. As for 2, that's just DayZ being DayZ as is. 3. Again, that's just how it is in vehicles as of now. Zombies do not spawn until you get out, then they instantly spawn everywhere. -
Spawning Without a Weapon: All of My Butthurt
kookucatchu@yahoo.com replied to Dix_Johnson's topic in DayZ Mod General Discussion
I think the main issue for me in this regard is the fact that zombies are so frequent in buildings recently and their sound is currently broken in such state (supposed to be fixed in the next patch). They basically instahear you before you even get to the building ,which fucks you over if you haven't found a weapon (and since most weapons are in buildings, ???). And yeah, bone breaking is kinda awful now in my opinion still. -
It's helicopter only moreorless. I HAVE found a mag (and a Bizon) in the back of a UAZ I found, but that's even rarer than a helicopter crash probably, haha.
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Remove broken bones and make it a death blow.
kookucatchu@yahoo.com replied to Bottlerocket's topic in DayZ Mod General Discussion
I insist, hold W and move your mouse around, sometimes you have to go left and right in situations, too. I have yet to find something I couldn't fit through. And like I said, if need you can vault and such to make it even easier. I've gotten in brown, red, and orange houses, upstairs in apartments, offices, and barns, and even navigated an entire barracks (over the bench in the doorway) prone. ITS POSSIBLE. -
Suggestion, Respawn (possible player abuse).
kookucatchu@yahoo.com replied to Shag's topic in DayZ Mod Suggestions
People playing like this are playing the game wrong. I've constantly played with a group of at least 4 people, and for a fair amount of time, 6, and a lot of the most entertaining and rewarding experiences I had were the risky trips to the coast to pick people up, or the attempts at meeting up with each other, or saving each other from terrible situations that happened while we were trying to meet up. One of my friends started bleeding with no bandages once and me and another friend literally got to him (after being going that way to get him for almost a half hour) and bandaged him and he ended up with 330 blood left and it was a combination of the most intense, funniest, and amazing game situations ever. -
Remove broken bones and make it a death blow.
kookucatchu@yahoo.com replied to Bottlerocket's topic in DayZ Mod General Discussion
I dunno, I play on a server of 40+ people for around 6 hours a day and have not been shot at in any trip north for over 2 weeks now, so any in between traveling I multitask now anyways. Of course I stop places, but there's still plenty of time in between deer stands and towns. Plus, I guess it helps to mention my TV is huge and sitting up against my monitor, so I literally don't have to look away to view it, haha, it's not like I'm turned away holding W not even looking. -
Remove broken bones and make it a death blow.
kookucatchu@yahoo.com replied to Bottlerocket's topic in DayZ Mod General Discussion
eh, I do these things often when traveling in general though. Running for a half hour north can get tedious. Of course I risk not hearing gunshots sometimes (though I try to keep volumes balanced enough I would), it'd be like if I were running in real life and wanted to listen to music to make the task more bearable. *shrug* -
Civilian clothes should be the base starting clothing. I've never had issues switching back if I was wearing camo or something.
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Suggestion, Respawn (possible player abuse).
kookucatchu@yahoo.com replied to Shag's topic in DayZ Mod Suggestions
Making you have to be alive for 10 minutes or so before using it would be decent. It should not be entirely removed IMO, cause there are situations where you end up with broken legs 15km from a non deer-stand military spawn or hospital and it's a looong crawl, I can tell you this. Also, note that deaths under around 2 minutes or so do not count to the leaderboard or average life game stats. -
Remove broken bones and make it a death blow.
kookucatchu@yahoo.com replied to Bottlerocket's topic in DayZ Mod General Discussion
The OP is pointing out that NEWLY SPAWNED PLAYERS do not have morphine. Therefore; newly spawned player + broken leg = long crawl to hospital or respawn. Given the fact that a long crawl to hospital is not fun but tedious' date=' I know which option I would choose. That's great. You obviously have the time to spend crawling around the countryside looking for morphine. Good for you. What did you do? Put a heavy weight over the "w" key and go read a book for an hour or so? Naw, I disregarded sound and threw music on and held W, alt tabbing often to talk in skype with friends who also play. I also watched an episode or two of ponies on Netflix on my TV while crawling. It was nice. The worst part was having to axe zombies that managed to magically see a crawling guy 15 meters away. Note: I agree legs break too often now, and/or morphine is way too scattered sorta, and spawning with it should happen. I'm just saying, making me insta-die is not ideal. If you wish to be dead after getting broken legs, just click respawn. ._. -
Remove broken bones and make it a death blow.
kookucatchu@yahoo.com replied to Bottlerocket's topic in DayZ Mod General Discussion
pfff, noooo. I broke my legs in balota and crawled all the way to the NW airfield. Found a UAZ, a coyote pack, and morphine. No regrets. Also, you can definitely get in about anything still with broken legs. You just gotta wiggle. WIGGLE LIKE YOU MEAN IT. Brown houses are pretty difficult, but possible. Also going sideways up stairs works. And if you really need you can crouch a lay down up most ledges, or keep vaulting and slowly move forward. -
NVG's an GPS
kookucatchu@yahoo.com replied to wordplayuk@gmail.com's topic in DayZ Mod General Discussion
Yeah, helis can have loooots of loot. One I found last night had 4 guns and NVG. <_> -
What is the actual purpose of barbed wire?
kookucatchu@yahoo.com replied to ComboBreaker's topic in DayZ Mod General Discussion
Yeah, it, sandbags, and tank traps all seem to be very limited in use... The only barbed wire use I can think of that is server relevant is like... placing it on a road so people cannot get down it with vehicles... lol. Sandbags I guess may be minorly more useful if you want some sort of cover at some place, but still... -
Crashed A-10 Fighter Jet
kookucatchu@yahoo.com replied to joannou1's topic in DayZ Mod General Discussion
Yeah, hacked spawn I'd say. There were no plans for full scale jets to be implemented in DayZ I do not believe. -
I can't speak too well on this as in the past few lives I've stuck mostly NW, but I found one literally in the middle of Gvodzno yesterday, which is about as NE as you can get. I've also found some somewhat south center on the map recently, like Vshnoye.
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Just starved to death in Cherno
kookucatchu@yahoo.com replied to Yeung-Jin's topic in DayZ Mod General Discussion
I have had no issue finding food for the most part this hotfix, besides once today. I checked around 6 of the red/orange houses, countless brown houses, 30+ zombies, 8 deer stands, and the balota airfield without finding any. My friend had to come find me to bring me food, otherwise I was seriously going to starve to death (didn't help my legs were broken, but oh well.) haha. -
Is the Lee Enfield meant to be that loud?
kookucatchu@yahoo.com replied to Henyo10's topic in DayZ Mod General Discussion
Technically I'm sure many guns should actually be louder if it was to be to reality. The volumes are mostly set for balance reasons. -
NVG's an GPS
kookucatchu@yahoo.com replied to wordplayuk@gmail.com's topic in DayZ Mod General Discussion