

Dagwood
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Everything posted by Dagwood
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The difference is the ease in finding traders you can actually trade with. I don't think there would be a need for any other difference between the two.
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What a dramatic thread title for such a simple question...
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Because the AUG is a bullpup, it had the shortest overall length of any assault rifle in the game, no? If anything, it should be the supreme assault rifle leader in CQB combat, but recoil more than it's brothers because of its light weight and unique center of balance. I've never fired a bullpup weapon, so I'm pretty much talking out of my ass. Still sounds reasonable though...
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Maybe we should have separate trading posts for regular and hardcore. I think a lot of hardcore players don't bother offering trades because of how outnumbered we are. Maybe I'm wrong, but it probably wouldn't take much to make a separate thread.
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Really Good Idea For Gas Masks (Please Look Dev's)
Dagwood replied to WuBz_Da_Boss's topic in Suggestions
Cool idea. On a side note, please stop capitalizing every other word. Makes reading slow (and probably typing as well). Give that pinky a rest! Edit: EVERY word. -
Based on the gear you have on you, I'm guessing you killed a duper/hacker on the coast for it. That being said, at least you didn't invest too much time into getting that Smersh vest before you lost it.
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Unless you keep alcohol tincture in your pack to fix your rags if they done gone broke. Pro strat
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With the addition of the new mil base, sevorograd is my new favorite. Sevorograd has a new feel to it with the canal going through the center of town, and the hillside leading to the military base has lots of sniping potential. In addition, the new mil base is an ambushes dream with several ruined buildings and plenty of vegetation for springing traps.
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Once 64 bit servers are properly implemented, I hope the server cap is set to 160. I'm guessing 100 person servers will be the smoothest, but 150 people would be a sight to behold
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Don't listen to this. Military bases do spawn AKs still. But hitting them exclusively can be frustrating. Hit mil bases AND western towns AND look for heli crashes. You'll get lucky and hit an OP barracks and will have your choice of AKs and mags.
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Small log cabins now have a good chance of spawning rifles. Don't forget to check those if you haven't found a weapon yet.
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The AUG is a bullpup and much shorter in overall length than the M4 and AKM. While it's barrel may be similar in length to the other two, the overall weapon is made superior for CQB engagements by its inherent design. In game, this will hopefully be reflected in a better dexterity score.
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DayZ Standalone Bounty: Xophor and StoneStock
Dagwood replied to cheeseburger8's topic in General Discussion
Butch Cassidy and the Sundance Kid is an old, American western film starting Paul Newman. Their hideout is called the Hole in the Wall. Damn Europeans... ;)Glad you understood the reference, MRE ninja. -
DayZ Standalone Bounty: Xophor and StoneStock
Dagwood replied to cheeseburger8's topic in General Discussion
Butch Cassidy and the Sundance kid are hiding in The Hole in the Wall. They're wily ones, those two. Tread carefully Marshalls... -
If you're all using the same settings than you all probably made the same mistake somewhere...
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DayZ Standalone Bounty: Xophor and StoneStock
Dagwood replied to cheeseburger8's topic in General Discussion
They have M4s and you're offering an SKS as a reward? Wut? Oodles of 5.56mm rounds would make more sense for a reward. Those M4s are highly desirable. How do you expect your bounty hunters to confirm the kills? Many players immediately log out after dying to hide their identity from their killers. Most of my attempted kill confirmations give me nothing but "unidentified person has no pulse" or whatever the response it. Not trying to undermine you, just curious. -
A lot of it depends on what you have that is valuable to them. If you're carrying a blaze and wearing a taloon, similarily or less geared players are a bit less likely to come after you. If you have all of the awesome military lootz, you're much more likely to be outright shot on sight, or back stabbed by a seemingly friendly player. There are many players that think shooting freshspawns is unsportsmanlike, but will KOS a highly geared player in a heartbeat. As always, be wary of who you trust, and where you trust them...
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Gas stations should spawn random loot. Like, completely random. Maybe with a loot type-specific vehicle flipped over nearby to explain why the "random" loot is there. For example, a flipped over ambulance spawns at the gas station and the surrounding area has a chance to spawn medical loot. Or a flipped police car and police gear spawns. I think the random helicopters and police cars definitely add some much needed flavor to the map, but location specific events would make player interaction at these places more likely. Not sure how this would work with persistence and all that, but just a thought.
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Minefield would make sense. Shit hit the fan in chernarus, mines were placed to stop the spread if the UN forces couldn't eradicate the infection. They failed, infection escaped by ship or plane, boom, apocalypse. Mines remain and kill players that attempt to flee chernarus. Minefield warning signs would help warn new players that don't understand where they are headed.
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1pp master race. Have: AK74U with mag Want: Pristine high cap vest-black PSO scope
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Plus the SPOSN would look mad rad with a Smersh vest
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the case of items that are in the game but dont spawn
Dagwood replied to brumey's topic in General Discussion
Don't assume that because you haven't found something, that it does not exist. Some of the items that you mentioned have less than a 5% chance to spawn. If you hit 20 barracks that have not been looted already, chances are you'll only find one of these items. For instance, I hit a fire station last night that had easily over 1,000 separate items in it (loot spawning shenanigans) and found only one protector case. Many barracks you hit will be completely empty and picked clean. But then you'll find one that has hundreds of items in it and 3+ AK variants. It's even more so about luck right now and less about repeating the same loot run for guaranteed results. Hope that helps answer your question. -
Interestingly enough, I've found that AKM mags are the easiest magazines to find other than makarov mags. Probably because they come in 3 different types (standard, black plastic, and green plastic). While this may not make sense from a gameplay balance standpoint, it does seem fairly realistic. I was carrying a pump shotgun and an AK74U looking for AK74U mags. Went into pavlovo military base on a full server and found 3 AKMs, 3 AK101s, 3 AK74s, 2 AK74Us, 1 AK101 mag in a gun, 2 AK74 mags, and about 6 AKM mags. I decided to ditch my pump for an AKM with red furniture, a folding stock and 1 of 2 PSO scopes I found in the same room. The AKM is, and should be, the go to assault weapon in chernarus. Easy to find, easy to maintain (low maintenance IRL), and very versatile. Once (if) rifle melee is incorporated, it will even more so outshine the AK101 and bayonet-less M4.
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Idk I thought it was pretty cool to use an abundant item I'd never had a need for before...
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West side. Been boring lately. Thinking about trolling around sevorograd and the new mil base for a while