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Your DayZ Team

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About [email protected]

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  1. Really? This is what you post? A thread shitter who then sits in Stary Sobor aiming at the military camp shooting at people for no reason just like what I explained in my post?
  2. I was initially against the whole anti PVP thing, but lately its getting worse and worse. If someone kills you for your gear, your weapon etc fine. That's understandable, its survival and you had the better weapon or food or they were desperate, I get that and that's what this game is about. But now every American sever and now the NZ server in the few hours its on is being RUINED by people who just kill for points. No gathering items, no getting better weapons, they just find a spot, sit there and snipe anyone they see without warning. Whats the point of the game if all you do is get murdered by random people? I've played this game since its release, I know to avoid the major cities like the plague, but it doesn't stop some PKing little shit ruining it for everyone else who wants to play it the proper way, survival. Who wants to quietly creep through a town, avoiding Z's to get some few precious supplies only to be shot by some jerk who wandered into or was camping the area and saw you (who incidentally wasnt visible when you scout the town before going in). They bee line for the military camps or airports, get the DMR etc and just sit there shooting anyone who comes into sight. They camp the coastal spawn zones shooting people as they spawn in, fire indiscriminately at people who have nothing of value, no one spawns in? They move to another spawn zone and wait there. I spawned in and SPRINTED for the woods, non stop running to get the hell out of the area, within a minute bullets whizzing past me as two PKers took pot shots at me. They don't play the game, they don't do the survival thing, they don't even loot, they get rifles, hide and kill anyone. This is not what this mod was about. These people are ruining the game for everyone else, defeating the purpose of sneaking, eliminating those tense moments when you meet someone in the wild and slowly approach to trade. The game is no longer enjoyable and I LOVED this mod. As always some little shits ruined it for the majority. The Aussie/NZ servers were great, you could go in, travel around, see someone, announce, meet up trade food (or gunfight if they shoot back), chat and head on your way, now all you do is avoid everyone and risk getting PK'd for having a fire to cook some meat or crawling through a town to get some water/supplies. Evening travelling in groups is no longer fun. You spend hours getting supplies, repairing vehicles and setting up a camp - whats that? Some little shit saw you and your friends in a town and just shot at you all for no reason then ran off? Bandit skins were an idea, no FF will not work as it ruins the tense moments of meeting someone. I don't know, have a script that shows where these jerks are on the map or HUD markers who have more than say 5 friendly kills in a set time frame or more than 10 friendly kills etc. Either way the game is ruined because of these people.
  3. 1. This is peripheral vision to balance out the fact that Arma has a limited field of view, unlike in real life where you have a much wider field of view. I actually prefer to have the peripheral markers on, as it helps spot things you would not see in periphery. It also only works on things within a certain range, so if a PKer is outside of that range its moot. 2. Another Arma mechanic, built into the design of the aircraft, its pointless in this game mode, so no big deal. If people really do want it removed then it would mean a replacement of the air vehicle in the game, from memory there is no air vehicle in Arma 2 or OA that does not have a radar system. 3. They are NATO weapons found at NATO camps, so it does make sense why they are there. The disadvantages of them is they are loud and have huge muzzle flash. I picked off a PKer at the airfield purely because I could see the muzzle flash from his hiding spot in the woods. The 107 is overkill especially on game modes that have range/Id tags, making it easier to snipe from very long range. Regardless, the sound of that rifle is heard for a long long way, attracting everyones attention. 4. This I do agree with, it makes supply and searching for more ammo redundant, not sure how the Dev's can fix this as even if its switched locally, it does not stop server hopping to find more nearby (airfield spawn then respawn for example). 5. NVG's have there place, are fairly rare and I've never found a pair despite playing this since shortly after its release. Its true that the PKers love them, but you know the best way to deal with it? Toss flares everywhere and bolt - it is blinding for NVG's. 6. Agree totally, if we can alter the leaderboards (I noticed they are removed on the server I am currently playing on), so that it shows longest life/zombies killed etc - basically some of what the debug screen shows; it may, MAY reduce the Pkers who just go for points. I've come across a lot of bodies with all their gear, guns, food, meds everything which had obviously just been murdered for the sake of a kill. Killing for supplies I can understand, killing for no reason seems a waste of ammo and time.
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