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CG-Delta

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About CG-Delta

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  1. CG-Delta

    Radio to use Global Channel Chat

    I came here because I had a similar idea, but to use the radio as a replacement of the 'side chat' would be a waste in my opinion. Like @Enforcer who is referring to ACRE I'd like to see a radio that you open in your inventory and type in a specific channel. I'd say you type in a 4 digit code (10,000 combinations) and then connect after a short time delay. It is important that connecting to a channel takes time, to prevent players scrolling fast through all the channels till they hear sound of people talking, making the radio more or less public while it should be private. The channel code should be exchanged in face to face conversations. So if you want to secretly monitor a group's radio channel, you'd need to overhear a 'direct' conversation or even find the channel code on a note (another suggestion) of a guy you killed. When 'tuned in'; I imagine the the channel as one big open audio pool with push-to-talk for each connected player, and without player ID/names visible anywhere, as identification would be completely verbal. In the same manner, you would never know who else would be listening, or suddenly be talking. There should be no limit of the amount of listeners to a channel or number of current active microphones on the channel. So a bigger group sharing a channel would be a mess without proper radio protocol. Should the radio be stationary while operating it or should you be able to communicate while on the move? For all I care you could implement two different radios; small tactical radio on the move, and a big stationary-operated long ranged, or simply just one radio with additional ear buds to be found externally. This idea can still replace the side chat. You could simply have this unwritten rule, that if you want to talk publicly, use channel '0000'. But there's a problem: If a player is communicating with a group through channel '8467', he'll not be able to hear the (unofficially) public channel '0000' although he wanted to. So should you be able to listen to multiple channels at the same time? I don't know. Communication is very important in a game like this, more than weapons (bias-alert). Hoping for the best down-to-the-ground communication without closed clan channels causing (exterior) anti social behaviour.
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