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Ken Bean

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Everything posted by Ken Bean

  1. Well you could use a granade. Not more than connecting and disconnecting. In real life he just couldn't stay there forever. And allow me to add that there has been examples in history where you had people camping in invulnerable spots. The only solution was to starve them out. Just see this as fortress... on a very important spot. Sounds familiar?
  2. It still amazes me that you guys call this an exploit. Looks totally legit, doesn't it? Yes I'm in perfect control over my avatar. Yes, I'm more than he. Everyone can see or do the same. Nope, it definitively makes you not invincible. The poor guy probably died the same day. Uh and sth I've learned: The whole towns are dangerous. It doesnt really makes a difference if theres one on the roof or in a bush. There are guns pointing into the towns from everywhere.
  3. Wall hack. ;D That's not true, its your preference. Games are succesfull because they are well done. Super Mario Brothers is one of the most successful games ever (if not the) and it's not in 1st person. So your argument is not valid and doesn't proof a thing. The gaming industry at one point started to develop first person shooter and the entire genre has become very successful. First person shooter are, the name already hints it, 1st person games by definition. They sell very well and yes, for some of us this domination is tiresome, because if you know one, you kind of know them all. DayZ started to make sth different and they did well. You are a fist person shooter fan, I suppose, and you probably made the 1st person view to your religion. And btw, one of the oldest games of mankind is chess. A typical 3rd person top down game. What says your argument "it's in our genes" to this fact? The first ego shooter has been developped in? What other games came earlier? Face it: This is the typical nonsense of the 1st-person-Shooter-Fans, who do anything and everything to advertice their genre as the only one which has a right to be. You also can say that the desire to play a game is the desire to leave your role in which you are bound physically and to advance to sth beyond. To play after other rules as which were dictaded by your enviroment. Its clearly not the desire to cheat or to make it easy alone. Thats your interpretation. And our games, especially their rules and "gameplay" like 1st or 3rd person, are not coded into the DNA in any way. They have an entirely own logic, which surprisingly is very mathematical in most cases.
  4. Which absolutely is realistic. You can assume that behind certain curtains may stand a whole team with binoculars watching you without that you get the slightest idea. True fact.
  5. Well, if you only need to observe a certain spot, you dont need to move your head that much. The weapon usually is carmouflaged as well and they get their own "ghillie". Usually they take just some material (gras or whatever) and bind it around the weapon so that it looks like vegetation (which also moves a bit,depending on the wind). A closed window + shadow makes a perfect sniper spot. A good courtain almost hides you completely.
  6. What about that? http://youtu.be/sCbrCocprE0 Keep in mind, that in a town you have a massive amount of "built in" hideouts and corners. A sniper carmouflaging his head as being a smokestack while "openly" watching you running around is not a scenario which is unrealistic.
  7. Invisibility and not being seen from a certain spot still is a difference. ;)
  8. The best and direct vote you can get is if you monitor the 1st person and 3rd person server situation and if you could monitor the usage. I don't have any data but my feeling tells me that servers with enabled 3rd person are more popular atm. The question is why. Some say because 3rd-p would be easier, even though they demand it should be removed because they say 3rd-p would make pvp gaming a lot harder because other player are way harder to find. How can it be easier and harder the same time? If you ask me, then I would say the 3rd person view makes a lot of people feel very uncomfortable because the enemy could be everywhere (just like in real life). This in my point of view would mean that the game is more difficult if it offers the 3rd person view. They say it would not be more difficult, but unfair, even though, something is not known to be unfair as long as everyone has the same abilities (everyone can use 1st person or 3rd, so no one has an unfair advantage). Absolutely agree. Its not like those campers are unvisible, they are visible but harder to find. It makes it a bit more realistic and counters a bit the lack of possibilities the game provides. Camper will camp anyway. It might be boring and unfair for most of us, but somehow not for them. DayZ is not the only game which has a problem with camper.
  9. All these polls are on forums. I wouldn't have get to know it if you wouldn't have posted it here. ^^ (Pretty damn hard to find such a link on the streets.)
  10. He probably means that polls in certain forums may manipilate the results because player who are engaged in forums usually are not the average player type. They are in certain ways more evolved in such questions than other. And maybe already have different views because they have another problem awareness. It's your personal preference but it doesn't apply to everyone. It depends how much of your brain, thoughts and phantasy is part of the game. I think that people with less phantasy feel more at home in first person.
  11. Yep, some apparently can't handle the 3rd Person. I still feel engaged. (Every child feels engaged and immersed while playing with puppets or toy soldiers since thousands of years. There in fact is no real immersion problem. Ever had a modell railroad? I did and it was awesome.)
  12. How often you fell from a roof in real life because you accidentally prone a bit too far in first person mode? Hanging in the air only having a bit of the legs on the roof happens to the best of us. :D
  13. As said, I for myself don't use it as exploit. I just want to know whats going on with my virtual body. It gives me some kind of self awareness of the avatar in the world. In real life I'm still sitting in front of my computer. ;-) If you dont get what I mean, go play Gothic 2 or 3 and eenjoy all the things your avatar in game can do. And you can watch him doing lots of stuff. They make the games more immersive and believable, providing more details and depth to the world.
  14. Not really, but it gives a bit back of your rl awareness. And of cause there are devices in real life which even go far beyond the fird person view. Drones, cams, optical devices, ... even satellites.
  15. Yeah, but I mean compared to real life. In rl you have way better chances to hide. You have not similar buildings everywhere with exact same shapes. A sniper could tarn his head easily like a smokestak or sth. You couldnt tell the difference until you are very close or until he moves. Or he just would snipe from the window of the floor under the roof out of the dark. Sometimes I have the feeling that folks forget how many possibilities there are in rl. In DayZ all buildings are kind of empty, all types look the same, many shapes are repeating.
  16. In real life having a sniper somewhere is nothing which would be easy to spot. If he is somewhere in the bushes, you wont see anything. If hes in a house he could watch you through a window without you could notice him because e.g. of reflections in the window, because it is dark inside or because of a courtain. If he's on a roof, you have a better chance spotting him, if you get into a higher position. If he's just in the middle of the roof using only his ears if someone tries to sneak through the town, making noises sooner or later, you wont see him from the ground level anyway.
  17. Couldn't it rather be that the 'magical eye' makes you feel more unsave? In most situations you can use it too, e.g. you could have a peek into the house. I always thought that the 'hidden danger' is a major part of the game. Besides of that there are not many roofs to get to. In real life you would use a mirror or sth like this to have a look around a corner.
  18. Long ago there was kind of a war between players about which view is the better one, 1st person and 3rd person. Then came the shooter years and almost every game out there was a 1st person game. I never understood this because I always saw advantages in both. I love to play games like Gothic in a 3rd person view and I absolutely fail to understand how someone could even think of playing such a game in 1st person only. Anyway, since a few years developer frequently put the ability in to switch the view between 1st and 3rd person and yes, that's exactly my thing. I love to run around in 3rd p and if it comes to fights, I sometimes switch to 1st person, depends. However shooting in 3rd person or shoulder cam sometimes also has its moments. Now I know that some of you always had some strange issues with 3rd person views in general (some even claim that they litteraly cant play in 3rd p) and some of you really make serious professional sport gaming out of it. But for me who just plays games because of the fun, I don't see how my fun could be raised by taking away the 3rd person view. I just dont get why some seems to favour having only one hand instead of two. Its strange but I actually have a better ingame feeling if I see the whole character. Maybe because I see how the char behaves in game, if he kneels, lies, stands, crouches, prones... and where exactly. I dont have that kind of feedback in 1st person. There I just know the char is crouching (lowered view, maybe slower etc), but I cant see the whole story.
  19. Yes and I found it incredible annoying, even in the editor without zeds or npcs.
  20. Utilizing the 1st person line of sight could be the way to go. It just doesnt look very nice. Edit And Jamz has a point. It may remind the player too much that killing is the reason for. Maybe if someone really is interested in pvp, servers with locked 1st person should be the way to go. Otherwhise, if most player use to play on server which allow 3rd person, this probably just means that most people like the view. So you probably would disappoint most player who are not so firm in pvp aspects and just like to switch a bit the view.
  21. As said, under bottom line I don't see a problem utilizing the 3rt person view. Last time I have been shot by a player it was in Berezino at night. The dude was camping all night long with a M249 SAW and a bag full of food on the balcony of one of the new buildings with night vision googles. I came near, didn't see or hear anything and died. On the video I recorded I just was able to spot the muzzle flash instantly before I bite the dust. I was in 3rd person. Peeking around a corner wouldn't have done anything. Managed to kill him with the next char without rising an eyebrow. Behind the new building is the super market. I sneaked through it and used the chat to talk to him. Which made him courious. After I told him that Im in the super market I heard bones breaking on the footpath. He felt from the roof as he tried to get a clean shot on me. He probably was in 1st person, prone over the roof and didnt realize that he went a bit too far ... Was unintended but funny. Got at least my NVG. :D
  22. Its quite a difference if you usally have five and in DayZ you only can rely on two senses. Not even talking about the quality of the remaining two.
  23. But you must admit that you have another awareness in rl than in game. So moving through an almost natural environement in DayZ feels in 1st person kind of cut, like wearing blinders.
  24. But you cant smell and feel in the game. In real life you can. You also can locate sounds and distances way better. If you lie in a bush you litterally feel if you are lieing in. The undergrowth is peeking your legs. Moose is wetting your trowser. Birds flying nearby send wind which plays with the hairballs hanging out of your ears. Sun burns your uncovered fingers. Ants are marching through your slip...
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