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0 NeutralAbout Piratesteve
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Scavenger
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Arma2 patch build 94997 now running on some servers
Piratesteve replied to Ander (DayZ)'s topic in Mod Announcements & Info
AMEN to that !!! -
Instead of using the new performance ressources for more players/zombies (which i also like to see) i would rather suggest to add wildlife AI for the forests like bears, wolfes, snakes, etc. There are currently 2 threats in the mod: players and zombies. This would add a third one and since there a many players that travel through forests, they would be no longer save there (except for other players of course). Just my two cents after some people suggested bigger servers. I think itwould be pretty exciting.
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Hotfix Build 1.7.1.5 Rolling Update
Piratesteve replied to rocket's topic in Mod Announcements & Info
- Spawn Rate is bad. I searched barns, supermarkets, houses. You find plenty of ammunition, but almost no weapons. Spawn rate in V1.7. was way better. - broken bones and no injectors. - Zombies glitching through walls, ansd respawn timer way too high. -
Hotfix Build 1.7.1.5 Rolling Update
Piratesteve replied to rocket's topic in Mod Announcements & Info
Played for about one hour. Zombie LOS-behaviour is much better now as far as i can tell by now. Crouch walking near them was no problem. But still a challenge though. Crouch running in a decent distance was also possible without pulling them. That will bring the dynamic gameplay of 1.7. back that i missed a lot since then. Looted one building and immediatly found a makarov. Played for a couple of hours today before the new hotfix and found almost nothing but ammo. So i think the loot-drop is better too. Performance was also very good. After joining a server i measured a increase of framerate. The toolbelt feature with hatchet and flashlight is awesome. Finally since 1.7. i am pretty excited to play tomorrow after work for a longer time. Awesome work, Rocket. This Mod is a blast, and it gets constantly better. So much potential. Im so excited where this is going. Keep up the good work. You brought back the fascination in gaming for me. Thanks !!! -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
Piratesteve replied to rocket's topic in Mod Announcements & Info
Hey Rocket, Got the Battleye kicked for script restriction #1 Message 2 times in about 1 hour. The bug where you take a special item like a map will still force you to lay down items such as ammunition. Keep up the good work !! -
My contribution in 1920*1080. Hope you enjoy..
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WTF is happening to the server community.
Piratesteve replied to Koot (DayZ)'s topic in DayZ Mod General Discussion
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DayZ Screenshot competition winner
Piratesteve replied to mattlightfoot's topic in Mod Announcements & Info
I use photoshop CS for that. Its got a very cool Repairtool, very easy to use. It cuts these icons out and fills the gaps so you dont see anything. -
Hell yeah !! It does. One of the beste games i played in the last 10 years. And its still an Alpha !!
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Spawn in Ocean after wearing Ghillie suit (1.7)
Piratesteve replied to Comrade Sniper's topic in DayZ Mod Troubleshooting
yeah, that happened to me too a few days ago. -
try to raise your swap memory to 8095, i got 4 gig ram and raised mine to 8095, no its gone for me. Edit sorry, wrong Thread. Thought it was the blinking "Receiving.." Problem.