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TheMadmanAndre

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Posts posted by TheMadmanAndre


  1. Google CPBO and use it to unzip your mission file. Then, move the DayZ-related files out and edit the mission.sqf, removing the addons= and addonsauto= DayZ files and save.

    Then repack the mission, move it to My Documents\ArmA2OA other profiles\profilename\missions and place it wherever you save your editor missions.

    Then run ArmA 2 OA without DayZ enabled and open the editor. Load your DayZ mission file and start editing shit. You can add in buildings, weapon boxes, and all the other cry-baby spawn-in-gear admin bullcrap you want. Have fun. ;) (be careful not to spawn in DayZ-banned items, like the M1A1 Abrams Tank or AS50TWS)

    Save your mission when you're done, and choose "Export to MP missions."

    Go back to your MP mission folder (in your ArmA 2 OA directory) and find the exported version of your mission. Unpack it again and add all the DayZ stuff back in (mission.sqf and the files you may have deleted). Then launch your server as per usual.

    If you're running a private hive configuration, would you still be able to spawn "illegal" items using that method? I've seen abrams tanks and hardcore weapons on a couple of such servers before...


  2. Pretty much what it says on the tin; I'm wanting to add aditional spawn locations, where specific vehicles can spawn, such as along the coast or around airfields. I've seen it done on several servers already, so I know it is possible. So far, Ihave a mission.sqf that contains a number of vehicles in locations around Chernarus. and I know that you have to edit the vehicles table in the SQL database to do this. I currently host a Vilayer server running their DayZ package, and they have several tools for manipulating vehicles; however they're mostly regarding removing existing vehicles and adding vehicles in random locations.

    Also, one of the things I am wondering is if there's an efficient way to get the spawn positions into the database without having to do them all by hand, one by one. Which by the look of things I'm going to have to do so I guess for future reference.

    Any help or advice would be appreciated.

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