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VooDooator

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Everything posted by VooDooator

  1. VooDooator

    Fog

    fog like this ? https://www.youtube.com/watch?v=sZrcz_1HC1M&feature=youtu.be&t=10s
  2. VooDooator

    New spawn system

    Hey guys i want to introduce my idea for spawning players. First thing first, the old system. Spawning on the coast line is really bad through no loot respawning and bad player distribution all over the map. North is dull and full of loot and the coast line is like bambi playgound which break immersion for me. So ,main idea for new spawning system is to achieve the lost factor which helps immersion .We gonna do that by spawning players in the middle of the forest in different locations. This pic should clear things up. http://postimg.org/image/l4tcdrnk7/ Pros: -disorientation -good distribution of the players on the map - no loot problem. Cons: -easy access to all late game goddies. -can be hard to find safe place for tents [beta]. -hard to meet up with friends What are u guys think about that try give me answers in pros/cons format that would be good for conversation. The last thing. I think dev team should try to experiment with spawning players when we are still in alpha stage. Cheers
  3. VooDooator

    Hackers on dayz believe it or not!

    This looks legit , sad panda .
  4. VooDooator

    Devblog 24 th Feb 2014

    great stuff @gj dayz dev team
  5. VooDooator

    making dayz work on my pc

    Only thing u can try is lower res and change video memmory from auto to fix 512. then in profile file sceneComplexity=200000;viewDistance=1000;preferredObjectViewDistance=1000;terrainGrid=50;
  6. VooDooator

    Rolling Update Rev. 0.30.113860

    Great work !
  7. VooDooator

    Pending Update Rev. 0.29.113822

    No more gamma warriors with this new patch ?
  8. VooDooator

    DayZ Double Developer Blog 14th May 2013

    yeah fantastic but what about server architecture
  9. HOLA HOLA not so fast + a ton of bugs and fixes That's why they don't wanna release it for all ppl at the start.
  10. So here is my list what u think guys. Be free to add yours. 1# Only headshots can kill a zombie other then that slows thier movement or have a chance % to knock them back. 2# Different type of zombies e.g screamer who alerts the rest of dead. 3# Walkers- packs of zombies ( 50 ) which may walk across the whole map following/tracking animals if they find a player they come after him if they lose him they are back to original track. Those changes could make game more difficult and force player to think before he gonna shot another living being. sry for my eng i know its not perfect. :)
  11. VooDooator

    DAYZ:SA Zombies becoming real threat - ideas

    Im glad you get the point Its also add drama to the gameplay ; )
  12. VooDooator

    DAYZ:SA Zombies becoming real threat - ideas

    I think they can add unigue action like grab or scream with % chance to happen those fit great in dayz realism and are not far-fetched.
  13. VooDooator

    DAYZ:SA Zombies becoming real threat - ideas

    I like it but is to simple. Let say 10 % of whole population of zombies have ability to scream loud which attracts zombies from further distances. Think of it. its adding game more fun and thrill at the same time and the proper sound makes you a little bit scary in the game. cheers
  14. VooDooator

    DAYZ:SA Zombies becoming real threat - ideas

    We have 225 km^2 terrain and 4000 zombies so its like in average a=17 zombies on 1 km^2 so I presume in city zones there will be like 5 * a not a big deal even with propper path finding but time will show it .Headshot only is not unrealistic cuz zombies are not real mate ; ) but i hope they will do some kind of weekend event in alpha to test it out maybe community will like it. Who knows.
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