Jump to content

Esolu

Members
  • Content Count

    318
  • Joined

  • Last visited

Everything posted by Esolu

  1. Esolu

    I wrote a song about DayZ

    I've been writing spoken word and rap verses for as long as I could remember. One day I sat down and wrote a slam piece that turned into verse that I put to a beat. Basically, it starts out about how the frustrations of DayZ can make you say 'Fuck DayZ, Dean and Hicks'. But then something awesome happens and your love is rejuvenated. Maybe you guys can relate? Thanks for watching!
  2. Esolu

    I wrote a song about DayZ

    Thanks for watching!
  3. Esolu

    Waiting For Sundown

    Locked down by a superior sniper in the new barracks, we decide to wait for sundown. This was recorded a couple days prior to .58 releasing to stable. Enjoy!
  4. This is a compilation of my live stream highlights. Multiple scenes with lots of action. All killer, no filler. ( ͡͡ ° ͜ ʖ ͡ °) Good luck out there when the new patch hits stable.
  5. Esolu

    Compilation of Northern PvP on .58 EXP

    Thanks for watching. And thanks for the replies.
  6. Esolu

    Compilation of Northern PvP on .58 EXP

    Thanks man. I find on livestreams people love your reaction when you die. It gets the whole room going. Some kills will leave everyone salty, but most times dieing to action is actually a good thing.
  7. The evil seed of what I've done germinates within me.
  8. Esolu

    Karma is a Bear Trap

    No one's legs are safe... https://youtu.be/j0G_48aXhPY
  9. Logged into say I found this answer on Google, and it works. Enabling the anti-cheat compatibility is what got my game working in OBS again. Thanks so much!
  10. Esolu

    picnic location in the Norht

    You miss so much when it's not on. Including, but not limited to: a health meter, heat distortion for fires and weather, depth of field that hyper focuses on anything you aim at down your sights... I just find it adds so much immersion, and makes the experience all that more enjoyable. Rather than just turning them off so I can see enemies to pvp all day. But to each their own.
  11. Esolu

    Weapons - Where Should They Go Next?

    To hell with guns. Make the them super-rare. After that's done, make primitive crafted weapons the main source. All the melee you can think of, along with bows, slingshots, blowguns, etc. That way, everyone is a damn tribesman, and the person with the gun is god. My 2 cents.
  12. Esolu

    Awesome job on the hunger there

    You starved in the game because it's been confirmed that being cold depletes your energy until you eventually starve, or freeze. Whichever comes first. How much energy you are losing is based on how cold you are, and how fast your are losing heat. So you have to monitor those messages, and keep yourself warm, or you could essentially starve to death. In real life, your body generates it's own heat when it get's too cold. Losing your energy in-game from being too cold is the developers answer to real life 'shivering'.
  13. Esolu

    picnic location in the Norht

    Post processing is awesome.
  14. Thanks! It means a lot. I worked particularly hard on this on.
  15. Esolu

    0.45 - How to catch and cook fish!

    Good stuff! Great editing!
  16. Esolu

    Nighttime in this game is horrible

    As someone who has lived in northern Manitoba, Canada, I can tell you the night time you see in-game is incredibly accurate.
  17. Esolu

    The Art Of Fishing

    Take away the scrolling and add a visual cue, then it's exactly like WoW fishing. (Which I was a total freak for when I played it.)
  18. Dat necro thread tho... A good one at least! The black forest investigation by the CCSD was pretty interesting as well.
  19. Esolu

    Your first kill

    I've played the mod since about release, and my first kill was something I won't forget. The grocery store in Chernogorsk... I was waiting for an ambush as I entered cautiously. I was right! Someone fired at me without question, three shots zinging by my virtual ears. I shot back on instinct in the general direction of the gun-smoke coming from the door behind the butcher counter. Couldn't believe I hit him at first, as they were random panic shots... "Please man, PLEASE! Don't kill me!" he yelled into his microphone, "I thought you were a zombie!". "I'm sure you did." I replied with extreme optimism. I crept slowly out from behind the shelf of canned goods to see him lying on the ground, gun empty and bleeding from his legs. "I swear man," he tried to reassure me, "you never know with this game. Please, don't kill me. Please." I've been killed by enough people in this game pretending to be friendly. That's when it hit me, I couldn't play this game the way I had been since I started. In order to survive, I would have to change my thought process and friendly nature in order to adapt to such a harsh in-game environment and community. I wasn't going to take any chances this time. "I'm sorry." I said into my mic upon this realization, "I have to." "Fuck man, are you serious?" he said back to me. "You don't have to do it. I can give all my loot, man. Please!" I couldn't think of anything to say to the guy, as his the expression in his voice screamed that of sincerity. My heart dropped into my stomach. Maybe he really did think I was a zombie, or even a bandit for that matter, but I had already made my resolve. "I'm sorry." I said again. "Well shit man... I'm sorry too." he said on last time. The sound of acceptance in his voice was eerie and extremely haunting. (I know this is just a game, but it can evoke some strong emotions if all the right elements are in place.) I walked up to him laying there helpless, and shot him in the head. I'll never forget how it made me feel. It was the hardest online gaming moment of my life. Since then, it's gotten easier with each time I defend myself and kill another unfriendly player. Sometimes even firing first just for peace of mind. Which makes me think back, and give some sort of retroactive apology to my first kill. He was only trying to survive, like me.
  20. Esolu

    Recording gameplay

    I use Mirillis, and record to a separate HDD. Then I edit and render in Sony Vegas with YouTube's recommended rendering settings. The beauty is all mic recordings get recorded to a separate wav file. If you don't have Shadowplay, recording to a second harddrive is the only way, otherwise you will lose frames.
  21. Esolu

    The DayZ Character Dice Game!

    This is my second go at the dice game. Tell me what you think! DayZ Character Dice Game Source: http://imgur.com/ox1thqAAutomated version: http://edbarajas.us/dayzdice/Enjoy!
  22. Esolu

    The DayZ Character Dice Game!

    Yes, we play side by side. We are using a mic called a 'Blue Snowflake', which I picked up for a $5 at the local computer recycling place. It picks up the nice highs and lows that everyone likes so much, but it doesn't have the noise cancelling features of the Yeti or the Snowball. Still, no one seems to notice, and I do touch it up a bit in post. I use Mirillis Action to record, because it allows me to have a separate track soley for my mic. That way, I can just edit out the echo if she speaks in game. As for not hearing what my girlfriend says sometimes, I have thought about putting subtitles. Many other dayz videos do it, and I've had this mentioned more than once. I hope this answers some questions. Thanks for the feedback!
  23. Esolu

    The DayZ Character Dice Game!

    Was thinking the same thing.
  24. So they hired some people to make more towns... That was their expertise and why they were hired to make more towns. So they hired some people to make more in-game items... That was their expertise and they were hired to make more in-game items. So they hired a whole team of 25 people for hunting and zombie pathfinding... Straight up outsourced it all to a bunch of people who have made animal AI and pathfinding successfully in other games... So they hired... So they hired... Really, do you think there is only one team working on one thing at one time? The in-game item makers don't go making new towns, and the new town makers don't go messing with zombie pathfinding and animal AI, and the zombie pathfinding and animal AI experts fuck around with the game's architecture... Each department has a job, and they are most likely all working their asses off. If the artists and town makers can pump out content that fast, just imagine how the programmers are doing...
×