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Your DayZ Team
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Everything posted by Pyro_Marine
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Isn't the agro zeds the evil players the not having a weapon... It's the fuckers that block off the entrances to spawn areas with barbed wire in a fashion that you can NOT "V" over it....
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M107 Sniping competition in Cherno
Pyro_Marine replied to Paddy1991's topic in DayZ Mod General Discussion
Seattle 46? -
20 words or less: Spawning without a weapon
Pyro_Marine replied to rocket's topic in DayZ Mod General Discussion
Then don't play a simulator. I don't agree with the patch, but your argument is invalid as fuck here. -
Date/Time: All day today What happened: The bars for visibility and sound when going from crouch running to slow crouching stay the same until you come to a complete stop. Where you were: Elektro - several servers What you were doing: *ponts to the "What happened"* *Current installed version: 1.7.1.4 *Server(s) you were on: Seattle 46 was the latest
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You didn't pay for DayZ - piss off with that shit. This is an ALPHA. I'm normally hating on people who do what I'm doing right now but your arrogant attitude and sheer amount of ignorance has absolutely blown me away. Oh and take your fucking 1 star. --- Yeah...I use that shit.
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Seriously what happened Rocket?
Pyro_Marine replied to robersdee's topic in DayZ Mod General Discussion
That's what my clan is doing. I'd like to keep testing to help find bugs but....there's a line and we had to draw it. -
Changes to "SNEAK" ??
Pyro_Marine replied to [email protected]'s topic in DayZ Mod General Discussion
5 stars to the thread. Today I spawned in after I lost all my shit due to that retarded ass equipment wipe, spotted a zombie at a confirmed 42 meters, went down a hill near the ocean, ran along the shore and suddenly that very zombie...who was probably 55 meters away at the time WITHOUT A LOS was on my ass. This shit is broken. -
Seriously what happened Rocket?
Pyro_Marine replied to robersdee's topic in DayZ Mod General Discussion
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[VIDEO] It seems the bandits are worse
Pyro_Marine replied to TheCoalVideos's topic in DayZ Mod Gallery
Hell you don't even get beans at the start anymore and all I see at EVERY spawn point is dead player bodies. The PK'rs have taken over. There is next to no hope for fresh faces. People just roam the coast and pick off people who can't fight back. It's fucking retarded. -
1.7.1.2: Dropping weapon drops ~60 hatchets + crashes server?
Pyro_Marine replied to ThagaSa's topic in DayZ Mod Troubleshooting
Because you're lucky. :P :P -
20 words or less: Spawning without a weapon
Pyro_Marine replied to rocket's topic in DayZ Mod General Discussion
NO It's going to run off future players which are the life force of a game... Did this question really get asked or am I reading that wrong?..... -
Tents are NOT crashed helicopters
Pyro_Marine replied to ArrThePirate's topic in DayZ Mod General Discussion
You told him to take the tent....IIRC, you can't take other people's tents right? -
I've used TrackIR for Aces High for a long time....but I broke mine. :(
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1.7.1.2: Dropping weapon drops ~60 hatchets + crashes server?
Pyro_Marine replied to ThagaSa's topic in DayZ Mod Troubleshooting
You are the "basic functionality testing" this is an alpha TEST. No no no. I understand it is an Alpha. I've Alpha/Beta tested several games in the last few years (WoT, WoWP, MechWarrior Online, Counter Strike: Global Offensive, etc.) and I know there will be bugs BUT Rocket said when they released the last patch (before the hotfixes) that his crew runs a "basic functionality test" before releasing it to the Alpha testers. >.> -
why do 90% of the servers have old version?
Pyro_Marine replied to Tikka (DayZ)'s topic in DayZ Mod General Discussion
That shows they're the smart server admins. -
1.7.1.2: Dropping weapon drops ~60 hatchets + crashes server?
Pyro_Marine replied to ThagaSa's topic in DayZ Mod Troubleshooting
Jesus.......I thought they said it went through basic functionality testing before they put it out... -
We've been divided for a long time as it is. Bandits vs survivors Carebears vs PK'rs CZ vs Winchester Now its Hardcore "fanboys" vs Casual "newbs". I think it comes with people's natural way of thinking in Black/white. It's because when people think color' date=' they think rainbows. Rainbows + DayZ = GAAAYYYYY!!!! So yeah, it's all black and white. [/quote'] But...there ARE rainbows in DayZ when it rains. O_o
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I used that god awful 6 updater.... And it doesn't seem to be everyone but here's the list: 3rd person my char is invisible no debug monitor Eye and Ear indicator no longer work Logged into server, didn't get a location like normal Logged out to join with a friend and am now in the wilderness... I know there is a layout for bug reporting...but it's multiple servers so.....yeah... OH and it seems most of the servers that went to 1.7.1 have reverted BACK to the prior version...
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The latest one. I can now see myself etc. But the game now plays for ~10 seconds and then locks up for 3 to 4 seconds then goes back on course..... Kind of like playing with severe packet loss, but it even does it in my background now. (Say the Multiplayer, Edit Profile screen - the image running in the BG.)
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Hate the program. Would rather manually update.
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phew. Thank goodness. :P
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Yeah. I wasn't moving (was coming out of the debug forest I got spawned in -_- ) on the outskirts of pavevlo (sp?), in the tree line below town to the west and then suddenly EVERY ZOMBIE in town came after me....
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People spawning around me (off the map)
Pyro_Marine replied to rutok's topic in DayZ Mod General Discussion
friend got spawned in the wilderness today and the same thing happened to him -
Six Launcher - Easy Install/Update, Find/Join DayZ servers, worldwide network
Pyro_Marine replied to sickboy's topic in DayZ Mod Troubleshooting
Lol tough talk over the internet. Watch out guys. We've got a bad-ass over here. When I used it, I felt like I was trying to work with EA customer support.