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Everything posted by SystemiK
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Just log back into a different server. You should find yourself on a Beach with all gear you had.
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I let steam update last night and was able to log in with both steam and dayz commander with no problems at all.
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Server Wide Teleport Hack (Video Proof)
SystemiK replied to WaldoDude`'s topic in DayZ Mod General Discussion
This game is in serious trouble. I really hope they can find a way to lock things down or it's game over. -
Amount of Hacking Rises
SystemiK replied to [email protected]'s topic in DayZ Mod General Discussion
You wanna send a message? Stop playing for a few weeks. If everyone did this you can bet Bohemia / Battleye would take notice (not that there is much they can really do given the way Arma is built). Slight chance this will improve with the next DayZ release but I wouldnt hold my breath. -
I vaguely remember reading that crowbars are currently bugged. If I am wrong about this....srry.
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Try this: http://dayzmod.com/forum/index.php?/topic/45202-fix-for-being-kicked/
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Given every item possible through hacks?
SystemiK replied to pjsparkles's topic in DayZ Mod General Discussion
Same difference. I've seen reports of both situations happening today. Along with several people saying that they are now getting kicked from servers afterwards. Just trying to make sense of it all... -
Given every item possible through hacks?
SystemiK replied to pjsparkles's topic in DayZ Mod General Discussion
Seen a few reports similar to this, player picks up gear which seems to have appeared from nowhere and suddenly starts getting kicked from all servers. Makes me wonder if hackers have found a way to trigger Battleye detection of ordinary players. GLC were you getting any messages or just dropping out of the game? -
I now consider alt +f4 acceptable (for the time being)
SystemiK replied to TheMachine's topic in DayZ Mod General Discussion
Battle Sounds like the improved cheat detection from beta is not gonna cut it. There are already reports rolling in of hacks on 1.62 servers, mostly mass teleporting. I was really hopeful when Rocket said that the beta had improved detection but it may be that the hacking is here to stay -
Given every item possible through hacks?
SystemiK replied to pjsparkles's topic in DayZ Mod General Discussion
Very early on I believe some few bans were given for possesing a hacked item. Currently, you will only be banned (from the game, not just a particular server) in two ways. 1. Battleye detects you running a script. 2. An admin submits a hacking report (with proof) to the DayZ dev team, and a decision to ban is reached. Other than that, the Hive will keep data that you have had restricted items but does not issue any bans at this time. -
HELP! WAIT FOR HOST ISSUE, TRIED DOWNGRADING BETA PATCH
SystemiK replied to aemon123 (DayZ)'s topic in DayZ Mod Troubleshooting
It's bad form to request help for a game issue and not include at least these two things: DayZ version and Beta Version. A lot of problems are specific to one or the other of those. -
You will also see an option to put it out (I think, at least you can with flares / campfires), sorry, I dont use chemlights.
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Regarding Negative Attitude Towards Complaints
SystemiK replied to zython (DayZ)'s topic in DayZ Mod General Discussion
you've been here what, two days? Wait until you have read 100 versions of the same thread.....you'll start to lose just a bit of that patience you currently have. -
What's with all the password protected servers?
SystemiK replied to unconsciousobjector's topic in DayZ Mod General Discussion
I think the devs have pretty much given up on it for the time being. More and more server admins have noticed this and have been locking servers. I would imagine at some point a mass blacklist will happen, but for the most part the devs just dont have the time to deal with it. Plenty of bigger priorities than locked servers at the moment... -
Does anyone want my Mountain Dew?
SystemiK replied to Brownee's topic in DayZ Mod General Discussion
Whenever I get lucky and find a Mountain Dew, I soak my balls in it and then pour it in an old canteen. Whoever kills me is gonna think they hit the jackpot when they go to drink some stale canteen water and find it full of Mountain Dew...hopefully they share it with some of their clan buddies. -
Not trying to be a dick, but why they hell do you capitalize EVERY word? It's very annoying to read...
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EARLIEST ETA today. Fallback of Thursday and if not then, he said he wont update on the weekend so monday. Heh, I'm putting my money on a week from this coming monday.
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It varies. If it dissapears immediately, its a bug. Not sure how long they are intended to persist but at least for 15 minutes, probably a bit longer. Also, others can use the "hide body" command on your body if they happen to want it disappear (it immediately sinks into the ground).
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That patch is out of date. You should be using a version of at least 95XXX beta to be able to log into most servers. Also, the beta patch has been upgraded to final release status and is now called 1.62. I would recommend upgrading all the way up to 1.62 personally.
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I read a post earlier tonight about an admin who could not join any server after a hack event on his own server but I couldnt find it again....sorry.....read too damn many posts tonight.
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I just realized that clip is claiming it's a single player DayZ mode. Didnt the SP version get shelved though?
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DON'T LET STEAM UPDATE OA!! Game breaking!
SystemiK replied to happylarry77's topic in DayZ Mod General Discussion
Of course your beta shortcut is fucked. Your game is no longer running with a beta patch applied. It's now been patched to 1.62 final release. You can 86 that shortcut. -
I don't want to get banned for this!
SystemiK replied to [email protected]'s topic in DayZ Mod General Discussion
All I can say is that I've read multiple posts from both Rocket and Ander saying that you will NOT be banned for simply having a hacked item in your posession (I know that there were actually some cases where this happened but it was quite awhile back when all the hacking went through the roof). The direction they seem to be heading currently is that the database will collect information about you (based on GUID). Later down the road they hope to implement algorithims which would take all of the agregate data about you and your habits as a player into account to help determine when a ban is justified. So for example, the database shows a person has been server hopping loot spawns, and shows a tendency for Alt+F4 behavior in firefights, and numerous occasions where the person had a hacked item in possesion, the algorithim would offer warnings to the player, and when behavior coutinued beyond a point, a ban would be issued. As I said before this only a rough plan which Rocket has outlined. At the moment, only data collection is being enabled with the next patch and they will go from there. Currently BE handles all Auto bans, and the DayZ ticket system is available for players to submit proof of hacking to admins for DayZ issued bans. If they can fine tune a system such as this, it sounds like it may be a step in the right direction. -
DON'T LET STEAM UPDATE OA!! Game breaking!
SystemiK replied to happylarry77's topic in DayZ Mod General Discussion
Well, I'm a glutton for punishment (and supposedly some sort of an alpha tester). Updating through steam now. I don't normally launch with steam but might as well give it a run and see how it goes. EDIT: Allowed steam to apply the patch. Using Steam I launched Arma 2: Combined Operations (right click Arma 2: Operation Arrowhead in Steam Library). Loaded into a server with no issues. I also launched the game with DayZ Commander as well, same, loaded into server with no issues whatsoever. Verdict: Worked like a charm in my case, whether launching with Steam or with DayZ Commander. -
Long answer: Nope