I am new to these forums so I'm not sure if this has been suggested. How about instead of there only being three different types of characters (survivor,hero,and bandit) we add a fourth. (Survivalist) Instead of basing this character on your interactions with other players its solely based on how long you survive. Its hard to get and easy to lose and the perks would only be pve. You can go longer without food and drink, get more hp from food, more resistant to infection and so on