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Everything posted by SystemiK
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Considering that Rocket said that they will have a risk of "caving in" on top of you, I would expect the former rather than Umbrella Corp.
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Sure. Get rid of Six and use DayZ Commander. I've been watching my buddy go through HELL because he refuses to give up on Six Updater and use a better app. It's absolutely ridiculous how many problems Six has caused him and yet there he is still using that piece of shit app. Oh well....I've given up on trying to explain the problem. It is what it is....some people will never learn.
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I completely agree with you on the wipe, but tents on 1.7.2.4 are working just fine. As far as tents / 7day limit I have no idea what you are talking about. I've been back to tents on random servers numerous times which are still there weeks later since I've been to them last. Tents were supposed to have a shelf life, but in my experience they absolutely do not, if they don't dissappear after the first server restart they are there until the next wipe... I think the biggest problem people are having with tents/vehicles is that they are expecting them to work properly on 1.7.2.5 servers in spite of the fact that the latest patch broke them all to hell. If you want working tents/vehicles roll back to 1.7.2.4 and all you will have to deal with is the tent duping problem (as always).
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Interesting. This is something I have been trying to get my head around for a long time now. I know my own server does not show anyone on the map (even myself) and I assumed that meant that map notations were also disabled. Thanks for the clarification.
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I'm completely new and I have a question about mods to the Day z mod
SystemiK replied to mikedave's topic in New Player Discussion
You need to get something straight. There ARE no mods for days. There is currently one other map (Lingor Island) and you can play it separately from your character on DayZ. It's not a mod, it's simply a different map to play, but it is separate from your DayZ character so any progress you make in DayZ is not carried over to Lingor Island servers (or Lingor to Chernarus). As far as launchers, all they do is help you easily launch what ever you have installed. In the case of DayZ Commander / Lingor, all it does is download the map and launch the game once you have found a lingor map server. -
What do you do when you hit "endgame" status?
SystemiK replied to sauna's topic in DayZ Mod General Discussion
Sorry....no video. It's just a picture I found online and turned into a poster for the De-motivational Poster thread. I would like to have seen that myself though. Imagine just walking along a desolate road.....and then, flying bus, that would have been epic. -
It's a possibility. It didn't happen to me when I rolled my version back but there is no guarantee that it won't happen to you. Welcome to DayZ...
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I'm completely new and I have a question about mods to the Day z mod
SystemiK replied to mikedave's topic in New Player Discussion
That is pretty much the only other option as far as "mods" for dayz. Lingor Island, and private hives. -
I'm completely new and I have a question about mods to the Day z mod
SystemiK replied to mikedave's topic in New Player Discussion
Once downloaded, you will find the option to install lingor (as well as any dayz / arma 2 beta updates) on the "install/update" tab of DayZ Commander. -
First of all, map icons are server specific. Some servers allow them to be seen, others do not. The circle you was was definitely made by another player (he may not have known it was visible to all). Orange/Man is a zombie. Not sure about the other stuff as I dont play on servers with map markers enabled.
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Personally, I'd wait a bit on that update. According to DayZ Commander only 6% of servers are running 93/95 so why jump the gun? wait and see what (if any) problems arise. As far as the cause of the tent /vehicle saving issue, it started immediately with 1.7.2.5 so most people are attributing that particular dayz release as the cause. What you suggest is possible though.
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I have a problem I'm not sure what to do :(
SystemiK replied to Famousivan's topic in DayZ Mod Troubleshooting
A new copy should run for you even if you had a global ban on your old copy, however I think you may have to make a change in your registry to make the new copy work. -
Question about tents in 1.7.2.4?
SystemiK replied to Muncywolverine's topic in DayZ Mod General Discussion
Dallas 2507. Almost no one plays since everyone is running 1.7.2.5 but you are welcome there... Edit: US 2507 Dallas to be more specific :) -
Vehicles (and for the most part tents as well) are working perfectly on my 1.7.2.4 server. Why everyone updated their servers to the 1.7.2.5 hotfix (which broke vehicles and did not fix the intended graphics problem for most people) is beyond me. Only 9% of servers are running 1.7.2.4, yet it is far more stable than 1.7.2.5. Makes no sense at all...
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Question about tents in 1.7.2.4?
SystemiK replied to Muncywolverine's topic in DayZ Mod General Discussion
I just tested this earlier today on my 1.7.2.4 server. I placed a new tent, put a can of coke in and saved tent, then rebooted the server (all in the space of about 5 minutes). The tent and coke both saved properly. Then again considering how buggy tents in general have been, there are no guarantees. Sometimes a server will fail to spawn all the vehicles and tents at all and they will be missing until the next restart. Sometimes (rarely), the tent you placed just never comes back at all. It's kind of luck of the draw at this point. If you are dealing with very important items, I do recommend placing the tent and waiting for a reboot before you put anything valuable in, but as I demonstrated above, this is not always necessary. -
Can people get banned for duping? And how do they get caught?
SystemiK replied to Statik (DayZ)'s topic in DayZ Mod Troubleshooting
From the way you have worded your post, it sounds like you are interested in duping but are worried about consequences. So to ease your mind....dupe away, there are no consequences other than possibly taking away some of the more rewarding challenges of the game. -
Versions are in the server name (1.7.X.X = dayz version / 96XXX = Arma 2 beta version) kind of hard to miss. Your best bet for keeping up with what versions are available / popular is to use DayZ Commander and look at the "install/update" tab. It will allow you to easily install or roll back versions, as well as showing what percentage of servers are running each version of dayz or beta patch. For example DayZ Commander shows that right now only 9% of servers are running 1.7.2.4 which may be why you are seeing so few servers available if you are running that version. If you are running 1.7.2.5 then you are having some other problem...
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The most interesting thing I have seen Rocket mention about the underground "bases" is that he envisions them being something which you could spend YEARS working on. Think about that for a minute....
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The reason that underground construction is favored by the devs is that the current building materials in the game (wire fence / sandbags / tank traps) have been largely only used for griefing, such as blocking all the entrances to loot spawns etc. Taking construction underground into an instanced setting not only alleviates the "spam" element of of building materials, but it also offers the benefit of not having much impact on server / client performance. It's kind of a win win situation vs. creating even more problems if done above ground.
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My server (US 2507 Dallas) defaulted to not losing gear when swimming (1.7.2.4), I didn't have to set anything.
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None of the above. Find yourself an M14 AIM. I cant believe I never used this rifle before now....
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Easily the worst idea I have seen in over 4 months on these forums...
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Seriously though. There have been 5.1 MILLION murders in this game since March. Can you imagine if everyone thought so much of their actions that they all made a poll about having shot someone?
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Who the fuck cares? You made a choice. Get over yourself.