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WildAnthrax

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About WildAnthrax

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  1. WildAnthrax

    Custom script issue with my server

    I sent you a PM
  2. WildAnthrax

    Custom script issue with my server

    ok I've fond a profile on my FTP (server) : cfgdayzDEFAULT.ArmA2OAProfile I've edited Map = 0 -> Map = 1 I'll see if it works... I still have some issues with the balleye scripts.txt, I always need to disable it because he doesn't take into account my modifications, any ideas ? EDIT class Regular { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=0; WeaponCursor=1; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=1; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.44999999; skillEnemy=0.44999999; precisionFriendly=0.34999999; precisionEnemy=0.34999999; }; even with MAP = 1 it's not displaying any markers.... another idea ?
  3. Hi everybody, I've got some issue to add some scripts to my server. Indeed, my script should add marker on your own position on the map (createMarkerLocal). The script works fine on singleplayer but fail on multiplayer... no marker are created, so my question is : is the marker creation disables in DayZ ? I hope you could help me, I become crazy trying that ;)
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