Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
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Everything posted by voddler (DayZ)
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Green mountain isn't really as bad as it used to be. Lots of bandits used to hang around there. Same goes with devils castle sadly.
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Always doing that to scare my friends :P
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You monster, I had 0 :P
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Are the updates even tested before release??
voddler (DayZ) replied to pwnage13371's topic in DayZ Mod General Discussion
WE are the ones testing them *sigh* -
Sounds good would love to have a forum sig with my name :P
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Brilliant idea. Fear my flashlight snipers or whatever I have.
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Hotfix Build 1.7.2.5 Rolling Update
voddler (DayZ) replied to rocket's topic in Mod Announcements & Info
Damule, didn't you read the first page? Changelog: * [FIXED] Ammunition amounts not loaded in properly (Now records used ammunition correctly) * [FIXED] Graphical glitches with barbed wire (Rebinarized file should no longer produce graphical artifacts) * [NEW] Additional optimizations to login process (further use of publicVariableClient to reduce network transmission) * [FIXED] Respawn button not enabled when legs fractured (Now enables for fractured legs https://dev-heaven.net/issues/39161 ) * [FIXED] Excessive logging of player data in server logs (Disabled https://dev-heaven.net/issues/38784 ) * [FIXED] Graphical glitches with dead bodies (Rebinarized file should no longer produce graphical artifacts) -
Hotfix Build 1.7.2.5 Rolling Update
voddler (DayZ) replied to rocket's topic in Mod Announcements & Info
Works perfectly fine for me at balota. -
UNLIMITED GRENADE
voddler (DayZ) replied to [email protected]'s topic in DayZ Mod General Discussion
Not sure if it's a bug, but it sure ain't "illegal" owning a hacked gun. Once I found this PKM on some guys body. Sadly I got killed a bit after. :( -
You know you're playing too much DayZ when...
voddler (DayZ) replied to Sula's topic in DayZ Mod General Discussion
Holy hell you made me laughing there. -
You know you're playing too much DayZ when...
voddler (DayZ) replied to Sula's topic in DayZ Mod General Discussion
When you see a wreck and starts repairing it for no good reason -
That's alot to be serious, having over 150k players each day is really, really good. Trust me DayZ will stand for some more time than that.
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It's a draw, and I currently like starting with a backpack. What I don't know is why there are pouches. They are worse than the normal.
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2 weeks running for Stary? Woah
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He's actually allowed to use it :P
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Search high valued residential buildings and supermarkets, but it's still not common that you'll find one there.
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Hacker teleported me into the sky HELP!
voddler (DayZ) replied to hotshot 24 7's topic in Mod Servers & Private Hives
As soon as you're about to hit the ground, hit V and you'll vault. I have no idea if this works since I've only heard about it. -
Attention all customers of the elektrozavodsk cafe
voddler (DayZ) replied to PinheadLarry's topic in DayZ Mod Gallery
lol, that's ridiculous -
ArmA3 confirmed features, what is possible in standalone?
voddler (DayZ) replied to nikiller's topic in DayZ Mod General Discussion
It's not confirmed that they'll use the arma 3 engine yet. -
Spawned under a floor in the middle of the map.
voddler (DayZ) replied to Mytah's topic in DayZ Mod Troubleshooting
Just starve? -
Amazing work!
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You got a broken leg, get some morphine to fix you up.
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You can't stop me!
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Since yesterday I've been so happy for this. Awesome!
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You love caps, don't you.