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Zarmaka
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Everything posted by Zarmaka
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Honestly. Admins do not get any tools to hack. Wether or not hes an admin, it's definatly a hacker if these posts are true.
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EU27 [MiC] Server Community Forum!
Zarmaka replied to Zarmaka's topic in Mod Servers & Private Hives
We dont have helicopter spawns, other than crashes, no. -
DE 19 : There is a tank in Pridorodgky
Zarmaka replied to Nerggal's topic in Mod Servers & Private Hives
Well if theres a hack, and the admin is kicking everyone, its probably because he does not know whos hacking, and just wants everybody out. Although I myself would just do a reboot of the server. -
Hacker, I guess!
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I honestly do not like that idea. Sure weapons get worn and torn, but not very quick at all. It's supposed to be "realistic".
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EU27 [MiC] Server Community Forum!
Zarmaka replied to Zarmaka's topic in Mod Servers & Private Hives
Good guy admins. Gets camp raided, knows who did it, does not ban! -
Very old beta, that is probably the reason.
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Hello, we recently had a hacker on EU27, it looked like the server got nuked. Which log file on the server am I supposed to read?
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Was thinking, more the specific phrases :p like this: 9.06.2012 04:41:04: Êîñòÿ - #36 raddWeapon = 'addWeapon' 29.06.2012 04:41:04: Êîñòÿ - #36 raddWeaponcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeapon.sqf') 29.06.2012 04:41:04: Êîñòÿ ( #36 raddWeaponCargo = 'addWeaponCargo' 29.06.2012 04:41:04: #36 raddWeaponCargocode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addWeaponCargo.sqf') 29.06.2012 04:41:04: Êîñòÿ - #30 rcreateMarkerLocal = 'createMarkerLocal' 29.06.2012 04:41:04: Êîñòÿ #30 rcreateMarkerLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'createMarkerLocal.sqf') 29.06.2012 04:41:04: Êîñòÿ #31 rsetMarkerPosLocal = 'setMarkerPosLocal' 29.06.2012 04:41:04: Êîñòÿ #31 rsetMarkerPosLocalcode = compile PreprocessFile (BIS_PathMPscriptCommands + 'setMarkerPosLocal.sqf') removed his GUID incase this is false.
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Anyone know what I typically should be looking for in the script log?
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EU27 [MiC] Server Community Forum!
Zarmaka replied to Zarmaka's topic in Mod Servers & Private Hives
[MiC] Is also recruiting! We don't care too much about skill, it's how well you fit into our tight group of players. We're currently "only" 4 playing together, and we'd like to expand. Join us on mumble and join us on EU27! Mumble IP: 85.236.97.19:6187 -
No, Reality. You get #49 whenever you click M, and try clicking server control. I do not see that as a hack. However, spence. If you kept cheatengine running, you're probably f'ed.
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Ah fook. Seems like i'll be downloading that all day then. Thanks mate! Appreciated!
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Server script #49? If thats it, then it's not a hack. And neither should you be banned, normally it just automatically kicks you off.
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About US89 not the TX one i think hosted ny NWO
Zarmaka replied to MaTMaN1344's topic in Mod Servers & Private Hives
Probably some pissed off admin :) -
No one knows what log file too look in?
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friend banned from north carolina 2 for name
Zarmaka replied to wedgehoe4's topic in Mod Servers & Private Hives
Unless it's something REALLY offensive, I don't see that as a legit reason to ban. -
League Of Extraordinary gentleman Kick and ban for player killing
Zarmaka replied to iSayNo's topic in Mod Servers & Private Hives
lol, you're practially begging for a blacklist! -
Come play at EU27, we haven't had the cheater problem yet *knock on wood* However, passworded servers are illegal, and will be blacklisted.
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EU27 [MiC] Server Community Forum!
Zarmaka replied to Zarmaka's topic in Mod Servers & Private Hives
Thought I'd bump us up abit! -
90% of my server list is crossed out
Zarmaka replied to WildCatNL's topic in DayZ Mod Troubleshooting
The main server got DDoSED so its quite f'ed up right now. Try again later / Tomorrow. -
DayZ Maintenance ~ Should be functional again
Zarmaka replied to Vipeax's topic in Mod Announcements & Info
Playing offline would mean everybody went offline to get all the best equip, then online to kill everybody else. It wouldnt be good. -
[ADMIN QUESTION] use global for 'happenings'
Zarmaka replied to [email protected]'s topic in Mod Servers & Private Hives
Probably not -
Massive lag, definatly.
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Probably DayZ getting DDoSED