Jump to content

kapnobatai

Members
  • Content Count

    91
  • Joined

  • Last visited

Everything posted by kapnobatai

  1. kapnobatai

    What's the current hacking status like in DayZ:SA?

    you think so? well, time will tell, mate, time will tell.. because A: I m not willing to play legit anymore (I just discovered this bug for a week) as long as retarded devs are not fixing a major bug which is breaking the game since january (really, I just can t. I m a survivor, I try to play this game fully immersed, trying to avoid any mistake who can lead to my death, as it should be and as it was intended B: battleeye CAN NOT DO SHIT ABOUT IT. tested and ongoing. it s an alpha, innit, fanboys? well, let s fucking alphatest it then!
  2. kapnobatai

    What's the current hacking status like in DayZ:SA?

    and you know why am I so pissed? because after the community provided all the necessary feedback for building the perfect survival game, rocket is not giving a fuck http://24.media.tumblr.com/tumblr_m57rgaEIcp1qefkujo2_500.gif it s not your game, mate! WE BUILD IT!
  3. kapnobatai

    What's the current hacking status like in DayZ:SA?

    if anyone is interested in such things as "HOW THE FUCK BATTLE EYE IS NOT DOIN SHIT ABOUT IT' please post here, it s not a hack, it s only a bug, an exploit which devs are ignoring FOR MONTHS (reported back in january) in favour of fucking hats and jogging fucking yoga pants. I m in the game, I m legit, all files are intact, but still, NO FUCKING WALLS. so, any questions?
  4. kapnobatai

    What's the current hacking status like in DayZ:SA?

    mate, on which server? cause it might be me. sorry, but I m just trying to make a point, after 'bitching' (as fanboys says) about being killed daily by wallglitchers, I decided to go on the dark side to make a point. sorry if I was the asshole, but someone s got to be the bad guy in order to make the devs react. I even risk my dayz copy for that. once again, sorry.
  5. kapnobatai

    What's the current hacking status like in DayZ:SA?

    =))) BE seriously? well, mates I m ready to do a test. I m changing my pbo s right now, if BE is banning me, well, great (anyways I m not able to play with wallhacks around everywhere anymore so fuck it, see you on the final release - been a pleasure, no joke), if not, I m right and the devs are a bunch of incompetents. anyone up for a test? just as a final mention: I ve played legit for 600 hours, every fanboy telling "oh battleeye this battleye that, devs are demigods" and horseshit like that, as I cautious make loot proper and legit for hours, daily, only to be killed by noob cheaters who can not even aim proper (I ve kolled plenty of them even with their retarded pbo rename exploit). well, this is it, guys, but the truth is that bohemia is not deserving its community, better stick to hats design, fake agent and maybe learn fast russian :)))) Lutz over and out.
  6. answer to your question: NO. for me, mixed feelings, I have over 600 hours of gameplay so I d be a hypocrite to deny I had my fun. but also had disappointment because they stalled the development, broke many promises and deadlines, moving too slow and focusing on the most unimportant issues. every patch inserts more bugs, more frustration and more exploits, some of them which are making the game unplayable for some of us (for example, the pbo exploit which makes certain buildings disappear only for the exploiter, certain points or situations where your character dies without any reason, random character resets and so on). I lost the hope they will catch up and release a final, the core is fucked up. I am also thinking of going back to the mod. on the other hand maybe try it before they pull it off, for 25 eur you ll have lots of fun and interesting experiences, but get ready to be also highly frustrated.
  7. kapnobatai

    What's the current hacking status like in DayZ:SA?

    not only going, shooting also, because the whole building is gone. happened on a daily basis to me and my team especially in neaf military buildings. it s sad because it s not even a hack, it s a bug, ignored by devs. search on youtube 'dayz pbo' . @P0rkchop did you use to play in mod on bge, awa or dansdayz? your nick sounds very familiar :)
  8. kapnobatai

    Stable Branch: 0.44 Discussion

    oh, boy, that s a relief... :))) a new world out there, bambis, a new world. battleye is impotent like a 90 years old eunuch. meanwhile, bohemia is releasing the new summer 2014 hat collection =)))) priceless.
  9. kapnobatai

    Stable Branch: 0.44 Discussion

    I understand, but as I met these glitchers everyday now for 2-3 weeks, I begin to doubt that BE is really working. I am ready to test it extensively and risk the ban. anyway with this vulnerability I can t really play anymore (I m not exaggerating, knowing there might be a player who doesn t have the same walls as me is too much for my paranoia :))) it s really not fair, dudes. sorry for insisting and spamming this thread, but the thing that worries me most is there is no public announcement regarding this, as it s a gamebreaker.
  10. kapnobatai

    What's the current hacking status like in DayZ:SA?

    exactly, the customers (just want to remember, it's a PAID alpha) have the right to know how easy it is and how Battleye can t do shit about it and for how long this is going on without being solved. and yes, it s a major issue, so people should be warned.
  11. kapnobatai

    Stable Branch: 0.44 Discussion

    maybe throwing up will help with your sickness. as this wallglitching story is a never-ending task for the team, I think it s time to put a little pressure on the devs. otherwise it s not going to be fixed.
  12. kapnobatai

    Stable Branch: 0.44 Discussion

    =))) well of course devs aren t prioritising .pbo protection as people are moaning only about hats and tracksuit colours. unbelievable :))) HEI, DUDES: THERE ARE LOTS OF PLAYERS WHO EASILY MAKE THE WALLS OF MILITARY BUILDINGS DISAPPEAR, THEY WALK AND SHOOT THROUGH THEM, MAKE THE DEVS FIX THIS ASAP!
  13. kapnobatai

    What's the current hacking status like in DayZ:SA?

    say what? I am posting bugs found in the current stable patch, on topic, bugs and vulnerabilities which massively affect the playability. This vulnerability is known since at least february, but the devs didn t fix it. for the last 2 weeks everyday I died (in game, fyi) from it and you re telling me to stop warning the other players?! is this an alpha or not? well I think here is the perfect place to talk about this kind of stuff. If you obstruct my notification I will definitely find other ways to inform the people (popular twitch streams, reddit or twitter) so I think you should better work with us and press the devs in solving this ASAP! unbelievable :))
  14. kapnobatai

    Stable Branch: 0.44 Discussion

    This was before and it s fixed, when jumping through certain walls could work on servers with higher lag. but at least, one couldn t shoot through the invisible walls. but now, with only minimum manipulation of certain .pbo files a player can also shoot through walls, the walls aren t only invisible, they are not there! I m still shocked. and people still bitching about missing fire and cooking....unbelievable...
  15. kapnobatai

    Stable Branch: 0.44 Discussion

    so, I have just tested this https://www.youtube.com/watch?v=m7_nDNtsSrg. and it s still working. can t believe that I just discovered this. SHAME ON YOU DEVS SHAME ON YOU. and fanboys. shut it! this is unacceptable, posted in february but still no fix! just to get things straight: I m not a cheater, but this is how I m going to play until they fix this. I ll even make a daily video "wallglitcher diary" this is a massive lack of respect to the community, really, I still can t believe they let something retarded like this happen, as we spend hours looking for a bean can or a rag to make a bandage.....and mods, don t even try to ban me, please, I can make tons of accounts from tons of IPs and post this over and over until every single bambi in chernarus knows what he s expecting....JUST FIX IT! PS: try it on your own risk, I don t know if I m going to get a global ban or not, but if banned, well, I m defo going to wait for the final release then. maybe after spawning, overwrite the modified .pbo with the original from the backup file.
  16. kapnobatai

    Stable Branch: 0.44 Discussion

    so. every f ing day wallglitchers. full wall glitchers, they re deleting their pbo files I guess, they roam fully through walls. 2 guys right now. they clogs after killing 2 of my mates on the ground floor in neaf prison on lastMPServer="82.96.119.170:2702"; lastMPServerName="Another DayZ In Paradise - Daytime - 2 Hour Restarts"; if the devs aren t do anything, this will be the death of dayz. I m not doing loot for days, cautious like fuck, only for a prick noob to kill me from an exploit devs can t fix. so, from now on, I will also delete my pbo files and I m going to roam all the popular 1-2 hours restart servers until the devs will fix this. watch your back guys, always sit in upper floors. what a shame for bohemia....I suspect they were peacemaker and peacekeeper, but that s just a hinch, they were the last spawned, the second I called them by these names they logged out (from the glitch, of course, like true motherfisters like they are)
  17. kapnobatai

    Stable Branch: 0.44 Discussion

    of course I am enjoying the game, I only want the devs to prioritize the right thing for a pleasant game experience. protect the .pbos, bambis! :))
  18. kapnobatai

    Stable Branch: 0.44 Discussion

    FULL WALL HACKER/GLITCHER right now in neaf (west prison) on lastMPServer="37.220.17.186:2502"; lastMPServerName="DayZ UK - 24/7 DAYTIME - [GLOBALGAMING] #2 - RESTART EVERY 2 HRS"; cmon guys, just fix this shit, it s becoming unplayable again. well, at least, this server is going in my blacklist.
  19. kapnobatai

    Stable Branch: 0.44 Discussion

    yes, found quiver and skull engraved 1911. didn t meet any room glitcher, but still, in some cases, one can see through (some) walls in 3P-off servers. also, if a player drops dead near a corner, the body becomes trapped in the wall and cannot be looted. zeds are very chaotic regarding walls, some of them are really trying to use the doors but some are still going through walls. besides, they learned to use the stairs again. please make the walls solid, devs, it's been a while now...
  20. kapnobatai

    Stable Branch: 0.44 Discussion

    well, so far so good. no item drop lost, no major desync. people spawning without noise it s a nerve wreck, got bashed or bashed several times (love it!), zeds can be killed with headshots and it s ok, it s the way it should be BUT: one major flaw persisting: if unconscious when server restarts, but with 'session lost', not 'no message received for x seconds', character dies!... not cool, not fair, please fix ASAP!
  21. kapnobatai

    Rolling Update Rev - 0.43.116251

    :)) sleek remark, ministelis. of course these hours were quality gaming time, shaded only occasionally by new bugs I wasn t skilled enough to avoid. helicopters may roam through chernarus, bambis may ride wild horses on the coast but when it comes to shooting through walls, well, that kinda ends it for me.
  22. kapnobatai

    Rolling Update Rev - 0.43.116251

    maybe it s also sad for the players who spend hundreds of play hours (in example, 559 and counting) hoping that this game will evolve in what it was promised. maybe it s because that without criticism, devs will be even slower at fixing exploits, pimping the game with lots of shiny contents but remaining with a vulnerable and glitchy core. because if I wouldn t love this game, I wouldn t post here.
  23. kapnobatai

    Rolling Update Rev - 0.43.116251

    whatever you may call them - hackers, cheaters, scripters, suckers - their number have been increased in the last weeks. and, maybe you can remember, the hackers were the no. 1 reason why the mod lost the majority of its players. I mean, c mon, the pbo exploit was known for more than 4 months but I still met players using that, 2 days in a row on 2 different servers, just 2 days ago on stable...yes, we all like dayz, but with h1z1 coming out in couple of weeks and devs being so slow and avoiding to correct and inform the community about the most important issues (hacking/scripting vulnerability, glitch bugs, ladder deaths etc.) I sadly begin to think dayz is a goner. yes, binoculars are cool, pickhammer and crossbow are cool, but are dust in the wind as long as players with minimum effort or skills are managing to see and shoot through walls. now tell me it s an alpha again :))
  24. so, I guess this the place for posting impressions about the new experimental. yeah, bow is there, throwing is there. so what? - random game crashes -> character reset (maybe I got killed but it happened about 3-4 times in various locations, so prodevs, spare it) - watch tower -> drink from canteen -> dead (no shots, nothing, nobody there, leg pain only) - random annoying sounds - still there, maybe even more present - massive delay by item usage, eat, drink, bandage, pickups - occasionally rubber banding, but not often and not very long - items still half-buried into the floor - damage to zeds massive reduced (not necessarily a fail, but had to mention it) overall, another fail, PLEASE DON'T BRING IT TO STABLE! *maybe just sell the game already to some studio who can deliver*
  25. kapnobatai

    Rolling Update Rev - 0.43.116251

    sorry, got it in it s own thread, solved it (deleted battleye folder and reinstalled) but thought it s only a new thing from this patch.thanks
×