haviv[3rdid]
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Everything posted by haviv[3rdid]
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Hunting should be more challenging
haviv[3rdid] replied to x7steelers7x's topic in DayZ Mod Suggestions
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If everyone grouped up with their friends then I don't think anyone would have an advantage.
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You have to cook the meat before you can eat it so why not water?
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This is a survival game. Death is supposed to really suck. I don't think losing your gear is sucky enough.
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A radical approach to encourage co-op/deter PvP
haviv[3rdid] replied to jaginun's topic in DayZ Mod Suggestions
CSI: Chernarus :) -
My argument for less damaging, less accurate guns
haviv[3rdid] replied to patluk@sasktel.net's topic in DayZ Mod Suggestions
Just make everyone use ironsights like on hardcore servers. -
No "When you assume, you make an ass out of u and me"
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Anti-Bandit System, Scrap Humanity
haviv[3rdid] replied to Rainman (DayZ)'s topic in DayZ Mod Suggestions
If you kill for self defense or you just happen to come across a dead player, you're going to be branded a murderer because there's blood all over you? -
A Realistic Means of Facilitating Group Play
haviv[3rdid] replied to dogsbd's topic in DayZ Mod Suggestions
"1 – All members of a group should have the same or similar clothing or some identifying piece of clothing such as a certain color cap, bandana, arm band etc. This would allow group members to identify one another and therefore lessen the perceived need to shoot on sight." I agree but only if they WANT to. Even still, no guarantee one member won't become a traitor or double agent. This would be useful for people who want to be known as 'sheriffs' or even rival bandit gangs. But there should always be the ability for members of a group to look like everyone else. -
Traps to be added in a later patch - thoughts?
haviv[3rdid] replied to S1ippery Jim's topic in DayZ Mod General Discussion
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If it was a full standalone game it would be dumbed down severely and most gamers wouldn't even know the difference because they think a bullet travels in a straight line from the sights. They wouldn't think of checking the stars to figure out where north is. There are a lot of things that any other hardcore zombie game wouldn't include but this does because the rest of the ArmA community expects it.
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Do not make DayZ mainstream noob friendly
haviv[3rdid] replied to disastr's topic in DayZ Mod General Discussion
Well, there are many ArmA2 fans who can quote every single detail that their military mods replicate and some of them are a little ticked off that all these people are playing vanilla ArmA2 just to kill zombies. Zombies are 'mainstream' and they don't want Bohemia to focus on dayz instead of developing the most accurate milsim. -
Poll: Do you play at night?
haviv[3rdid] replied to xBlackCat's topic in DayZ Mod General Discussion
I would LIKE to play at night if it wasn't so unrealistically dark. -
DayZ is actually pretty good for alpha. Most of DayZ's problems come from the clunky ArmA2 engine plus Chernarus isn't the most modern map (lots of non-enterable buildings that drive me nuts)
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
haviv[3rdid] replied to Slamz's topic in DayZ Mod General Discussion
The solution is reverse time servers. That way you can play with light on a local server even if you can only play at night. -
Why is the life expectancy going up?
haviv[3rdid] replied to rocket's topic in DayZ Mod General Discussion
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Advanced Navigation without Tools
haviv[3rdid] replied to eyecikjou567_TEMP's topic in New Player Discussion
If you are in a local server, the time is your time. So you can use your own watch, right? -
Also, get rid of cows and sheep. There's no civilization and no domestication. If you want food, you will have to learn how to hunt wild animals.
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You'll think twice about those beans and sardines once there's a smell-o-meter!
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Another thing that ACE fixed. But even that isn't so obvious because you'd need to run ace clippi...hey I didn't design this game...
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What's next? The Occupy Chernarus movement? Just another opportunity for more easy kills and delicious tears.
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DayZ "Class/Profession" System Idea
haviv[3rdid] replied to smokeshadows's topic in DayZ Mod Suggestions
" I can always crawl around and never worry about attracting zombies." That should change! -
I like that Chernarus is full of forests and small towns. It's very dreary and spooky. Zombies in Afghanistan or in some resort island sounds like a cheesy movie sequel straight to DVD.
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So I guess Predator is out of the question...