Ok first of all i am not an elite player by any means, and i still think DayZ is just an awesome game. But i do think this patch is mostly for the worse. The problem with the new patch is the limitations of Arma2. For example, when you are inside a building getting loot and suddenly you become infected because you just got attacked through a brick wall is annoying. Sure you used to get hit through terrain and stuff before and maybe take some damage but last night i got infected 3 times in about 5 minutes constantly getting knocked to the ground through brick walls. I am all for some more difficulty maybe it could help tone down the team deathmatch mentality. My playstyle has always been one of survival over PvP, i almost never shoot at a player unless its in defence i am very cautious, in some cases too cautious choosing to leave somewhere before i even looted anything considering it too dangerous. The zombies before was a bit too easy even for a non pro player like myself, but if you are going to improve something in a mod, you need to work to the limitations of the games engine. And the Arma engine is pretty broken. I dont have a problem overall with this patch, but i do think it needs some tweaking to make it work better. The other thing i wanted to say to some people on here is please please dont judge what the standalone will be like based on this or any other patch. Sure the SA wont be perfect off the bat, they are apparently going to spend 12 months building on it after release. But.. even though its basically the same game its a completely different engine and redone pretty much everything so the mod and the SA should be night and day. Just my thoughts, please go easy on the flaming ;)