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Everything posted by WBK
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1.7.7 is the most satisfying version to date IMO. Part of what makes it satisfying is the struggle, the rarity of everything, and a distinct lack of hope when things aren't going your way. It has extreme lows, but also ecstatic highs. I think however that what is universally frustrating about 1.7.7 is that when you start a new character, literally 50% of your success is luck. I've died in early-game scenarios both from stupidity and bad luck. By bad luck, I mean before you get a weapon in DayZ, if you draw one zombie your game is essentially over right there. The margin for error should rightly be low when carrying no weapon. However, there are lots of disadvantages to having no weapon, and no advantages, which is unrealistic. My proposals for parts of the Hotfix relating to zombies and start-game players: Infection rate does not need to be lowered Loot spawns do not need to be raised Perceived problems with aggro range and inconsistent sound/sight metres don't need changing HOWEVER: Zombie LOS issues need to be resolved. New spawns/low geared chars should be able to run faster and for longer than kitted up players. In other words, new/low geared players should be able to outrun zombies, high geared players would probably need to take them out, or distract them. This doesn't create a huge advantage for new players, but it does make things a little easier knowing that they actually might have an out if caught in a sticky situation.
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I'm thinking of making the switch, but I'll probably run both OSs side-by-side knowing that SA won't work. Anyone who uses Linux, what's it like? I'm really interested in the open source aspect of it, and it seems like the community for it and Linux itself are excellent, but I've never had any experience with it.
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I'm looking forward to 1.7.7.1.1 :)
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No worries, thanks anyway.
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Thanks. Yeah I've heard the engine isn't optimised for resource management. Any rough guide as to what hardware will do the job?
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Hey guys I'm buying a gaming laptop as well. I won't waste your time with a lengthy request, but I want to know whether DayZ is a resource heavy game or not. I'm wondering what game I could compare DayZ to for gaming performance?
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Hey guys my weapon of choice atm is the CZ550. I prefer it to all snipers/DMRs except the SVD camo, mainly because I don't like semi autos (it just feels a bit cheap to me), and they both provide good shot feedback IMO. What I mean by that is, I feel with these two rifles that the bullet lands exactly where I think it should. Also my play style (lone wolf) is of a survivalist, not a bandit. Anyway, that's all beside the point. What I'm curious about is this: if you see someone with a CZ, do you engage on sight? I know with high end snipers most people will. I've only seen about 10 people with this character and no one (that I'm aware of) has seen me, so I want to gauge whether people react to the quality of a gun or just see a scope and think "AWW HELL NO HE DEAD". I currently wear civ clothing, but will wear camo if I find it (not ghillie). So this isn't a one question thread, I'll leave it open so everyone can ask their KoS questions as well.
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I say no to thermals, but if they do come in (assuming extreme rarity), there is no point in having a countermeasure. That is neither authentic nor realistic. Where was this even remotely implied at all in this thread?
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This is the most accurate, complete info I have found on all features about the game. http://www.dayztv.com/standalone/dayz-standalone-confirmed-features/
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Oh I get what everyone was complaining about now. I only used the word new because they have no gear by default. But I'm saying that this would be based on how much gear you have, not how fresh your spawn is. A 200 day old character could run faster than a fresh spawn so long as he was carrying less (however unlikely).
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Thanks for sticking up for me bro. I would've said something, but his face scares me...
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Dang, I was just checking this out today, seems like it's a maybe at best. "Seasons (Matt Lightfoot has stated that to be done properly, season will need a new map)" http://www.dayztv.com/standalone/dayz-standalone-confirmed-features/
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Just because heaps of people use it doesn't mean that it isn't an exploit; two wrongs do not make a right. By using 3rd person you are able to do things that aren't physically possible for one person to do - either in a game world or IRL - such as seeing on the other side of a wall without exposing yourself or even having LOS to that area. There's only two reasons people use it: Your FoV is far superior to first person, or you want to exploit 3rd person. Plus 1st person is undoubtedly more immersive. I feel a lot more when I play in 1st person, I feel like I am experiencing something as opposed to living vicariously through my character. So yeah, it's an exploit. You can twist it any way you like, but it's tantamount to cheating, being able to see from another person's perspective. I don't think it should be removed, I just want 1st person to be buffed and become the perspective of choice. There is and always will be a place for 3rd person, and having the choice to do something is always better.
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One thing that has always bugged me about DayZ is the sprinting motion - specifically the lack of urgency about it. Here's my problems with it: It looks and feels far too casual (esp. 3rd person animation). In a terrifying situation, you are not going to maintain a robotic running form. Or in any situation really. I think the sprinting animation needs variation, depending on situation and terrain. (i.e. sliding around on loose gravel, arms out for balance going downhill, arms flailing a bit more if chased by a zombie). Also, it should be a harder, jerkier motion when changing direction dramatically, like speed lowering, weight shifting etc. Sprint function doesn't have much purpose. It doesn't last long enough, nor does it make you considerably faster. I think that the normal jogging speed should be slightly lowered, so that zombies can catch up to and hit you when running, but sprint speed should be increased and last longer. Or possibly have 3 running functions (jog [w], run [ww], sprint [www]) - default keys in brackets. Like the Grand Theft Auto model, jog is default movespeed, run makes you run faster and could be used for 1-3 minutes, sprint is for life threatening situations, and lasts for 20-30 seconds. In this model, jog speed would be lower than zombie speed, run at or slightly above zombie speed, and sprint maybe 1m/s faster than zombie speed. I don't know if these would be able to be implemented in the mod, but to see it in the standalone would be really cool!
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Also... I was implying that animation changes were for SA. What engine is being used for that?
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The times you could use them for are only suggestions. Plus with the run and sprint function there would be drawbacks, i.e. would increase hunger and thirst. I just think that when adrenalin is pumping and you are running for your life there is an extra gear you would find, if only for a few seconds.
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I don't think that this would make it too much easier. I'm only referring to the sprint speed, so that they only have a short window to escape, not just always faster than zeds. Plus, I think this would make people a touch more cavalier, which actually makes things harder on themselves because people could easily see or hear a fresh spawn sprinting all over the shop. I'm on my fourth day in 1.7.7, and I don't want it to get any easier. But I'm just proposing alternatives to what might be some serious nerfing due to the outcry from the public.
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Can I refuel a chopper on a server with autorefuel with only a can?
WBK replied to Wratery's topic in DayZ Mod General Discussion
Oh I get you now. Yeah just find any petrol tank and either walk next to it, or climb up its ladder and scroll down the action menu till you see [fill jerrycan]. -
Can I refuel a chopper on a server with autorefuel with only a can?
WBK replied to Wratery's topic in DayZ Mod General Discussion
I could be wrong here, but I thought auto-refuel was for petrol tanks, not jerry cans. From what I've seen/heard, you park on top of a petrol station or hover near a petrol tank. Don't quote me on this though :| -
I get where you're coming from, and it shits me that some people just snipe other people for laughs, but my play style employs the sniper as a defensive weapon, i.e. I don't want to engage targets close up so I keep my distance, use the sniper to help me keep my distance (whether that's by just scouting or firing warning shots, and only use it lethally when absolutely necessary. TBH I use my sniper more as binoculars than as a gun.
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Sorry to go all n00b up in this bizness, but what is the difference?
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Hey I play lone wolf, so I don't really want anyone to play with, but Snap DayZ runs an NZ server which has good ping for me in Melbourne. It's a private hive too, so no hackers and consistently 20-30+ people online.
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I'm a lone wolf and a survivalist; in a month of play I've only killed three players. But two of those were tonight, and it was 45 minutes of non-stop heart pounding. I want to share the background and the kill, it's the most exciting thing I've ever done in DayZ. Plus, if you've read any of my other posts, you know I don't like short posts :D I've taken a bit of creative license, imagining it from the PoV of the character, not me playing a game I'd set up camp last night just outside of Stary, and my health was dangerously low. My hatchet was gone - the head was imbedded in an infected I killed last night - so I couldn't chop any wood to cook meat. I decided my best chance was to look in Stary's eastern farmhouse. Worst case scenario I could always light a fire at the barrels near the tents. So after heading through the red warehouse and into the farmhouse, I saw a pile of wood tucked in the corner. Only problem was, I couldn't light the fire inside and I could hear a helicopter drone in the distance. Another military flyover, scanning and exterminating the countryside. I quickly snuck out of the east end of the building to light the fire. I cooked the meat and hid inside, safe and sound. Or so I thought... After the heli passed, I crawled outside because I heard a gunshot from the northern hill, and I wanted to knock off the sniper. I had a quick peek, and it turned out my imagination was playing tricks on me. I thought now was as good a time as any to check the tents. So I kept crawling (this place was swarming with zeds), and I'd only made it about 5 metres before I realised the heli was coming back. I had a choice: turn back, or keep going? I decided to keep going, because behind me were some zeds, and I figured the heli would pass. You know the small bushes next on the south side of the tents? I was gunning for those. So it was literally a race, but one the heli didn't know it was in. He came clearly into my field of view about 3 metres from the bush. It's a cliche, but it literally looked like 100 metres. So those 5 seconds of crawling were make or break. If they saw me, the gig was up. If not, I could live to fight another day. Luckily, I made it through without them noticing me. So I snuck behind the bush, waiting for them to leave. But they didn't. They were literally hovering 40 metres above my head, taunting me. This was it. This was the end.... Or maybe not. I racked my brain, why are they here? And I remembered, the fireplace was still in the open! Damn me and my carelessness. But it gave me hope; they didn't know where I was. After about 3 minutes of waiting from both parties, I quickly poked my head out from behind the bush. One pilot, one gunner. They mean business. And then the worst thing happened: they moved. The pilot moved so that they were now on an angle to me, not right above. And the gunner was looking right at me... He couldn't see past the bush though. I owed my life to this tiny green foliage. There was definitely no way out of this now though, I was snookered; one movement in any direction and I was surely gone. But the heli started moving again, and I gathered my wits. I made a pact. If they hover again, I've got one chance. My CZ is loud and slow, so hell would break loose if I missed. But I trust my life with this gun, she never misses. I noticed the all too familiar bank on that Huey, indicating it was beginning to hover. I waited for it to stop, and when it did the gunner was again looking straight at me. This was him or me. I aimed down the sights, poked my head out and fired.... Direct hit, right in the chest. Don't know if it was the bullet or the fall, but he was no longer with us. A gunnerless heli was the least of my problems now though; every damn zed in Stary heard that shot. With literally 20 on my tail, I bolted from under cover, back through the red warehouse and north east out of town. These pricks wouldn't give up though. They used to just be content to let you go, but with less meat around now those demons don't want to give up an easy catch. I was toast. I had 4 bullets left in my 550, and one round in my M1911. Two outcomes here: death by zombie, or some lucky shit sees this train of fucking zeds behind me, sings happy birthday to himself and kills me. I couldn't think of an escape, and I knew this was the end. I might as well give up now. But then help came from the unlikeliest of sources.... The other gunner! Of course you idiot. It's a military copter; each one has one pilot and two gunners. But he was a problem for another time. I knew his shots were pure luck, if he got me so be it. You can't hit a moving target from the air when you're moving as well, unless you take half the fucking land with me. For now though, he was distracting the zeds. All of them were running back to the chopper. I darted into some trees, and me must have lost me in the crowd of infected. No more shots. I ran about a klick out of Stary, and set up camp early, high in the woods. I didn't sleep, but I stayed hidden.... I heard a thundering boom, and left my tent to see a heli crash outside of Novy. Could it be the one from before? It wasn't. I saw 6 zeds leave the wreckage - no one turns that quickly. I noticed 1 dead human but he wasn't a soldier. Poor bastard tried to steal a military chopper. Even though it was in wide open fields, this was nothing compared to before. I crawled up to it, switched my backup Enfield for an M249 SAW, with 400 rounds. Time to kick ass. I heard the heli again, but after some inspection I realised it wasn't getting any closer. The sound was coming from the south west, so I guessed it was still in Stary, waiting for me to pop out. I decided to kill these bastards.... I went back to Stary in the late afternoon, and camped on the northern hill. The heli was gone, but I figured it would return soon. And it did. Circling Stary, I watched its movements for about 10 minutes. Every time the same thing; one trip around the town, then hover right in the middle. This was my moment. The fourth time it came round, I readied my CZ. I was smiling a demented smile as I aimed down the sights at the gunner. I wanted to see his reaction to the gunshot, to see the fear on his face. That wouldn't make up for what the army has done to my friends and family, but it was all I was going to get. The fucking bastard wasn't even watching though. I decided to take my chance anyway. I heard the crack of the gun, he heard the whip of the bullet, and the pilot saw his gunner's skull split in half. That man was shitting himself. I rained fire on the chopper with my M249. I knew it wouldn't pierce the glass, or even damage the Huey, but if he wasn't certain about running away before, he was now. Fuck off. This is my land, my country.
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Yeah this is the way to go. I've been playing a month and only had 3 kills. Once there was a group of 3 ghillies heading to a crash site I was heading towards. With loot like that, no one wants to share. So I hid behind some trees, fired a warning shot with one rifle - M14 I think it was - to scare them off, but it didn't. I switched to my M16 so it seemed like there was more than one of me, and I headshotted one of them. They learnt their lesson... The only other time was today, I was trapped in Stary in a stalemate with a heli sporting two gunners and no escape. I killed one, ran off, came back and killed the other. Helis I KoS if I think I have the upper hand, or if I'm in a stalemate like today. Otherwise, I let pretty much everyone go, or do a friendly approach.
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After seeing the Limerick page and nearly dying of laughter, I decided that a song parody page was also in order, for those who need a few more words to get the message across. The first post I shall christen, "Fresh Mayor of Guglovo", to the tune of "Fresh Prince of Bel-Air" Now this is the story all about how My life got flipped, turned upside down And I'd like to take a minute listen closely, yo? I'll tell you how I became the Mayor of Guglovo In east Stary Sobor born and raised At the barracks is where I spent most of my days I'm a soldier keeping order, these townsfolk are spastic So I'm shooting some cows just for the practice When an infection broke out, people going all crazy Now everyone's a zombie and my life is like DayZ I got one little scratch and my general got scared He said "You're transferring to Guglovo" and I'm like "where?" I whistled for a URAL and when it came near There was no driver and there were zeds in the rear In Soviet Russia, car drives you though So it didn't matter as I said 'on to Guglovo!' I pulled up to the town and it was deserted Except for two zeds I shot and then their blood spurted This town has shit all, can't even find a yo-yo But hey! I'm the motherfucking mayor of Guglovo