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Zero3ffect
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Everything posted by Zero3ffect
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Still doesn't seem right especially if you compare something like Starbound. It's all time concurrent amount of players is double that of DayZ.
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I don't think that number is correct for some reason. Seems strange to me that 460k people bought the game and at least created a character yet according to sites like SteamCharts, the highest amount of concurrent players has only gotten to about 44k. I'm thinking that there is a bug in their survivor counter.
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Roleplay Server (Looking For Help)
Zero3ffect replied to [email protected]'s topic in General Discussion
It's doubtful you will be allowed to white list a server that is connected to the public hive. You'll have to wait until they allow modding and private hives which probably won't be until the game is completely finished -
Not sure where you got your numbers but the stats say it has only peaked out at about 23k people today.
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Will you even remember about the game at that point? The Steam page specifically says they expect it to take more than a year from the current stage just to reach the beta. The full version might not even be out until 2015.
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December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
Zero3ffect replied to SmashT's topic in Mod Announcements & Info
I always knew Canada was a little behind in technology but pagers? WOW! -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
Zero3ffect replied to SmashT's topic in Mod Announcements & Info
OK then... -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
Zero3ffect replied to SmashT's topic in Mod Announcements & Info
Not sure how that sounded like whining... -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
Zero3ffect replied to SmashT's topic in Mod Announcements & Info
It wasn't going to come out this year anyway. -
December Round-up: ༼ つ ◕_◕ ༽つ GIVE SA
Zero3ffect replied to SmashT's topic in Mod Announcements & Info
It's not really much of a surprise because it is obvious to me these developers are horrible when it comes to communication. For example, the post from Hicks saying they are going to select some content creators to test the pre-alpha before they do a full release. After all the backlash, Rocket comments how "nobody said this was happening" and how they are just looking for our comments on the idea. Hicks made no mention in his post that they were looking for comments, he all but said this was what they were doing. -
So Wait for SA or buy ArmA 2 in the meantime?
Zero3ffect replied to NicoBaloira1357's topic in New Player Discussion
Something not likely to change in SA... -
It's better than reading the same brown-nosing responses over and over. Between here and Reddit sometimes I feel like I just want to poke myself in the eye with a spork.
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ROFL... I believe someone said that in the past 2 round-up threads :P
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That would NEVER happen. There will be lots of game breaking bugs that will need to be fixed during the first week or so of the initial release. If it isn't out by like December 16th, it won't be out this year.
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According to Reddit, this is not from DayZ, it was from a game they were working on a bunch of years ago.
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Really? Well, I don't know how people are even expecting it this year!
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Rockets Twitch Live Stream Edit (30 Mins)
Zero3ffect replied to de4dcert's topic in DayZ Mod Gallery
By close, you mean like maybe in about 4 months? -
I haven't made a mistake at all, in fact, no one knows how well DayZ will sell until it comes out. I was just pointing out that DayZ is indeed a niche game just like Prison Architect or Don't Starve. Also, I never said that DayZ would sell less than Prison Architect so don't put words in my mouth. Regardless to if 2 million people bought ARMA II just for the DayZ mod that doesn't mean much. How many of those 2 million people played for more than a month or two before moving on? As I said, no one will know if it will sell well until it releases. Stop being so fan boyish.
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I've always read the opposite but I don't know how true either is. DayZ is as much niche as the other two games because at the heart of DayZ is a military simulator which is an extremely niche genre. I guess we'll see what happens whenever the game finally launches into alpha.
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Wow. I thought the first trailer of that looked good. This just looks fucking phenomenal.
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I hate to break it to you but I seriously doubt that DayZ SA will sell 1.7 million copies. Even some of the most popular indie titles like Prison Architect or Don't Starve haven't even sold a quarter of that. I believe it is an engine issue and I believe most of the issues currently plaguing DayZ SA boil down to the engine just not being designed to do what Rocket wants to do. In the end, people are just going to have to put up with the nuances & quirks of the game because at the heart is still the ARMA II engine.
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2023 confirmed for the full completed version. They are looking at about 2017 for the Alpha.
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It's an easy way to get up-votes/positive karma from all the fanboys.
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Tuesday, December 31?
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Nobody anywhere else does either...