oilman
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Everything posted by oilman
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How do you Pronounce the name?
oilman replied to Finch (DayZ)'s topic in DayZ Mod General Discussion
Day Zed, because, after all, they're Zeds. -
Something tells me Gabe's probably got plenty of empty cans of beans.
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Blaaaaaaang: (Sorry if I've gotten the wrong amount of a's there :p) If when you DC'd you became AFK for a few moments (say, 20 seconds), then you wouldn't be in any danger. Someone who had DC'd in the middle of a firefight would have been.
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1.5.7. issue with switching servers & picking up tent
oilman replied to Stings2pee's topic in DayZ Mod General Discussion
I don't see a problem with judging people who exploit. -
Not at all, Shimmler.
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If you have a suggestion, please use the Suggestions forum. If you have an opinion that does not warrant a new thread, please use your blog. Threaaaaad closed.
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Will DayZ cost money after Alpha?
oilman replied to Spirit (DayZ)'s topic in DayZ Mod General Discussion
~Read the fucking existing threads~ Rocket has said it's most likely that if it becomes a full-fledged game it will be a one time purchase. -
Yet again, I find myself agreeing with Mr 'Bandit Scum' Delicious. I loathe alt-f4'ers as much as the next man, but getting angry about them on the forums, or even in-game, does nothing to help.
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You are an alpha tester. You are not here to have fun.
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It is most certainly against the rules.
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Some servers still running 1.5.6
oilman replied to GedenWhitey's topic in DayZ Mod General Discussion
DaPessimist, again, I don't think you understand your duties as an alpha tester if you think it's okay to play a previous version because it's not 'broken.' -
I don't think it was that hurtful. :p
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Some servers still running 1.5.6
oilman replied to GedenWhitey's topic in DayZ Mod General Discussion
Trolls trolling trolls. Bayers, I already warned you once, and so I'm warning you again. Next time, you'll be banned. Drewmaw, you get a warning too. -
The Official Unofficial Bandit Removal Petition
oilman replied to The Killing Joke's topic in DayZ Mod General Discussion
Please, for the love of God, stop using the word Carebear. I'm not going to ban someone for doing it, but fuck, it doesn't make anyone reading your post go, 'Ha, boy, he sure showed him! Nice one!'. It just makes them go 'For fucks sake, not again.' If you HAVE to use it, just do what Rocket did in some recent patch notes. Call them a pussy. :p -
I suspect he was killed by a bandit, perhaps one who had no intention of ever looting the corpse.
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I was expecting this thread to be about muting players whining about the Zed count. :p I believe this was intended as a test for a more dynamic audio system. It's not perfect right now, for sure - but it's a start down a long road.
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The Official Unofficial Bandit Removal Petition
oilman replied to The Killing Joke's topic in DayZ Mod General Discussion
I'd like to point out that punishment is not the only reason people avoid crime, in real life or in DayZ. I help other Survivors because I feel that it's helping them enjoy the game, as well as giving Bandits a more challenging quarry. Whatever the eventual state of the bandit system, there will always be nice guys. Of that I can promise you. -
As an Australian, it's a sign of an incredible online mod to see about 50 people playing under 150 ping. This mod usually has about 200. 'Nuff said.
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While I totally agree with you (Seriously, I am loving 5.7), there is already another thread present on the same subject. Please use the existing one.
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The New Zombie Count is AWESOME
oilman replied to WildGunsTomcat's topic in DayZ Mod General Discussion
This patch has finally made me feel like being in a true Romero situation. (Despite the differing speed of Zeds. ;)) I suspect teamwork is already on the rise. -
Locked. This is an alpha, and testing needs to be done. Rolling back is simply inexcuseable. (There is also a thread already present on the topic of servers running 1.5.6.) If a Dev disagrees, feel free to unlock it. But I strongly suspect that any server refusing to update will get a stern talking to by Rocket and Co.
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Some servers still running 1.5.6
oilman replied to GedenWhitey's topic in DayZ Mod General Discussion
An alpha is made for testing. Those refusing to test further because they like it how it was a few days ago are exactly the kind of people who you don't want to test a videogame. Leaving this in General and not moving to Server General because I suspect we may see a debate arise. ;) -
The only problem with Zoombinis is their ability to climb ladders. Remove that, and suddenly there are several 'safe zones' in cities, but ones which will only last as long as your rations do.
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Let's figure out what happened in the Day Z universe.
oilman replied to MattRB's topic in DayZ Mod General Discussion
Green Mountain is a second Brain Scorcher, set up by the C-Con- oh wait wrong game -
Some problems - Zombies aren't dangerous enough.
oilman replied to Laxxon's topic in DayZ Mod General Discussion
The real issue is that as many players (including me) have worked out, a horde of zombies is no match for a steep hill.