Dagwood
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Everything posted by Dagwood
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Right? I would argue that they have the highest "burst damage" of any weapons in game currently. An assault rifle can do more damage over the time it takes to dump it's entire clip, yes. But in the time it takes you to fire both shots, these weapons have incredible firepower.
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Everybody just wants an svd. The loot in this patch is really skewing trades I would think. Loot that should be rare is easy to find, and so the only rare item, the svd, is all anybody wants. Once they have it, they won't trade it. But best of luck to you in your endeavors Mookie! I'll never forget that M4 you traded me.
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Anybody know how plausible it would be for us to craft something that could be used for making deer/boar calls? Or finding/creating some form of saltlick? All of these could be used for drawing in scarce, hard to find game like deer and wild boar. I'd imagine salt licks would take hours if not days to have an effect on deer in game, but I think setting one up around camp would be another cool "upgrade" survivors could choose to utilize. Using a shovel and a barrel or two of water could be used to create a mud hole for attracting wild pigs. I'm sure there are numerous other tricks that could be as well that I am ignorant of. My point is that it would be, in my opinion, a nice addition to the game if we could craft "attractions" for wild game that could increase our likelihood of finding game. Many hunters do this in real life because stalking game takes much more skill and patience.
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Crashed ural at apartment high rises above Cherno. As a freshspawn. Right when you don't need it. Typical dayz
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I was knocked out during this patch by several leg and torso shots from an AK74 at green mountain. My buddy drove the attacker away from me with some RAK bursts and bandaged me. I was unconscious for easily 10 minutes. I'm not sure if your helmet experiment is a sure sign that trauma is restored at a much higher rate than we saw previously. Then again, I had lost a serious amount of blood and two saline bags only brought me to maybe full health. He was likely at full health and because he didn't lose any blood through his helmet, was easily able to fight to consciousness. Idk, alpha and shit
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Makes getting out there in the first place a waste. If I know players are spawning there, I won't take the risk of swimming out. We already have salitsky island spawns, we don't need to spawn at the only other hard to reach place on the map just cause you haven't made time to venture down there yet.
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Ok and how many shooters have you played where the averge lifespan was longer than 15 minutes? If sniper rifles had minimal recoil, it would take less practice to master them and we'd all be CS sniping like pros in no time. By incorporating these unorthodox shooting mechanics, we have to practice in order to become proficient, as we would in real life.
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Isn't the boar pack the same size as a taloon pack? It's my favorite backpack by far. I have been making do with the regular improvised pack so far, but in the past the boar pack gave me both enough space for everything and the low profile that makes your gear-status harder to guage at long distance. When I see the outline of a hunters pack from a distance , I know you are almost certainly packing heat. When I see an improvised pack in the same scenario, I can't know if you're geared and choosing low profile, or if you just chose that over an ugly taloon. Boarskin pack for life.
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If we are "swimming" in those desirable assault rifles, why even include the sporter, IZH, sks, cr527, etc?Yes AKs would be common IRL, but this is a game, and it's more fun gradually gearing up than just going from no gun to THE gun every spawn. Every firefight being auto vs auto gets stale. We are lucky enough to have a wide variety of weapons with a nice spectrum of functionality. Yes, I'd rather have an AKM, but killing that AKM guy with my chambered cr527 makes the kill that much more rewarding. Realism can kill gameplay.
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Which I think is how it should be :)
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AKM's spawn at the "balanced" rate I would expect them to. It's the most powerful assault rifle in the game, and not a weapon I would imagine to be left lying around during an apocalypse. And the relatively higher spawn rate of its mags always makes you helpful to find one around the next bend.
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I don't follow...
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A complete guide to loot on .57 (Work in progress)
Dagwood replied to tandwan's topic in General Discussion
But as seen in some videos showcasing the new nail bats, incorporating new items on the fly is not alpha-proof. But when it's working properly, I hope to see more improvised items and other goodies added more regularly than they have been thus far. -
The new one stop military convenient stores of the latest patch (now-enterable guardhouses). I'm fairly certain that's where I've seen them. If not, I'd guess that the deer stands are a good bet.
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Even when firing the barrels individually, it's much easier to put two shots down range and on target quickly than with any of the bolt action rifles.
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Even on the consistently high pop 1pp private hive I've been frequenting, .308 rounds are some of the easiest to come by. And I did zero sniping before .57, so I generally need a lot of shots to hit anything out beyond 500 meters. Luckily, maintaining two full stacks of .308 rounds has never been a problem.@stinkenhiem Deer stands are where I regularly spot them, which is convenient since that's also the only place I find hunting scopes.
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Totally forgot about that double fire mode! What have I been doing!?
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Holding up players and either playing nice or mean, your choice, is easily the hardest playstyle/endgame in dayz. It requires stealth, firepower, and more than a little charisma. It's also a good way to get killed. Especially when attempting it alone.
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Not exploit. Dumbs down combat. Provides even more advantages to stationary combatants. Reduces risk reward system to waiting game. Learn to debate. Sheesh
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Joined the BMB clan server on Friday with two friends. I was in Kamyshovo where my two partners had recently been killed. One spawned in solichny and the other spawned in elektro. A server message warned us that elektro was a pvp zone, and the 8 BMB clan members online gave us a destination. My buddy in elektro encountered their clan and played friendly. My other friend met me in kamyshovo where I lent him a silenced CR75 and a flashbang grenade. He made his way to the church in elektro where they were gathering, and I infiltrated the town along the coast. My two friends were drunkenly distracting the BMB clan in the church while I waited in a nearby building. Chris threw his flashbang and I began my suicide run. I approached from the SW, spotting two geared players charging the front door. I flanked in beside them, killing them both with two long bursts from my M4 as they fired into the church with AKMs. Upon breaching the door, I found carnage. Marshall had killed one player with his sledge hammer, and Chris had shot another during the opening seconds of the ambush. Both Chris and Marshall were dead. A girl inside the church proclaimed "what a couple of idiots." My heart pounding and my voice shaking, I replied "who's the idiot now!" I fired into the two player standing in the center of the church, sending them running for over, streaming blood. I came under M4 fire, and ran for the eastern side of the church. When I rounded the corner, a full SMERSH ghillie ran into the bush hugging the side of the church. I frantically hosed him down as I continued to back step along the eastern side of the church. He fell, and I was hit with M4 fire for the second time. I ran south, two zombies hot on my trail. Upon reaching the train tracks I was hit a 3rd time, rounded the corner, dug in, and killed my pursuer as I fell unconscious. While this was going on, both Chris and Marshall spawned in elektro, and charged back in to assist me. When I respawned, I was immediately kicked and then banned. Chris retrieved a shotgun and killed 3 more before being killed and subsequently banned. Marshall retrieved a Smersh vest from my final victim, an M4, and several duped protector cases full of frags and 5.56 rounds. All in all, a very enjoyable encounter, made only sweeter by my ban from the server.
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Moral of the story: don't waste your time walking. It will literally kill you.
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Does anyone else feel that this next stable branch will be a noteworthy milestone in dayz's development? Assuming that CLE makes life as difficult as it has in exp. I'm finally considering the placement of a semi permanent camp where I can store food and supplies for my less involved (read obsessed) friends. I had two buddies that play rarely give exp a whirl the other day. They starved to death and switched games out of frustration. Now, more than ever before, a camp hidden in the South or East of the map can be a literal life saver. The priority is shifting from PVP supplies (assault rifles and boxes full of ammunition) to basic survival gear like rope and friggen metal wire. It would appear that the dayz of grabbing an AKM from veresnik and charging back to the coast for some cheap pvp are coming to an end. Really excited :)
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This made me lol. Thank you, sir. If he's doing everything properly, as he claims, what else could it be?
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Just a shot in the dark: pliers? Screw driver?
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Found AK74 with mag and suppressor at the 3 guard houses in berezino* plus a Smersh vest and tortilla back pack. oh ya, and an FNX with mag. All with 10 minutes of spawning. Not surprisingly, it was death match berezino within minutes, gun shots rang out from every direction. I'm sure within 24 hours it will be a ghost town though :)