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Walking Wounded

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Everything posted by Walking Wounded

  1. Walking Wounded

    Performance Issues

    2 and a half years and it still runs badly. how long is needed? 3 years? 4 years? 5? the money and the product do not correlate. you can keep calling it alpha until the year 2020 if you want it wont alter the facts.
  2. Walking Wounded

    DayZ would probably be better without any military gear

    Interesting thread. So you guys just worked out that people dont all like the same stuff... gj on that. now you should see why the devs cant maker the game everyone wants,
  3. Walking Wounded

    My Dayz Story (two years later)

    Hi there. I recently re downloaded dayz and fired it back up to see how things were getting along. its been a year and a half or there abouts since I last played. hewre are my thoughts. positives: map is very full of new content in terms of areas, towns, features and overall chern is a much more vivid and richer environment items and crafting seem to be pretty well fleshed out. theres a good array of clothing, items and weapons. Animations are nice.. very nice. SKS especially. the game looks,feels and perfoms really well on my system. negatives: Not sure how the current loot spawn system works but spawn areas and many areas of the map are infested with hats, shirts and various other guff and not much else. northern areas seem richer its as though spawning of loot is not evenly distrubuted in relation to play activity. infected.. none... animals only saw a group of deer once in about 9 hours play. I hear that animals and infected are removed and will be in the next patch( still pretty bad that theres literally nothing to do other than collect hats and shirts :P) overall game feels polished yet very empty right now. perhaps I got unlucky with my timing coming back still if you look at SA from an outside perspective games have been made from scratch, flourished and died in the time that SA has had to develop. I will no doubt faff about a bit for a couple of days then uninstall it and come back after christmas. fallout 4 is out now and i reckon falllout 5 will be out before SA is the finished article. :rolleyes:
  4. Walking Wounded

    Decreased interest in the game?

    arma 3 dayz mod has taken me away. probably never to return.
  5. Walking Wounded

    Funny Youtube videos

    Video is as funny as cancer. You cant make something funny by playing stupid music and swearing over it. get some talent.
  6. Walking Wounded

    Bow & Arrow - Quiver - Compound

  7. Walking Wounded

    Battlefield 3 vs DayZ dispersion

    Spotty teenagers that grow out of COD need a grown up game to pray and spray in.
  8. Walking Wounded

    Will i run it, Dayz?

    the new gtx 750 ti is really good bang for your buck! http://www.bit-tech.net/hardware/graphics/2014/02/18/nvidia-geforce-gtx-750-ti-review/1
  9. I got 4 guns. no infected going to get away from me.
  10. Walking Wounded

    Gillie

    been said before. :emptycan:
  11. Walking Wounded

    Will i run it, Dayz?

    upgrade your taoster to 4 slices of ram.
  12. Walking Wounded

    Music in the car

  13. Walking Wounded

    Weapons that should be added

    gladius? claymore? its much more likely that you would find rapiers or sabres. but anyhooow.
  14. Walking Wounded

    Careful to all players when logging out

    Its what you might call a mess.
  15. Walking Wounded

    People who server hop

    So lets assume then that once loot re=spawning comes in to the alpha server hopping wont be as much of an issue or even ''the'' issue. It will be farming that is the issue. I have done it and im sure others have too. The thing I remember from the mod is that on busy or remotely busy servers it is a dangerous game and on empty servers its pointless if your guy is atached to that server ( I played private hives.) unless you want to wander around the map alone.. So do we know what will happen r.e. servers? Ive no idea. If we end up with private servers or with non private where your guy is attached to that server then I dont see farming being a major issue. A larger time delay between loot cycles and/or some kind of cycle detection based on a proximity could fix that ( ive no idea how that code would be written) If we still end up with the server hopping issue keeping the time penalties as they are but increasing duration would probably be the best option. I cannot think of any other solution that wouldnt otherwise detract from the core of the loot mechanics.
  16. Walking Wounded

    Weapon ballance

    no it wont go through itll just bounce around inside your head.
  17. Walking Wounded

    Downgrade to .37

    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......................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................ALPHA!
  18. Walking Wounded

    So i was on Reddit...

    Humor is subjective.
  19. Walking Wounded

    [Experimental]Tactical Bacon Confirmed

    Muslims maybe.. Jews no.. well not unless you want your interest rates to go up.. :lol:
  20. Walking Wounded

    [Experimental]Tactical Bacon Confirmed

    hmmm bacon this yo thing...... casnt abide it. maks me want to handcuff you and force feed you bleach.
  21. Walking Wounded

    DayZ Zombies-Infected or Undead?

    Well if this is the case those infecteds need to eat and they need to eat often. Not only that but they need to keep warm.... or they die fast! like i said its a game thankfully. Documenttation of diseases that involves subjects displaying similar symptoms exist. Dont eat thier brains!!!!
  22. Walking Wounded

    DayZ Zombies-Infected or Undead?

    I understand the need for a story here. I really would liek some in depth back story we could hunt in the map. maybe some book strewn around or a diary of a scientist green mountain!!! anyhow it is a game and trying to reason the biology will only result in madness.
  23. Walking Wounded

    People who server hop

    I see your point but how would that help... any big city can then spawn any item so people just server hop from ellektro to ellektro or cherno to cherno.
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