Number Two... Build a large penitentiary system somewhere in one of those big empty fields up North in Chernarus. A little odd that this entire country has not one jail, right? Multiple cell blocks, towers, razor wire fencing, central castle-type building. Could be an exciting destination, decent loot in the guard towers, various unique clothing, etc. Along with that, if you did have such a place in-game, it could be the place where all bandits spawn (that is, people with low enough Humanity) or, at least, have a good chance to spawn. Kills two birds with one stone: Bambis get a bit of a buffer zone and Bandits get immediate PVP (which is what they really want anyways) and a shot at getting a gun from the guard towers. If you think about, people with Humanity that low would probably be in prison anyways... This has a lot fewer permanent consequences than some sort of skill system or whatnot (bandits are people too!) while also being a bit more realistic (if the world goes to shit, a lot of nasty people are going to start very close to each other. Not all though...). Cheers!