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Everything posted by Eldo (DayZ)
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Happened to my friend awhile ago, could have been related to wearing a ghillie suit. He spawned extremely high in the sky fell all the way down and slid down a tree so he didn't die, luckiest thing I've ever seen.
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The ATV can hold 30L of fuel, along with as much space for items as a UAZ Military Jeep. So it should consume more fuel, if you're having problems just put more jerry cans in the back so you can refuel without going to a gas station
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why are no body friendly
Eldo (DayZ) replied to Lagmastershaun's topic in DayZ Mod General Discussion
That doesn't make sense, if we are, then "sociopaths" is void of all meaning and we are just humans. -
It really depends, out of what I said can you just tell me what you have out of what I said and I'll propose an offer to you.
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I have one and will consider it, I'll trade for M107 mags, Bizon mags, and M107 or AS50, or 2 Ghillie suits, even two coyote backpacks. If you have any of these things I'll consider it. Obviously I'm not asking for all those things so depending on which ones you have I'll offer my demands.
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I know where the green uaz spawns, but I'm very curious of where the tan uaz spawns? Would anybody happen to know, it would be fantastic if you did. Thankyou!
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As we all know, the old thread that showed the locations of cars is outdated. (http://dayzmod.com/forum/showthread.php?tid=6347) So, why not make a community built thread to help people out? I'll go ahead and start, there is a hatchback on a dirt road southwest of Lopatino. If this thread gets big enough I would consider adding a list of all the vehicles, although the locations would have to be verified. Thankyou! List: Old Hatchback ( http://dayzwiki.com/wiki/index.phptitle=Old_hatchback ) -End of dirt road, southwest of Lopatino. Offroader ( http://dayzwiki.com/wiki/index.php?title=Military_Offroad ) -At Green Mountain. S1203 Van ( http://dayzwiki.com/wiki/index.php?title=S1203_van ) -At Solnichniy gas station. Ural Civilian ( http://dayzwiki.com/wiki/index.php?title=Ural_Civilian ) -In a complex on the road next to Skalka. (Skalka is on the most northwestern part of the map) Tractor ( http://dayzwiki.com/wiki/index.php?title=Tractor ) -East of Polana near some trees and bushes. [Credits] {TST} LewisUK
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I'm not asking my FN FAL to spawn with 10 mags readily available' date=' I'm suggesting an alternative for finding ammo for the heli-crash guns, such as on zombies and in barracks. I'm not saying that we have the guns spawn there, I'm saying the ammo should spawn there, very rarely ofcourse, so if you find a FN FAL or a Bizon you can actually find ammo. I don't see how lower geared players asking for more pistol spawns even closely relates to what I'm suggesting. In all honesty I don't think you understand what I'm trying to say. I'm not trying to brag or win a "trophy contest", I'm suggesting that ammo for the rare guns we find be more readily available, otherwise they are useless to the people that manage to find them. I'm not suggesting that ammo for super rare guns be flying out of barracks and spawning in barns, I'm saying the only ammo you can ever get with these guns comes with the guns themselves. These guns only spawn on heli-crashes, and if that wasn't enough the percentage that they even spawn are extremely low. So it makes these new found super weapons near useless, again I agree that ammo shouldn't spawn everywhere, I'm saying ammo should spawn very rarely in places besides just helicopter crashes.
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I'd like to reiterate what Dreganius said, the AS50 and the L85 are great because they use somewhat easily found ammo, but the two other weapons I listed previously only have ammo found with the weapon, and no more ammo of that type can be found anywhere else. I agree with you, every bullet should count, and I imagine that Rocket will make other types of ammo more scarce, but the ammo for those two guns are simply to difficult to find, and that's what makes them next to useless. I'd rather have an M16 with several magazines of STANAG ammo than have a FN FAL with nothing.
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This is an alpha mod, this has been said by countless people, countless times. Point is, your playing an unfinished project, if you aren't expecting bugs then you are a fool. I've died be bugs, we all have, the difference is is that we all expect it, because it's and alpha.
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I'm very confused at why bandits need to be recognized. Let's think for a moment about real life situations in a zombie survival world, as best as we can. Would a bandit be instantly recognizable? No, they could have traces of murders, such as blood on them, but that would not be suspicious, as it could be the zombies blood. I understand that's annoying for people, never knowing who's good and who's bad, but we have to understand this is an attempt at the most life-like zombie survival, not Left 4 Dead.
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I don't believe it's hacked, I remember hearing about it being added in a change log for 1.7, But nothing for sure.
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Trading Post, volunteers required
Eldo (DayZ) replied to dazbobaby's topic in DayZ Mod General Discussion