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Your DayZ Team
Dagwood
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Everything posted by Dagwood
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How does the loot spawn actually work with persistence?
Dagwood replied to IgnobleBasterd's topic in General Discussion
It restarts because the server becomes bogged down the longer it is up. Servers will always restart. I suggest you don't dig into this topic of item spawning too deeply. The game feels more organic when you are ignorant of these sort of things. Plus, the mechanic will continue to change through development, and you'll have to get a feel for it all over again. -
When it can mount a scope, it will be worth while. Until then, it's an underpowered POS. Nuff said
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It's clearly a brothel. Whores work the first two floors, and the pimp has his office on the top floor. I mean, think about it. Why else would I consistently find charcoal tabs and antibiotics? It's a prostitutes first aid kit! Plus the assorted weaponry on the top floor is a must for any Eastern European pump.
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Just had a run-in in elektro with a group of 3 players. The assault player I was covering was killed by an MP5 while I was covering him from a nearby (3-400 meters) hillside after we had killed the first two players (M4 with acog and bipod is god). I moved in to kill the last survivor and secure the area. While dealing with a zombie, he opened up on me with his MP5. My screen flashed and I saw gray. My heart skipped, then sank. I weaved around a nearby building and ran for it. He lost my trail and I got away. After hunkering down in a small bush, I discovered that only my press vest had been damaged. All of the items within were unscathed. What..? A submachine gun that is quite labor intensive to aquire and supply can't even ruin a common, worn press vest? Does anyone that has used the MP5 in combat have anything redeeming to say about it's performance? If the recoil is minimal, I think it might be worthwhile, but the disappointing damage is an immediate turnoff for me.
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Have you ever run into the only other guy on the server?
Dagwood replied to IgnobleBasterd's topic in General Discussion
Happened once. Was playing with my gear in a bush as I logged in. Only other player ran right into the building in front of me. Bizarre -
I think 10 times the zombies we have now, in their current form, would still be a step in the right direction. Yes, they bug through walls and such. So adapt to that. Fight them outside. Never stop moving. If you do that, you can fight 3 at a time no problem.
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to the guy i killed at Bolota ATC with 5 pelican cases full of ammo and grenades:
Dagwood replied to anarky321's topic in General Discussion
Hold on... Did the protector cases have 4 grenades an a flash in one box, 5 60 round mags assorted in 2 boxes, morphine and epi in one box, and loose ammo in the other? I killed a guy with the same kit the other day and I'm rolling as a bad kid duper now. So much firepower. M4 with bipod and acog is god -
I just prefer the ak74u for filling the same back up role. Ya there are no optics for it, but I feel like I'm using an assault rifle when I fire it instead of an automatic pistol. Does anyone know how the ballistics of the 5.45 compare to the 9mm in game? Damage? Gews?
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Wow that was savage. You know they were all screaming hacker when they died to 3 silent shots like that haha.
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Peeing and pooing would be worth implementing if various diseases or ailments would cause you to shit more often. Like if your character contracted dysentery, you would have periodic Diariah and be at risk of becoming dehydrated. But if we have pooping just because it's "realistic", it would be a poor addition to the game.
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New zombie AI will intensify player interaction. Bumping into a player in novo and opening fire with your Mosin will probably result in both players dying or being considerably setback. I think backstabbing will become a more attractive means of acquiring gear from other players. I also think server hopping military installations will become much more difficult and less profitable. Think how cool it would be for new players to be rescued by geared "heroes" when they are being overrun by a swarm of zombies like in the video. Much more compelling than these hero types handing out readily available supplies because there is not much else to provide as aid. Think about how suspenseful it will be to witness a survivor fighting off the undead as you debate whether to get involved. Do you risk your own life against the undead? Do you take the chance that this survivor in need might turn on you as soon as things quiet down? The distinction between the various roles we fall into as players will become more defined. Suggesting that players will stop interacting with one another is naive. A gamer with an AKM is still more dangerous than a dozen zombie AI. Because this is (mostly) true, player interaction will remain the focal point, with environmental threats in the form of zombies, infection, malnutrition, etc. as the filler between player encounters. And hopefully, these environmental threats will enrich player interaction.
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You CAN combine the various pieces into one map and one hot bar slot. Idk who told you otherwise, but they were wrong. I only use the in-game map because it is usable while on the move and it feels more immersive than an out of game map with colored dots all over it.
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Is this variation between hipfire point of aim and iron sight point of aim present in FPV as well? I use hipfire on anything within 30 meters and into sights/optics for anything beyond that, so I have never noticed this phenomenon.
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3pp regular Have: Acog (p) Protector cases (p) 60 round coupled mag (p) Frag grenades (p) Flashbang (p) Press vest (w) Want: NATO suppressor 300 round ammo box CZ75 mags Pistol suppressor Anti-stab vest w/p 30 round stanag Police uniform pants Gas mask PM me if you're interested in trading anything.
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The coast is a great place to earn yourself an assault rifle. Earned myself an M4 in elektro just the other day. Good read. Beans.
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Most dupers that I kill are pretty bad. Usually holed up in some two-story green/red death trap in elektro or berezino. Had a run in with three such players just the other day. With a pump shotgun, a longhorn, and a Mosin we confronted, baited, and murdered all 3 of them with 0 casualties. One had an M4 and frags and mags all neatly sorted in his 6 protector cases. The other had an AKM with 5 drums. The last had a Mosin and a completely decked out MP5 with 5 mags. We had all been fresh spawns coming down the coast when we entered elektro. We beat feet out of town with big guns on our backs and bigger grins on our faces. Most players I kill geared like this don't put up much of a fight. Metagaming/exploiting will only get you so far.
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I feel like I'm always being watched... and I usually am.
Dagwood replied to Death By Crowbar's topic in General Discussion
Killed a guy the other day in elektro with my trusty longhorn+blaze and earned myself a fully kitted M4 with a half dozen 60 mags and protector cases. I'm almost too paranoid to log in now... -
What if you kill the guy that killed you? You can't use it still?
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Part of the fun is not being able to fully trust anyone you meet in game. I will always keep my weapon in hand and my head on a swivel when I'm with a stranger, whether they appear/act friendly or not. Learn to protect yourself within the parameters of the game, don't expect the game to change for your own sense of security.
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Why has it been 2 years that zombies go through doors ?
Dagwood replied to paradogz's topic in General Discussion
Cause it's the same zombies yo. Come back when new zombies are implemented? -
But then players in groups have another advantage over those that play alone. "Yo, unload my body. I'll be there in 20" Player doesn't need to access body to retrieve gear* "Shit, I just died and have no friends around. Guess I have to start over. When considering gameplay mechanics, you have to remember that gamers will meta/exploit the game to death if given the opportunity. The current mechanic isn't pretty, but hopefully it's not the intended final product. Alpha and such.
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5,000 items...? Can you imagine stumbling upon that guy and killing him? You'd be digging through his stuff for an eternity. What could you possibly need after even 100 items? Or was each individual round included in this count?
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I tested it briefly. Quite accurate. And the fact that we can pack it into our...pack is quite nifty. And not needing a mag makes it a good alternative to the sporter.
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[UKA Event] Solnichniy Factory Sabotage
Dagwood replied to EnglishNugget's topic in General Discussion
Why host such an event in an alpha game? Arma would perform so much better for this... -
Here, Devs, a word in your shell like..
Dagwood replied to irl-calibre's topic in General Discussion
Umm your spirit will fight to survive? Idk. You also shouldn't be able to hail your friends through TS to come rescue you, but it's a game. I feel like sitting there mashing keys on your keyboard staring at a black screen would be more intense than idly waiting for something to happen.