So this is an addin that will only effect your initial starting clothes when you first spawn, with the game you should get a skin loader where you can download a template of the clothes that you start with and then you can manipulate it so you can have different designs like patterns, images or anything else on it, provided that it fits parameters (not sure if thats the right word) of the file so for example on a shirt if you had a design that was over .....kb in file size it would fail to upload and if the skin loader detected that the skin that was being uploaded had pixels that were outside the perimeter of the item being edited then it would again, fail the upload, here is a picture example as I cant explain it that well... So the an example i could compare with would be a MC skin editor so i will reference this and another way i found. so here is the MC skin editor, you can see that if the file was saved and uploaded it would work fine as it fits the shape, scale and whatever else. The requirements are all met. If a pixel of for the sake of scale Pixels were added that overlapped the boundaries of the template it upload would fail. so with a game like DayZ where it is more realistic than Minecraft if I were to take a template of a shirt and use this as the template given by the Devs of DayZ This picture being the Template ------> Anything inside those lines would upload fine, but if I were to upload a file that looked like this -----------> The front would be acceptable as the pixels meet the requirement, but the back would fail as it is larger than the set requirement. This post may be a bit random but I felt like I couldnt explain the idea properly without examples to look at..... Thanks for reading, what do you think?