I wish we could get rid of the ridiculous black & white tags: Friendly, Bandit...what the hell do they mean...it is as though everyone fits one or the other. Maybe that is the problem though: for too long people have been spoon fed games which encourage the notion that there is "good" and "bad". DayZ mirrors the real world a little bit better than that: sure, there will be some people who are flat out evil, but there will be very few people that are flat out saints: the fact is everyone in DayZ will at one time or another kill someone who probably did not particularly deserve to die. I do not automatically assume when I get killed that it was a "bandit". I have killed six people in total since starting on DayZ around 3 or 4 weeks ago. Of those six, only one was a flat out, considered murder...I saw the guy from a distance and just decided I was going to try and kill him. Of the rest, all happened quickly and were largely the results of my reaction to people who appeared at close range with no warning...a bad case of wrong place and wrong time. Everyone has moments like that and everyone in the game will at one time or another simply watched as someone passed them by, and more often than not the other party was never even aware they were being watched. Lets get rid of "bandit" and "Friendly" and accept it as it is...black, white and one hell of a lot of grey.