DontTrustPubs
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17 NeutralAbout DontTrustPubs
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Helicopter Hunter
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-3/10 I don't blame you for having a stupid voice because that isn't something you can control. However the shitty video and editing? retarded comments? the fact you thought it was a good idea to post this on the official forums? lol Or perhaps op is being epic troll and has everyone fooled.
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Removing chat function sucks for deaff players
DontTrustPubs replied to redfirm's topic in General Discussion
Chat is already in game. -
Is it just me or did they remove Utes =(
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New hotfix changes for R4Z0R49
DontTrustPubs replied to kumando's topic in DayZ Mod General Discussion
New patch blows. Was better before in 1.7.7.0 Zombies are crap again and so is infection. -
Party System for DayZ standalone.
DontTrustPubs replied to taboozombie's topic in DayZ Mod Suggestions
make it a simple mmo format. /invite "player name" -
Standalone planned for June
DontTrustPubs replied to 5carecrow's topic in DayZ Mod General Discussion
No way alpha is released to the public before: late July / eary August. -
My two cents about endgame and NPC's
DontTrustPubs replied to theszerdi's topic in DayZ Mod Suggestions
I think people are confused by two different ideas in this thread. there is scripted events. Heli flies over head and crashes, bandit camp in the woods around a fire, etc; which I like and support. Then there is full blown npc quest driven system; that I am against. -
Minimum GFX settings PLEASE! - FAO Rocket
DontTrustPubs replied to irzero's topic in DayZ Mod Suggestions
Settings should definitely be locked, server side. Grass, Trees, Terrain, View Distance should all be locked. -
My two cents about endgame and NPC's
DontTrustPubs replied to theszerdi's topic in DayZ Mod Suggestions
I actually support the implementation of NPCs. Bandits camps, Hero Camps, Etc would all promote team play. -
Could it be possible to put a train in DayZ?
DontTrustPubs replied to Poncho Villa's topic in DayZ Mod Suggestions
I pondered this idea a few times. I think it could be a great end game concept, especially if they implement power grids down the line, etc. -
DayZ Alpha won't launch until launched !
DontTrustPubs replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
The public likely wont be touching stand alone for a few more months. -
How will servers be handled in SA?
DontTrustPubs replied to BioHazard050's topic in DayZ Mod General Discussion
That is confirmed and correct. -
UK#2 Vanilla DayZ 1.7.7.1 [WHITELIST APPLICATIONS OPEN] - How Dean Designed it! - BrainsOfBritain.co.uk
DontTrustPubs replied to UK#1 Bud's topic in Mod Servers & Private Hives
I live on the west coast (US) so playing on your server with a good ping is impossible. but I love the idea behind it. -
US 420 Dallas VANILLA DAYZ SERVER! Newly Opened, Staying Till Standalone.
DontTrustPubs replied to Drunkpunk082's topic in Mod Servers & Private Hives
This server has been always hacker intensive. admins only give a fuck or look for hackers if you request one and wait. -
DayZ Alpha won't launch until launched !
DontTrustPubs replied to willey.erd@oundleschool.org.uk's topic in Mod Announcements & Info
I would like to see them go the route of something like Red Orchestra 2, which runs both VAC and Punkbuster. Along with a good, locked down architecture like WoW or Dota.