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Your DayZ Team
[email protected]
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Everything posted by [email protected]
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Can a DayZ Dev figure out what is wrong with the HFB servers?
[email protected] replied to phisher34's topic in Mod Servers & Private Hives
I run US 785 with HFB and I have ghillie/camo working. I did have my server reinitialized (which took about 30 mins to reinstall it all) and that fixed the issue I had in the past. I'm not sure what caused it, and I was unsure how the updater functioned. I know I had an error in the past when this started where the updater bugged out. After that I started to see weird issues, which is why I decided to ask for a reinstall of my instance. They most certainly DO have a correct hive version, but perhaps something that was affected by one of the quicker hive (pre hotfix) updates doesn't get fixed properly by the latest update that was received. I'd also like to thank Ryahn for his help in getting my issue to the right people. -
Ever come across an 'unlucky' sniper?
[email protected] replied to Mays (DayZ)'s topic in DayZ Mod General Discussion
Those toilets aren't safe, as I've definitely shot a guy THROUGH those portable toilets who was fleeing from my first failed sniper shot. I have had experiences with people wasting their entire ammo set and not hitting a single shot. -
HFB Customers - Please Read
[email protected] replied to ryahn's topic in Mod Servers & Private Hives
Has anyone determined the cause for ghillie/camo suits not working and L85s getting chomped on login? I've seen servers with the latest patch/hive work flawlessly with these two aspects, yet I still have issues with desync (NULL character once you put the ghillie/camo on) and L85 AWS getting deleted from player inventories. -
HFB Server Customers - Server Restarts
[email protected] replied to ryahn's topic in Mod Servers & Private Hives
I really hope they decide to ALWAYS rename the hive versioning even after a hotfix. This has caused way too much uncertainty for people and is really just a pain in the ass. -
Application denied... I dont get it...
[email protected] replied to linuxx's topic in Mod Servers & Private Hives
You are unfortunately a rare case, and actually understand what you are doing and what your connection is capable up. Then again, I'm sure plenty of people with dedicated servers have no clue what they are doing! -
Pending Update: Build 1.7.2.4
[email protected] replied to rocket's topic in Mod Announcements & Info
Just as a note, I've had vehicles experience the same issues as tents. Would the same issue be causing it for that as well? -
Pending Update: Build 1.7.2.4
[email protected] replied to rocket's topic in Mod Announcements & Info
Any way to track things alongside Disconnects like the pass-out mechanic that is implemented, or players in proximity. A lot of times when my graphics get bugged out, I abort and come back in. Just curious how this'll work for people like me who like to reinitialize their graphics in order to keep playing smoothly. -
HFB Customers - Please Read
[email protected] replied to ryahn's topic in Mod Servers & Private Hives
I did not create a new ticket, since I already had a ticket open for this (#913828) and instead added a reply referencing this thread. Hoping to get this fixed as well as I'm fairly sure this is my main issue. -
Major HFBServers Changes Inbound!
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
I'd almost like to just have my server re-initialized in a way. Uploading all the newest files could fix a lot of my issues. I'm not sure how much I trust the update system. -
Major HFBServers Changes Inbound!
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
I've got my server down until something can be fixed with all the desync and broken things. -
Beta 95208, HFBServers, HUGE Desync issues
[email protected] replied to specterm's topic in Mod Servers & Private Hives
Same issue here although I've been on another HFB server that was updated and didn't see any of the same issues. -
HFBServers Customers...
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
Nope, and I don't envy their jobs =p -
HFBServers Customers...
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
I've had a server with them for a little over a month now and I've been extremely satisfied with the service they provide. -
HFBServers Customers...
[email protected] replied to [email protected]'s topic in Mod Servers & Private Hives
Seriously? 10 hours for a BETA patch that was one of many to be released (and more). Relax people, and wait for something that is maybe stable instead of expecting every (not even dayZ) patch to be updated immediately. -
Who has udpated to beta 95168?
[email protected] replied to deelight's topic in Mod Servers & Private Hives
I imagine this means players actually sync properly now in most cases with the newest beta? -
Hacker spawned Helicopters, how to remove em ?
[email protected] replied to sudden2k's topic in Mod Servers & Private Hives
Easy way? Fly up into the sky and eject from the helicopter. Gravity will take care of the rest...and you get to parachute back down to the ground! -
Yeah, some guy spawned a chopper on my server and I ended up stealing it for the couple of hours before a reset killed it. The radar was extremely OP.
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1.7.2.3 servers not running hive 0.6.2.1 or newer
[email protected] replied to Ander (DayZ)'s topic in Mod Announcements & Info
I'm fairly certain I have the latest Hive, yet when I put on a Ghillie/Camo suit, I start to notice this in the logs for myself. UPDATE: [<NULL-object>, I've also noticed similar behavior for tents/vehicles as it notes that a vehicle cant have a null ID (which would explain why I have tents that keep wiping after every server reset). -
Hotfix Build 1.7.2.3 Rolling Update
[email protected] replied to rocket's topic in Mod Announcements & Info
Loaded into my own server, and had all my equipment and was in my spot that I was. It's worth noting I didn't play much after 1.7.2 hit, just enough to see my camo/AWS go poof. Head on over to DayZ - US 785 (1.7.2.3/94876) [Veteran|3dp:on ch:off] [uTC+5] dayzmod.com - hosted by Dreadnaughts If its isnt full! =p -
Disconnecting to avoid death
[email protected] replied to rocket's topic in Mod Announcements & Info
At least with the last part you create the potential for easily duplicating items. -
Disconnecting to avoid death
[email protected] replied to rocket's topic in Mod Announcements & Info
I've been getting quite sick of this on my server. It seems like every group I engage with a few of my friends logs out at the first sight of trouble. I've gotten to the point where if I see people logging out after I shoot them, I've just started to ban them from the server. Tired or spending 30 minutes tracking a guy for a good shot, only to have them log out after being hit once. -
Decide to move camp
[email protected] replied to Castle (DayZ)'s topic in DayZ Mod General Discussion