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IceBeam
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Everything posted by IceBeam
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To Everyone Complaining About 1.7.7
IceBeam replied to NovaDose's topic in DayZ Mod General Discussion
Like I said in another topic, it doesn't require any skill to go to someone's camp, grab tons of weapons/food/medical supplies and say how easy it is to avoid zombies and how stupid other players are. There are reasons why players complain about the new bugs/features. Before you call them n00bs, tell them to stfu, gtfo, etc play as a fresh spawn, try to get everything you need, reach the north and build a camp without dying, and then you can call yourself a pro. But you sound immature if you call other people names. If you are terrible at CoD, just don't play it. There is no reason to not respect its players. Just leave your camp and play as a fresh spawn. I totally agree with you, ParaB. You have my beans! :beans: :) -
Not everyone will agree with me, but I and some other people find it hard to leave the coast in 1.7.7. Why? Like I said in my first post on page 18, spawncampers and bandits come to the coast with their DMRs, machine guns, AKMs, M14s, M9 SD (and many other weapons) and kill totally defenseless fresh spawns. Talking about Call of Duty (Modern Warfare 2), this situation reminds me of mission called "No Russian" (many of you hate CoD series for no reason, but if you don't get what I am talking about, watch a video about the mission on YouTube). If you agree with me, if you have seen or/and have been killed by such bandits, if these bandits and spawncampers don't let you leave the coast, do not hesitate to give me some beans :D. Otherwise, feel free to criticise me and my reply as much as you want to.
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On what servers do you play? It's hard to find loot on official high population servers. I think it's because they are restarted every 6 hours (every 3-4 hours would be better) and almost all of the items are taken away by other players. As for me, I managed to find a machete in a deer stand, a flashlight, a map, Can (Frank&Beans) and an arrow in Rog castle and some Lee Enfield mags in Msta on an official low pop private hive server. My route on an official high pop public hive server: Cherno - Prigorodky - Electro - Topolka Dam. I don't usually spend much time in the coastal cities and head north, but this time I didn't find any loot in Cherno and made my way to Electro. Found nothing but 6x Empty Tin Cans, 1x Makarov Mag and 1x Crowbar. Died of infection near Topolka Dam. Is rare loot normal, are the loot spawns bugged, or are rare server restarts the reason?
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I usually keep a low profile and avoid making any noise, but I think it is useless right now. Zombies can still walk/see/attack you trough walls, I have just seen a zombie walking through the stairs in Rog Castle. Unfortunately, I was not able to record a video about this, because my FPS drops to 5 while recording. I know, many people can start critising my reply. To my mind, DayZ is turning into a ghost (not zombie) survival simulator. Many of you are talking about realism. Zombies in DayZ are infected humans. Have you ever seen a human walking through solid objects/appearing out of nowhere (and right behind you)/punching someone from meters away? That's just ridiculous. I understand that it is just a game and that programming is not easy (I am learning C and C++ (I am just a beginner and I am not boasting)), but zombies' behaviour in the previous patch was better: at least they were not walking through walls so often and they were spawned as you got close to their spawnpoints, they didn't suddenly appear when you passed those spawnpoints by. And now they are not just dangerous, they are overpowered. They should be fixed first, and then made harder to deal with. Right you are. But that's the main problem: many players can't find food and drinks, the essential items needed for survival.
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I am not a native English speaker and I apologise for any mistakes made in this post. Remember, this is just my own opinion and I do not persuade anyone to think the same way as me. My post is quite long, so you might need about 10 minutes to read it. The recent patch for DayZ mod has changed the gameplay a lot, and the following problems have been faced by most of the players. I think these bugs/features have made DayZ Mod unplayable, and they should be fixed/changed as soon as possible because such gameplay can lead to other, more serious problems: 1. Much more PvP and spawncamping than ever before. The loot is SO scarce now that players will kill each other just for beans and antibiotics. Yes, zombies are a serious threat now, but this will not cause players to team up. Chances of getting infected are so high that if other survivors find out you're infected they will try to kill you with anything they have (empty tin cans, empty bottles, crowbars, guns) even if you are unarmed. Why would someone want to team up with an infected player? And here another problem comes up: fresh spawns might not be able to leave the coast. If well-equipped players from the north are infected and don't find antibiotics in the nearby towns, they will have to go to the coastal cities (Cherno, Electro and Berezino). Infection leads to death and, of course, these players will shoot everyone they are able to see on sight just to loot the city and stay unharmed. Finally, bandits and spawncampers have a legitimate reason to kill fresh spawns (that's the irony). The only starting gear you're given is a bandage, road flares and a box of painkillers or another bandage. No backpack. No weapons. If you have just been spawned, you will have either to avoid coastal cities and die in the north because of infection, starvation or dehydration or head to them (the cities), find nothing but empty tin cans and (or) a crowbar and die in the city or in a forest/town near the city. 2. Posted by DragoValhar Many players used ALT+F4 for combat logging before the update, and now they will use it even more, both for combat logging and losing zombies. Does it make sense? This quote does not belong to me, but I agree with its author: (Posted by revolutionbaby on Reddit): 3. Do castles spawn high-grade military loot or am I seeing things? Castle keep: Barracks: (The full loot tables can be found on the map at DayZDB) Wait, it seems like castles are similar to barracks now. Does it mean that going to NWAF or Stary Sobor is not necessary and that you can just loot the Rog/Zub/Devil's Castle and get a DMR or M16A2 M203? (Problem 1 comes up again) (Posted by MasterPepper7) Exactly. This patch isn't just bad, it also has some good features mentioned by MasterPepper7 and this one: you can get up faster after being unconscious, there's no 'getting up then failing' animation loop anymore. However, the infection rate should be reduced. Chance that you will start bleeding out after being hit by a zombie was high before the update, but there were bandages all around the map. And after the update the infection rate is extremely high, but you can't find antibiotics everywhere. Another solution could be making antibiotics more common. By the way, stop putting people down for expressing their own opinion. Why do you criticise muffy_duffy's reply so much? He hasn't said anything like "boo dat patch is shit, roll the update back or I'll kill my hamster!", he has mentioned the main problems he and other players experienced with new patch. Has he said anything that is not ture? No, he hasn't. It doesn't require any skill to go to someone's camp, grab tons of weapons/food/medical supplies and say how easy it is to avoid zombies and how stupid other players are. There are reasons why players complain about the new bugs/features. Before you call them n00bs, tell them to stfu, gtfo, etc play as a fresh spawn, try to get everything you need, reach the north and build a camp without dying, and then you can call yourself a pro. But you sound immature if you call other people names. Yes, H4YW1R3, I am talking about you, too. If you are terrible at CoD, just don't play it. There is no reason to not respect its players.