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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

mTnes

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About mTnes

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    On the Coast
  1. mTnes

    DayZ Mod 1.7.7 Patch

    As a new DayZ player, I think the changes have gone too far. Yes, some changes were needed to zombie difficulty ... but now zombies are painful and not in a "fun, I want to keep playing this" kind of way. Individual Zombies knock you down a little too often (pack knock downs are fine), coastal weapon drops are too weak (my kingdom for even an axe!), you get infected WAY too easily and there are no antibiotics. As a bambi, this combines to make starting overly difficult. Getting infected early, 'cause you have no weapons to defend yourself, turns the game into a food hunt. yawn. Im not looking to spawn with a m60 and be mowing other players down at every turn (we dont need another CoD or Battlefield and its not why any of us came here) but merely surviving isnt enough to maintain long term interest. The fun was in quickly looting basic weapons (lee, shotties) & gear at the coast to be able to fend off zombies and defend yourself as you travel inland to the better gear and higher level pvp. Progression. The balance has shifted from overly pvp to overly pvE. Middle ground would be nicer. 1.7.7 done gone killed the fun IMO
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