Looking really exciting! :D I wonder though is it possible to have the zombie pathfinding a little more dynamic? Instead of having the zombie run/chase on your path strictly, maybe it would be 'more realistic' if the zombies tried to take the shortest path towards the player directly, instead of the zeds having to follow the exact curves on your path. I can't wait to see the inventory system. AND CHERNO NOW LOOKS DAPOWUDHAODUWA RAINBOWPUKE!! Btw, will the big city buildings be accessible too?