Dagwood
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Everything posted by Dagwood
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But because this is a PVE/P game, the balancing of the loot tables needs to cater to both pvp and PVE needs. While I agree that shotguns and rifles are more useful for survival, every freshy picking up a rifle as his first weapon would flatten the skill/loot curve and devalue prolonged survival. Having a pistol in addition to a shotgun or rifle makes it a luxury. Having a pistol instead of a rifle or shotgun puts you at a disadvantage.
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Second floor of "camo building" is a good place to find them as well.
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Finding a primary rifle and ammunition for it should not be guaranteed with every life. That way, once you do obtain an AKM with a mag or two, you're so concerned with losing it, you actually play with self preserverence as your primary objective. Pistols, shotguns, and bolt action rifles should be the most common firearms we encounter. The SKS should be the go to assault weapon. No mag and high capacity/rate of fire. Automatic rifles should be luxury items that are rare enough that hours upon hours need to be invested before you can field one. Ever notice how nobody bothers to use the CR527? Or basically any pistol? It's because 1.) mags make these guns labor intensive to field and 2.) other guns are better AND easier to field Best guns need to be hardest to get going. "Worse" guns go unused in this game, and hopefully this will change with later balancing.
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What has been your biggest "I'm done" moment?
Dagwood replied to aquamonkey's topic in General Discussion
When I have an easy kill on a highly geared player and fuck it up. I get really excited and take my only shot out of my chambered pistol and he turns around and blaps me in the dome. Definitely led to some angry chain smoking in the past. Also, had a friend whose 3pp character never died until wipe (6months?). We were meeting up. I was running with a rando between NEAF and krasnostav. My friend told me he was at "the airfield" and I assumed it was NWAF. I saw a guy kneeling in some bushes and shot him in the back of the head with my SKS. My friend immediately says "I just got shot. I'm unconscious". Panic mode engaged, I turn and unload the rest of my clip into the rando I was with. I run over to my friend an administer medical treatment. He barely survived. I quit for about a week after that one. -
Maybe you were at a high elevation? I've heard elevation has an effect on temperature
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Found out why suppressors might not work perfectly.
Dagwood replied to rybec's topic in General Discussion
Patience, lads. With our feedback, they'll get it all ironed out in time. -
That's why you use an AK74U as your secondary. Fuck the pistols
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Long story short, I was wielding an AKM and carrying an AK74U in my high cap vest for a buddy. He died investigating a firefight we thought we saw go down in the NWAF atc. I gave the murderer a warning that I would murder him if he didn't come out with his weapon dropped. Of course he didn't comply, so I gunned him down, and took some sks rounds all over my body for my effort. Point is, I was able to repair my AK74U from badly damaged to worn. TWICE! After that gunfight I got silently blasted in the chest again and was able to repair my badly damaged AK74U again. Don't underestimate the weapon cleaning kit.
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1 slot per pumpkin?
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Fucked up the quote. High at the dentist. Get over it. It would be even cooler if you could play a private server on the public hive, that way if you go and die on a public server, you can just go to the tents of the private server and re-gear in three seconds God why? Being able to do this on the massive public hive is bad enough. But you want to have completely protected loot havens where people can hoard mil spec kits so they never have to take breaks from commando mode? FML this community. Also, by definition, private servers are completely separate from public servers. What you are referring to is "white listed" or "locked" servers.
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Survive long enough to find heli crash sites without actively searching for them. Even when the loot is so so, that rush when you see the smoke, and the uncertainty about what you'll find is awesome. Often, when I spawn in as a freshie, I tell myself I'm going to use a certain weapon, or dress a certain way, or adopt a different playstyle for that life. For me, this helps keep the game fresh. Always trying to gear out as bad ass as possible gets boring.
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Please tell me pumpkins are more nutritious than those damned tomatoes
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Zero loot in many servers, what happened?
Dagwood replied to cheranuscrusiser's topic in General Discussion
Really? That's curious. I haven't experienced this myself. Were you observing this phenomenon inland as well? -
Zero loot in many servers, what happened?
Dagwood replied to cheranuscrusiser's topic in General Discussion
This. If he said he hit pusta and pustoshka and other little towns, I'd be concerned with the loot mechanics. But the garages above Cherno? Of course there isn't jack shit there anymore. Find a road and follow it inland. Get lost. Learn the map. Stop crying it's broken/wolf everytime things don't go your way. -
Zero loot in many servers, what happened?
Dagwood replied to cheranuscrusiser's topic in General Discussion
Game needs to be hard. Survival should be hard. Finding gear should be hard. Lots of gamers today don't like hard. If they don't think dayz is too hard, it isn't hard enough. Get it? -
Wut? Preservation of self loot? Finding new stuff? Big recycling of other peoples issues? Nothing different with it except for the individual experience???? I wish I had a Sam Jackson "English mother fucker, do you speak it!!" Imgur on my phone right now...
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So by your logic, if the devs design the game to encourage server hopping, it's ok for people to server hop. Ok, except that parts aren't locked to servers yet and server hopping isn't necessary. Secondly, IF server hopping is designed into the game, who are you to say that it isn't ok for the OP or anyone else to kill a player while he's logging out? If it wasn't ok, by your logic, the devs would design the game to prevent it from happening. Please stop flinging illogical arguments into every thread. It's so fucking tiresome and slows down real discussion.
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Sarcasm or...?
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Zero loot in many servers, what happened?
Dagwood replied to cheranuscrusiser's topic in General Discussion
Oooooh these posts get me so excited! We are slowly being forced inland. "No loot on whole server" means "no loot on coast". We're a year into development and the tears are slowly trickling in. I've said this before, and I'll say it again. Dayz will only achieve greatness when players are whining all over the forums about difficulty, and people are uninstalling in droves. -
Cannot find any loot in any of the barracks on any server!
Dagwood replied to AmazingAussie's topic in General Discussion
In POW camps, cigarettes that were given as part of the prisoners' rations often took the form of currency (called fiat currency). Cigarettes are a good choice because they have their own inherent value (smoking them), they are not in a completely limited supply (rations), and they are hard, if not impossible, to counterfeit. Bullets would be a highly valued commodity in a brutal place like post apocalyptic chernarus. Even though certain calibers are more valuable to some than others, exchanging ammo with someone who would benefit from the exchange would be possible. However, because players are not in world 24/7, permanent market places are not possible. As a result, transactions in dayz are, and will remain, either random encounters that result in a mutual transaction, or, private trades arranged through 3rd party software (forums and such.) I am an economist, so you can take my word for it ;) -
Your tears give me so much hope, thank you! You and your friends being forced to do your "human hunting" with pistols is a small step in the right direction. Having 300 rounds each for your assault rifles within 3-4 hours is a problem. Your inability to find weapons and gear is likely the result of A.) only hitting high profile buildings B.) server hopping everytime you hit an empty town C.) you're exaggerating ;) I suggest you watch some how-to videos on YouTube, or play some more and try to change your looting strategy. TLDR; anyone else get excited about thread titles and OPs like this one?
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Dayz is a game that can severely punish you for giving others the benefit of the doubt. And often, you do not receive the same in return. Simple as that. It's also a game that rewards the opportunistic. OP had an opportunity to improve his situation, and the assumption that his target was combat logging made his choice easy. And just ignore deathlove. He has to argue with everything in every thread. Damn Indy hipsters...
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A simple cost benefit analysis will clear this up. Players want to see other players while they play. Players also want to be able to overcome and/or survive encounters with those other players. Exploring the map and attaining "superior" gear will help you survive those encounters, but it's not necessary. Also, the coast is where players spawn, and is where player interaction is the most probable. Players want to minimize their "costs" and maximize their "benefits". By sticking to the coast, you can maximize potential of seeing other players (benefit), and minimize time between encounters (cost). This analysis doesn't apply to players that value gear, exploration, survival, or immersion over player interaction. This mostly applies to players that hang around the coast exclusively by choice (some people just don't know the map. Lucky bastards...) Hope that helped answer your question!
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If he has very alluring gear and is in a high risk area, he's dead. Simple as that. If he looks like a semi geared player and I stumble upon him logging out in some random, run of the mill town, I would let him go. If I see somebody logging IN near a military base and they have military garb, highly geared or not, I cap them. Server hoppers scare me and have gotten an unfair drop on me too many times. Also, they break my precious immersion, and as a result, deserve to die.
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I mean, I would have run up the stairs all Kung fu fast and shit, absorbing .22 rounds like its nothing. Then, I would have knocked them both out with my fists, cause killing is for fucking noobs. Then, I would have taken the gear I needed, and told them that the real bandits of chernarus run this town. THEN you can put the sunglasses on and walk away. But that's just my style.