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Everything posted by cornflakez39 (DayZ)
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Movement controls detrimental to gameplay in 0.47 patch
cornflakez39 (DayZ) replied to Ninja_Meh's topic in General Discussion
The way it was prior to this update was perfect. Crouching and then double tapping W to run, and then back to crouching, perfect. Now it's weird and annoying. A lot less fluidity. I hope this doesn't go into stable and it returns to normal. -
At the moment, when you press F5, you do a clap animation for about 2 seconds. We should be able to control how long the animation lasts. Basically, if you hold F5, you will keep clapping until you let go of F5. It is a minor suggestion but whatever.
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We were tired after playing a long session, so we played Axe Roulette.
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Yep. He didn't wanna lose his stuff. He's lucky :P
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I encounter a great group of people... WATCH IN 1080P!
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Accidentally made a duplicate. It's removed now!
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Let's say you peek out of a corner of a building, and there's a zombie on the road that doesn't see you. You say, "Hey zombie!" in your direct chat, and the zombie turns around and heads toward the sound. Or if you're chatting with a friend of yours through direct chat, a zombie could hear you and begin going to the sound. It would only work if you actually said something with volume, not simply holding the direct chat button. What do you think?
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They should take the scary sounds from the mod and implement them into the Standalone, or perhaps make new ones. It would make the game so much more suspenseful and creepy like it was in the mod.
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I was getting tired of gathering supplies only to end up getting killed, so i decided to be creative :D (died anyway lol) WATCH IN 1080P FIXED LINK:
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They were actually laughing a little, but of course i had to be shot anyway.
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Have fun!
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I fixed it. Enjoy :)
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Enjoy lol
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Fixed it. :)
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I don't know, but i had fun and that's what matters lol
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Will there (or should there) be a trailer for the Standalone game, just like there was a trailer for the mod? Trailer for Mod:
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This is just something that came into mind. I was thinking maybe there should be an option to take cover behind an object or a wall. This could be useful for when you are being shot at by other players. While you are in cover, it can be possible to quickly aim and shoot your gun, and go back into cover again. You can also hug a wall and take a look at what's around the corner. Unless someone already made this suggestion, maybe it could be a good idea.
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[SA Suggestion]: Taking Cover
cornflakez39 (DayZ) replied to cornflakez39 (DayZ)'s topic in DayZ Mod Suggestions
That's a good point. I can see it fitting in 3rd person view, but 1st person view might be a little issue. Maybe it's not the brightest idea... -
I would just like to make a suggestion about what could possibly be changed in DayZ. For example, if you are running away from a bunch of zombies, and you want to switch to your other weapon, it makes you stop first for a couple of seconds while you are switching. I think this is a slight problem, since you are now vulnerable to being attacked by those zombies. Could it be possible to make it so that if your character is running, and you want to switch your weapon, you can do that without having to stop moving/running?
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Switching Weapons
cornflakez39 (DayZ) replied to cornflakez39 (DayZ)'s topic in DayZ Mod Suggestions
Woah! Did my suggestion really just get added to SA? I feel like I contributed to DayZ and the community! I feel awesome! :D Unless of course, he already had that in mind?