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Your DayZ Team
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Everything posted by LigerRider
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I deal with them by not playing DayZ. It's pathetic right now. Every time I try to play, hackers everywhere. I'm waiting for the next ban wave.
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Do you prefer fast zombies or slower zombies?
LigerRider replied to kevinthegreat's topic in General Discussion
Hordes of slower zombies - Walking dead style. -
R.I.P. Thread, characters before wipe
LigerRider replied to SaviorSixx's topic in General Discussion
All that postprocessing is hurting my eyes D: -
I could be wrong, but I thought they were placeholder sounds? As in eventually maybe you'll hear wind through the trees, but atm that sound is a zombie growl. (alpha and all)
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I was running on top of the mountain/hills northwest of Svet and I lost connection, and when I reconnected I was no longer on the mountains but falling to my death over the road.
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If food is more rare, is the energized/hungry situation fixed? I can't speak for everybody, but I personally don't need 5 cans of beans every hour to fill myself in RL... There's no reason to die from starvation when the hunger system is fixed. You could survive days without food, carrying only water, none of this gorging beans like you weight 400 lbs.
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The only way I could see it working is on a heavily modded private hive.
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I dont understand why there is no AUTO RUN KEY!!!
LigerRider replied to Bohannan (DayZ)'s topic in Suggestions
Double tap W to sprint and do the 'ol switcheroo. -
I dont understand why there is no AUTO RUN KEY!!!
LigerRider replied to Bohannan (DayZ)'s topic in Suggestions
I stick a guitar pick between the 2 and 3 keys from the bottom so that it hold the W key down. -
What's the current hacking status like in DayZ:SA?
LigerRider replied to RadikulRAM's topic in General Discussion
Welcome to the club of those of us unfortunate enough to encounter hackers. Won't be your last encounter either. -
There's still infinity mags going around from duping.
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The game is so broken currently that sniping is the only way I can play. In a 1v1 gunfight, I can put 60 shots straight in to the person and before the game detects that he's dead, he can turn and kill me and then we both end up dead. Without a fail every time, even when I win the battle, I still die.
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What items would you kill someone for? An MP5K?
LigerRider replied to HeroAtDay BanditAtNight's topic in General Discussion
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And that is my problem with the sway. In-game, I usually have to quickly reposition in order to take a shot in the window of time I have before the player is gone, but running 10ft to the side causes my character to have that intense shaky arm syndrome, and I have to wait for that to die down again for a precise shot. However, to the second line - I feel that any half decent player can "time the shot" for when the sway goes over a stationary player. I personally feel that what makes a good sniper is the ability to estimate distances within 50m, because after around 300m you start noticing more bullet drop. When a sniper takes up position in a new town, they could be a perfect shot, but if they don't know the difference between 500m and 700m, every single shot will miss. (Just my personal opinions)
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Nothing post-patch, and no sense listing all my kill ranges with no evidence. The only one I recorded was about 900m or so, with two of us lining the shot up and shooting. We were shooting from the hill North of Khelm at a fresh spawn raiding the ATC at NEAF. Was zeroed at 800m and aiming about a person height above the person. On the sway topic, the sway is way too unrealistic for me. Also, bit off topic, was the mosin nerfed? One reason I stopped using it is because people just won't go down. Sometimes it takes 3 hits for them to die? (But of course, since it's DayZ, I always drop 1 shot even if it's a leg shot... xD)
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That wasn't exactly a difficult shot to be honest. It wasn't even 500m.
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Fair enough xD
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That isn't even blink-182...
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Just kill somebody in Berezino for a free M4 with full pristine attachments and an infinite mag.
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Things I immediately noticed about today's release...
LigerRider replied to Death By Crowbar's topic in General Discussion
Don't forget that zombies spawn around you constantly and the whole game lags now (server lag, not FPS). -
There was a point in stable where every single one of the deaths were more than "questionable" and were pretty much just straight up hackers. I switched to experimental and had an amazing time, whenever I died it was 100% legit (lots of lag and bugs, but legit nonetheless). I have 462 hours.
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Not sure about easier, but there's a hell of a lot less hackers on experimental than there are on stable.
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Awkward, didn't even realize how old this thread was. Somebody bumped!
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I totally just dropped it lol.