Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
40 -
Joined
-
Last visited
Community Reputation
19 NeutralAbout thengeance
-
Rank
Woodland Warrior
-
The only friendly server is an empty server
-
Why do I lag in DayZ, but not in Arma II
thengeance replied to xRecklessRobx's topic in New Player Discussion
Lag and FPS are different. If you're lagging, you have a bad connection displayed by high latency. If you have poor frames, it's because this mod is not optimized and requires lots of data processing, whereas Arma is a finished product. I had luck by cranking the settings down (except resolution/3d objects). Not rendering textures from as far away has given me a great boost in frames. Unfortunately, you just have to play around with it and wait for a better performance from SA (hopefully). -
Why don't the infected turn on each other?
thengeance replied to broguenz's topic in DayZ Mod General Discussion
I was speaking about general zombie lore, not this game. But thanks for the delicate insult, my sweet little kiwi! -
Why don't the infected turn on each other?
thengeance replied to broguenz's topic in DayZ Mod General Discussion
I still haven't seen zeds murder pigs and goats, so it would have to be a blood-born pathogen that some crazy how makes them violent towards uninfected human beings and nothing else. I still want some zombie theory on how it's possible for a body to function without regular food and water. Adrenaline can't do anything when muscles atrophy and organs fail. -
Why don't the infected turn on each other?
thengeance replied to broguenz's topic in DayZ Mod General Discussion
Historical zombie theory based on the undead usually stipulates that they need to feed on warm flesh, not their necrotic comrades. However, I don't think we've had an explanation for why infection-based zombies don't kill each other. I love 28 days later, but you would think a virus that causes rage would cause the infected to just murder each other. Anyways, because they eat me when I pass out, I'm going to say these zombies are the first kind. -
A Noobie's Impression and comments
thengeance replied to dicemanrick's topic in New Player Discussion
If you don't like the latest patch, find a DayZ server that runs 1.7.6 or play one of the other mods (Taviana, Origins, Namalsk). You'll find some of these have much more loot and zombies that really don't matter. Beware complaining about basic game mechanics here. This audience will not be amused. -
To confuse your foes.
-
A Noobie's Impression and comments
thengeance replied to dicemanrick's topic in New Player Discussion
I think the most important thing to take away from this thread is the impression that new players are getting from the game, at least as it is currently. I'm all for keeping it a niche, non-sellout game, but there are some things to think about if you want to add people to this game's population. I also support OP's call for either a few "learning" servers or tutorial programs in SA that will at least give people a way to get their feet wet. Some players aren't as hardy as the posters on this forum! @OP: You've stumbled upon a community that is very much akin to the one that existed in Vanilla WoW. This is a group that is in love with this mod and doesn't want to see it watered down to appeal to a wider base. I played good old WoW for 5 years, and if that game's trajectory is an indication of what happens when a product is built to sell rather than built to be a good product, then I hope DayZ remains frustrating and difficult. -
The Importance of the Humanity System in Maintaining a Healthy Player Base
thengeance replied to Vicco's topic in DayZ Mod General Discussion
Rewarding banditry or heroism at all, especially via killing bandits/heroes/survivors, is what leads to the deathmatch gameplay. Anyone who has played Origins knows what that type of reward/skin system brings. I hate playing with my pals who play Origins because there are no friendly encounters to be had. I'm in line with the people who say that removing the skins for killing people is the best way to reduce the amount of KOS. People tend to mold their psyche to their role, and giving someone a towel and calling them "bandit" will only make them want to satisfy that role by proving their allegiance every time they encounter a player. We'll have clothes all over the place in SA, so just make some of these skins possible to find and wear regardless of how human one is. Maybe we can at least get some people to the point of ambiguity and make them think before they start popping off rounds at everything that moves. -
The Importance of the Humanity System in Maintaining a Healthy Player Base
thengeance replied to Vicco's topic in DayZ Mod General Discussion
@WBK- I completely agree with you. I'm perfectly fine with the game as is in terms of not having NPC's. A few buddies of mine took me onto an Origins server to raid Sector B, and I was unimpressed to say the least. However, in a player driven world with no consequences, there will always be a gratuitous amount of PvP, and without any form of policing (City Guards in WoW, Po-po in EVE), this will continue to be an MMO that is PvP centric. I'm cool with this, but I'm getting tired of people wanting a PvE game without making zombies stronger or implementing NPC's. -
The Importance of the Humanity System in Maintaining a Healthy Player Base
thengeance replied to Vicco's topic in DayZ Mod General Discussion
I think the best game for comparison out on the market to DayZ is EVE, in spirit more than anything else. For those of you who haven't experienced it, same style of lose-everything-you've-got when you blow up, an even higher level of treachery/backstabbing, and lots of space jogging. The major difference in terms of banditry is that in EVE, for outright assaults on players in high security (highsec) systems, you are labeled a pirate and will be attacked on sight by NPC ships. This means that pirates who value their lives will typically only risk doing so in low-null security systems for fear of an NPC spanking. I'm not a fan of NPC's, but I think this kind of system might be interesting to observe in DayZ. Have a map like Cherno where one of the major cities and 2-3 smaller towns are patrolled by NPC's. Not sure how this would function alongside zeds, but it would be cool to see a "Bambi Haven" of sorts, on a very limited basis. Probably not the direction the devs (or most others) want to go, but I feel like this is the only way to keep people from murdering each other on sight constantly. I'll just lay in some bushes and take my chances. -
Buying a macbook, need suggestions
thengeance replied to gavin0101's topic in DayZ Mod General Discussion
You have my beans for using 'balls' so eloquently. -
If you could revenge kill the first guy who spawn killed/betrayed you in this mod...
thengeance replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I would read the Game of Thrones books and spoil the series for him. -
The crossbow. Looks are all that thing has going for it.
-
Buying a macbook, need suggestions
thengeance replied to gavin0101's topic in DayZ Mod General Discussion
Apple does not have access to technology that somehow eludes the various PC component manufacturers out there. They possess no enhanced ability in artistic applications (Adobe, etc) that is not granted by the hardware within, hardware that is readily available in any computer. The only thing that you are paying for when you buy an Apple is the picture of an apple and the feeling that you have joined some inner circle of tech savants, when in fact you've simply bought into one of the most overly-hyped tech companies in existence. I have never recommended laptops to anyone for any purpose other than mobility. I have a cheap Acer that I tote to school/work simply so I can access basic office applications, browse the web, etc. You will always be hindered by lack of space and heating issues, problems easily solved by going with a desktop rig. Don't get frustrated with people here who are only trying to help you overcome brand loyalty so that you get greater performance for your dollar. If someone asked me how to tow a trailer with a Civic, I'd give them a similar response.