First say than English is not my first language and maybe my used expressions can be wrong. So im sorry for my possible mistakes. This post is aimed both DayZ as for standalone mod. I personally find Z Day as a simulator. A simulator of a zombie apocalypse. The idea of this, for me its a dream fulfilled. This game is fucking realistic. But, when you play some hours, you feel a extrange sensation. The sensation of think: And now what the hell i can do? Its the sayed "End of the game". But i have some ideas to solve this problem. Based on the idea base of DayZ (simulate a zombie apocalypse), i think than one of the most important parts is the refuges. Houses, farms, improved campaments, prisons, little towns, etc. The idea is to clean a little and isolated place and make fortificactions. Next, in this place you can put loot, vehicles, etc. It would be interessing to improve small clinics,workshops, etc. This idea, in part, is linked to another idea. This can be blamed for many of you, but it will make the game lot of more interesant and realistic. The idea is that, the players, need to go sleep to go back of the server. This system would provide many possibilities to the project. Edit: When i say to sleep, im refering than the survivor dont disappears when the player left de server unless the survivor remains sleeping in the ground, in a sleeping bag, in a tent, or in a bed until the player returns. I know that is very easy to suggest ideas and making them is another matter, but I think this changes can be crucial to the project. A lot of thanks for your time reading this! And repeat, sorry for my bad english :(