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MotionMan

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About MotionMan

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    On the Coast
  1. After moving to a new server with better hardware we are now able to handle larger player numbers. We are therefore looking for new players again. Server is now running 1.4.0.2(a). Some of our newer features: -Tow & Lift -Cannibalism -Corpse Burying -More AI Missions. -Added/custom vehicles (H13, MGs on biplanes etc.) -Building snapping. Full feature list at http://deathjesters.eu
  2. I've just started a brand new dedicated European Epoch server and I am looking for more players. As the server is new this is the perfect time to build your base! The player base so far is mostly Norwegians, Finns, Brits, Germans and a couple Americans(even if it's an EU server). The server is called "Death Jesters" and you can find us at: 93.186.202.232:2302 We have: -Indestructible bases. -Animated crash sites. -AI missions. -Trader safe zones. -Working antihacks. -Custom buildings. -Good server performance (dedicated server with SSD). -Active adult admins (30+ years old). -Auto refuel vehicles. -Take clothes from corpses. -Database backups every 30 minutes with the possibility of a rollback if a major script kiddy attack or other major incident occurs. -Self blood bag. -Veteran difficulty. -Always daylight (mostly because of our US players, may be subject to change if the majority wishes so). -500+ vehicles. I am open to suggestions for changes from our players and I am still adding some mods, trader customizations and doing performance tweaks. If we get enough players there will be created a Whitelisted server as well. Our rules: -No combat logging. -No griefing in or right outside trader zones. -No griefing with buildables (building in hospital entrance etc). -No cheating (duh). -No admin abuse.
  3. MotionMan

    DayZ 1.7.6.1 Bug List

    When using nVidia Surround (5180x1050 or 5040x1050) the compass is humongous. This occured either in 1.7.6 or 1.7.6.1. I've learned to live with it, but I just read that you plan making it even bigger in the next patch. Please keep multi-monitor setups in mind and scale the compass size accordingly if you implement this.
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