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newtee2

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About newtee2

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    Woodland Warrior
  1. newtee2

    Rolling Update Rev. 0.30.113860

    Did rocket take all of the money and leave?
  2. newtee2

    Does any one else feel burnt out already?

    Of course there is nothing really to do other than kill players, surviving is rather easy, there are barely any zombies, and a lot of features are missing. With this said however, the purchase is worth it in the long run because as more content is added the game's price will increase. Your investment of 29 dollars (assuming you liked the mod a lot) will pay off and deliver several hundred hours of content over the next three or four years as content will be added and people will create new mods and maps for the game. I would like to say one thing: Don't over indulge on the game in its current state.
  3. newtee2

    DayZ in a nutshell!

    zzzzzzzzzz
  4. newtee2

    Stay off the Road

    Road or not you would have bumped into him regardless. It's good not to stay on the roads when near the major cities, but up north it's okay.
  5. newtee2

    Some Suggestions

    I agree third person is kind of an unfair advantage and this isn't really a third person game. I believe it ought to be rid of, but keep helicopters. Limit helicopters to civilian models and make sure that parts are difficult to get.
  6. newtee2

    bandit encounters

    Err... I thought this was a topic about our encounters with bandits, but I will tell the story of my first bandit encounter. A week or two before DayZ became immensely popular I was running from the first barracks at the NWF to Stary Sobor getting gear. After almost getting shot at Stary by two non-bandits at the military tents I decided to head north west. After enjoying a nice campfire in the countryside I decided to head towards Vybor. I stopped at a nearby warehouse that was all by itself. I hid in a nearby bush and picked off a few zombies with my M4 SD and then noticed a bandit walk past me. He was getting a drink from the local pond that was surrounded with reeds or some sort of tall grass. He was armed with an AKM and I decided I should take him out because he might have stalked me and he is a dirty bandit after all. I crouch walked towards where he was, and being afraid that he might have heard me and might kill me I aimed in the general direction of where I thought he was and fired three times and then ran. He fired one bullet and was quickly surrounded by zombies. I got the kill. I picked off the remaining zombies and the body ceased to exist. He might have disconnected or it was part of a glitch at the time. Either way, I remember my first kill.
  7. I do not know if this question has been answered or not: In the mod it is easy for one to find out if a player is nearby by looking to see if there are zombies in the distance. I do not know if this breaks the game for others, but it breaks it for me a little bit. How will you address this?
  8. I can understand hate towards Steam, at least in its early days when it was first conceived. It was very buggy and had loadsaproblems, and many ridiculed Steam back then. As for today, the most common reason to hate Steam is because it is 'forced DRM'. I can understand this reasoning.. In order to play a multiplayer game on Steam it must always be running, and in order to install some games you must have a Steam account and Steam must be running. Is this inconvenient? Yes and no.
  9. As I can understand one not wanting to purchase physical copies of games that require you to log onto Steam, which in turn requires an internet connection, but one not wanting to register and purchase games on steam because 'it could be gone tomorrow' is ludicrous in my opinion. Steam has been around for many years and I do not see any reason for it to go away anytime soon. VAC, Punkbuster, and many anti-cheating systems are fundamentally flawed. I agree with what Rocket states in his earlier post:
  10. Hitboxes and models tend to be different to my understanding.
  11. Hey Rocket. I believe you mentioned in a press conference that there would be servers that have 4 hour days (24 ingame hours for 4 real time hours) and 24 hour days, which is essentially real-time as it is currently in the mod. Now I was wondering how will you address the issue of food in regards to these timescales? Currently in the mod you have to eat about once or twice an hour depending on what you are doing, but there is always an abundance of food wherever you go. Do you intend on keeping the level of hunger the same and making food scarce, or do you intend on having a realistic hunger rate while making food scarce? I may be getting ahead of myself here, but do you believe that there will be some sort of demo or beta build of Day-Z at the BI booth at E3 for exhibitors to play?
  12. newtee2

    No wonder people hack!!

    Too much whining. Suck it up and enjoy the game, you may also learn to keep your head down and not get killed too!
  13. newtee2

    Pending Update: Build 1.7.2

    I'm actually glad there hasn't been a patch in a long time. Everything has been pretty stable since 1.7.1.5
  14. Nope. The server is paid for out of pocket, and not by Bohemia.
  15. Just play another game for today and come back tomorrow.
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